I have to turn on Half Resolution because some artist went overboard on texture mapping. On the First two, the "Black Mass" as I call it EATS my FPS. I run this game no problem at 60FPS all the time except for these maps. Then its more like 15FPS. The third one has so much "Green Mass" in the background that its the same.
Can an art team member do something about this? Like say, reducing the texture resolution of the backgrounds form whatever it is (I'm assuming its above 2400x2400 tbh) to something more manageable?