Captain
Join Date: Jun 2012
Posts: 598
# 71
08-27-2012, 07:02 PM
Quote:
Originally Posted by alchemistid View Post
Hell, I'm still waiting for the Probert design for the Galaxy Class!
(Why, oh why does every game that features the Galaxy base the ingame model on the ugly four foot model?! *shakes head*)

The Probert version will probably be a C-Store variant. It's console should summon a Tactical hologram of Tasha Yar. Like a beefed up version of Tactical Team that cools down for five minutes afterwards...

...Or prank calls Sela whenever activated. I'd pay for either, really.
What the hell are you talking about? Andrew Probert designed the Galaxy Class, inside and out. If you don't like the 4 foot model, then you don't like what he designed. He designed almost all the ships in TNG from Fed ships, Klingon ships, to Romulan Warbirds.
Captain
Join Date: Jun 2012
Posts: 2,154
# 72
08-27-2012, 07:10 PM
Quote:
Originally Posted by paragon92518 View Post
Ambassador, Niagara, New Orleans, (Picard's USS Stargazer)...Constellation Class?, Springfield. Any of those would surely be a welcome addition!....but notably the Ambassador FIRST

Even new Klingon ships would be a welcome addition. Would give me a reason to play my KDF toon.
Yes, that was the Constellation Class that was the Stargazer. That was another ship they didn't use often on the shows.
Captain
Join Date: Jun 2012
Posts: 598
# 73
08-27-2012, 07:29 PM
Quote:
Originally Posted by alchemistid View Post
Probert is the one who designed the Galaxy class for The Next Generation.

I meant that the STO version of the Galaxy is based around the far less good looking 4-foot filming model of the Galaxy-Class, which looks a world different from the 6-footer they used in the early seasons. That model was far more closely based upon Probert's concept art, and looked significantly sleeker and more advanced.

Come season 4 of TNG they traded the 6 footer's looks for the 4 footer's practicality, as the smaller model was easier to film. However, when viewed next to the 6 footer the differences are striking. They actually went back to using the 6 footer for Star Trek: Generations, as it was far better looking and actually translated to the big screen incredibly well.
(Go to trekcore and look at the TNG season 1 blueray screencaps and you'll see what I mean.)

The joke is (well, was) that people are wishing more for the sleeker, better looking Ambassador concept that Probert had sketched, rather than the more practical design they went with for the filming model seen in "Yesterday's Enterprise" and onward. And that we Galaxy fans have been waiting for the same thing for a long time.
What you want is a more refined look for the Galaxy and other canon ships. Of cours the 6 foot model look different and smoother from 4 foot model because you get in closer view to 6 footer than the 4 footer. As Paramount's budget got leaner they started using smaller model because it was cheap to replace them after doing battle damage to them. Remember, "Cause and effect?" Imagine how many 4 foot models they went through just to show the Enterprise blowing up different ways. That would be quite expensive and hazardous to do the same thing with a 6 foot model.

Many of us want the game's version to look more real, but it should have been quit obvious to you by now that a lot of Cryptic Dev ship designers are still amature at this. If you zoom in real close to your ship you will see a big flaw. If you use window styles, 3 or 4, you will notice that the widows are not on the skin of the ship. They float off the skin of ship and window style 4 is the worst with this. Also, if you notice the the Galaxy bridge module is too flattened and low profile in the game versus how it looks in the flyby on the starting credits of TNG. The Galaxy X has a torpedo pod above Shuttlebay 1 and behind the bridge. The game has it snug and so low profile that it can't safely fire torpedos without hitting the bridge.

The only thing we can ask from the devs is reifine the lookes of the ships as the seasons progress, make the ships look more canon.
Ensign
Join Date: Aug 2012
Posts: 1
# 74
08-28-2012, 08:12 PM
they should just give us the ship since were gonna have to pay for it anyhow, so why not just put another net into the water? it would help them and make us star trek-o-philes happy for a short fleeting time.

Kaiser
Captain
Join Date: Jun 2012
Posts: 8,242
# 75
08-28-2012, 08:14 PM
Quote:
Originally Posted by viskaiser View Post
they should just give us the ship since were gonna have to pay for it anyhow, so why not just put another net into the water? it would help them and make us star trek-o-philes happy for a short fleeting time.

Kaiser
As I earn between 2,500 and 3,500 Zen per month just playing the game 2-2.5 hours per day they are giving it to me for free - and they can give it free to anyone else that also wants to put 2-2.5 hours per day into getting it.
Commander
Join Date: Jun 2012
Posts: 267
# 76
08-29-2012, 06:44 AM
Quote:
Originally Posted by thecosmic1 View Post
As I earn between 2,500 and 3,500 Zen per month just playing the game 2-2.5 hours per day they are giving it to me for free - and they can give it free to anyone else that also wants to put 2-2.5 hours per day into getting it.
That's very true...some players don't want to put in the time in-game, but want the best of everything (or so it seems).

Collect Ore ='s C-Points if converted
and especially for Gold members, between the two, (if saved monthly)...the Ambassador or any ship or item is essentially free.
Commander
Join Date: Jun 2012
Posts: 423
# 77
08-30-2012, 07:36 AM
Quote:
Originally Posted by paragon92518 View Post
That's very true...some players don't want to put in the time in-game, but want the best of everything (or so it seems).

Collect Ore ='s C-Points if converted
and especially for Gold members, between the two, (if saved monthly)...the Ambassador or any ship or item is essentially free.
Meh, I don't mind paying $25 dollars a month or two to get a ship I want to play with. That is as little as $3.13 a week.
Commander
Join Date: Jun 2012
Posts: 267
# 78 Sold!....
08-30-2012, 01:05 PM
Quote:
Originally Posted by teleon22 View Post
Meh, I don't mind paying $25 dollars a month or two to get a ship I want to play with. That is as little as $3.13 a week.
You're hired!
Ensign
Join Date: Jul 2012
Posts: 19
# 79
12-05-2012, 01:51 AM
any more news on the ship?
Captain
Join Date: Aug 2012
Posts: 3,590
# 80
12-05-2012, 02:13 AM
Vintage, STOP NECRO-POSTING. If you really want to hear about it, start a new thread.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Why the Devs can't make PvE content harder. <--- DR proved me wrong!
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 05:25 PM.