Career Officer
Join Date: Jun 2012
Posts: 566
# 41
08-31-2012, 12:57 PM
As far as I've noticed, all doffs have a chance to proc, independen of eachother. Let's say in case you have 3 very rare bfi doffs, each with 50% chance to proc, the problem is that all of them may proc, thus having 3 TSS procs, one for each. Thing is that even with 3 bfi doffs you may not have any proc at all every once in a while. I think the fix for this would be to cumulate the individual % of each doff into one proc chance. So in case of 3 very rare doff, you would get 50% x 3 = 150% chance to proc (which in this example you'd only need 2 of them to have a proc guarantee. This way it would be the equivalent (or almost the equivalent) of having a TSS ability and also we can avoid triggering 3 procs in the same time which gives the ultra shield resist ability. With only one TSS proc a ship would be much easier to destroy.
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Career Officer
Join Date: Jun 2012
Posts: 566
# 42
08-31-2012, 01:05 PM
Quote:
Originally Posted by francescos772 View Post
Guys it's not that the BFI doff is op, it's that too many other doffs are so broken that this one seems to be overpowered and unbalanced.

Let me explain.
It seems that, for every stackable doff type, if you stack two or three you get a free ability, slightly better than the original.
Working examples:
- Technician: you stack two and you have a photonic officer 1, you stack three and you have a photonic officer 2 (both better than the original).
- Damage Control Engineer: you stack three and you have a good chance (35% x 3) to have a free Emergency Power to X. Also in this case is better than the original (example: double epts3 on some sci ships)
- Conn Officer Tac Team: you stack two and you have a free tactical team, you stack three and you have an "Always on" tactical team.
- Development lab scientist: you stack two and you have a free science team, you stack three and you have an "Always available" science team.
.... and so on.
- Shield distribution officers: you stack two or three and you get a free RSP, but better.


Real problem are those doffs where even stacking three you don't have a decent chance to
see the doff proc happen, usally the chance is 50%.

Examples (excluding ultra rare doffs):
-energy weapons officers (20% x 3 cooldown reduction chance)
-projectile weapons officers (20% x 3 cooldown reduction chance)
-deflector officers (25% chance x 3)

Another problem is with doffs that cannot be stacked and that have a very low chance to proc
Examples
- gravimetric scientist
- warp core engineer

If you consider all above, you discover that the balance problem relies in this simple fact:
- ESCORTS captains can choose doffs that can "complete" their builds, adding missing healing abilities.
- SCIENCE and CRUISER captains cannot add to their builds the corresponding offensive abilities that are missing in their builds. Or, if they can, the chance to proc is lower and the resulting builds are more chance-based.

That must be fixed.
It's not bad to see an escort healing itself as a cruiser when the captain decide to spend his doffs to do so, what's bad is that at the same time we cannot have (most) cruisers and science ships do the same with their offensive abilities, therefore they also opt for slotting shield distribution officers or conn officers and the result is too much healing in arenas.
In regards to stacking and ability you get, you're correct, I looked at the icons on my ship, where the active abilities are shown, and with 2 purple bfi doff you get a tss2. With 3 purple you get tss3, so no doubt you're correct. I've also noticed each doff can proc independent of the other, so you may have 2 TSS procs on use of same bfi. That's why from almost no shields, you get to almost full and the shield resist gets insanely high.
Hear! Sons of Kahless
Hear! Daughters too.
The blood of battle washes clean.
The Warrior brave and true.
We fight, we love, and then we kill...
Empire Veteran
Join Date: Jun 2012
Posts: 6,764
# 43
08-31-2012, 01:52 PM
the problem is multiple doffs can proc at once. 3 doffs worth of heals seem to happen quite often. in this case maybe limiting to 1 doff wouldn't be best, but limiting the number of procs at once. all 3 would role for proc, and as soon as 1 would proc all other roles would be discarded. so slotting multiple doffs would give you a high success chance, but the proc would never be stronger then a single proc. that would do away with the 15 seconds of invincibility, but still be a damn helpful heal
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Captain
Join Date: Jun 2012
Posts: 1,087
# 44
08-31-2012, 02:04 PM
if they nerf these because of you guys....

imma get drunk at shoot at you!

wait....

wait a minute......
Career Officer
Join Date: Jun 2012
Posts: 566
# 45
08-31-2012, 05:02 PM
Quote:
Originally Posted by dontdrunkimshoot View Post
the problem is multiple doffs can proc at once. 3 doffs worth of heals seem to happen quite often. in this case maybe limiting to 1 doff wouldn't be best, but limiting the number of procs at once. all 3 would role for proc, and as soon as 1 would proc all other roles would be discarded. so slotting multiple doffs would give you a high success chance, but the proc would never be stronger then a single proc. that would do away with the 15 seconds of invincibility, but still be a damn helpful heal
Exactly! Thats pretty good for elite stf, lol(the way they are now) but in pvp thing there are so many team heals and heals in general that it gets more annoying when more than one boff procs.

[edit]: to illustrate the absurdity of those doff procs, in Kerrat, 7 ships gang banged me, at some point I hit the bfi, for next 10-15 secs I was invincible, in god mode, shields didn't even drop a bit. Lol. I was expecting to be dead in 5-10 secs, in fact I survived much more when that shouldn't have happened.
Hear! Sons of Kahless
Hear! Daughters too.
The blood of battle washes clean.
The Warrior brave and true.
We fight, we love, and then we kill...

Last edited by trueprom3theus; 08-31-2012 at 05:31 PM.
Career Officer
Join Date: Jun 2012
Posts: 566
# 46
08-31-2012, 05:10 PM
Quote:
Originally Posted by thishorizon View Post
if they nerf these because of you guys....

imma get drunk at shoot at you!

wait....

wait a minute......
... Takes A swing... Misses terribly [quote from other post of the famous cpt H].

For real, stop complaining, you're Op and need a nerf! Lol.
Hear! Sons of Kahless
Hear! Daughters too.
The blood of battle washes clean.
The Warrior brave and true.
We fight, we love, and then we kill...
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