The mission would be for a small team of crack commandos to infiltrate a section 31 base where section 31 are cloning Starfleet admirals
You would fight your way past automated security (turrets , force fields , a sliding chip puzzle)
Enter the cloning facility
plant spacial charges
head to control
Fight Drake in fierce melee combat among the delicate life support systems
then evacuate as the Facilities clone security troops swarm out
Anyone who died would exit the instance
Complete the mission and you would get a special accolade
something like "impossible Missions Force"
And a Big fat lump of fleet marks
Only you would suggest taking down one of the federation's greatest heroes... I think all Fed players must be Section 31, we get @#$% done! Most of the time starfleet is pretty helpless against anything, not at all like the players!
How about a Section 31 or KDF Intelligence backed assault on a Devidian or Iconian installation, both ground and space sections. THAT sounds far more interesting.
If Cryptic released a Section 31 patch you could add to your uniforms they'd make a ton of cash...
Last edited by skyranger1414; 08-30-2012 at 03:37 PM.
But I agree we need more harder missions (granted if done right via foundry an author can make a nice combat mission with high difficulty for those willing to take the challange), but right now we need to have game performance and bugs looked and fixed before we talk about new content in gen even though S7 is in production.
Still I am looking forward to Into the Hive and hopefully we can get any updated info looking at Children of Khan (as i suspect thats not gonna be made into an stf but maybe a 4-5 part episode arc) awell as the main story arc there has been talked about as being focused in S7 last I heard was to delve deeper into the romulans in iota povanis with iconian plot started in the arc currently in the game.
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into the hive is coming soon...wonder if this is only one (a space and ground part) stf or actually a series of new stfs.
anyway...i hope season 7 has some team mission that are offering some "meaningfull" hours of playtime...if something like that even exists.
what i mean is: no grind plz...or atleast no randomized grind.
how about a HUGE stf with 10 people?
that would a) be awesomedue to huge battles, and would require precise coordination, b) make it harder to troll/grief, c)make rainbow boats less of a drag on the team, and d) could be way harder due to increased number of players.
thoughts, suggestions, ideas?
When in doubt, (hehe) c4!
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