Quote:
Originally Posted by alexindcobra
My mistake. I recently looked and they have same type shield. Covariant [ap] [CAP]x2 MK XII plasma resistant. I'm am testing resiliance without BOFF power so much because of course the Galaxy is mostly ENG based and Nebula Science based. The only power we can test is EPS 2 and Tac team 1
Galaxy:
Shield cap 12,308 hp
shield power at 77
1 purple field emitter
2 blue field generators (capacity boosting)
Nebula:
Shield cap 14,500 hp
shield power at 75
1 blue field emitter
1 blue field generator(capacity boosting)
Small difference in shield power but should the difference be so drastic in performance?
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i'm confused by the description you gave of the shield [ap] means antiproton resistance [cap]x2 means that are already 3 modifier...if it had plasma resistance too it would mean there would be a fourth [pla] modifier.
but i think it is rather [cap]x2 [pla] anyway. (just wanted to point out, that the maco shield XI is identical to that one...only it comes with a little less SP and the proc)
what is still missing, is the skillpoints invested in shield emitter, and schield systems. and your exact resistance values.
also the deflector you are using is important, if it has the 2 stats on it or not.
I still believe that your observation was just subjective, since kerrat is not the place to do accurate testing that could determine if there was some sort of inherent resistance to the galaxy that the nebula lacks.
But without the exact skill build and stats and the BOFF powers and consoles (also in the tactical and engi section)
i can only start guessing...and right now i'm guessing it was a subjective observation of yours and the nebula shields would hold out longer against plasma weapons, but for some unknown reason in that instance they did not.
PS: i'm not sure if the field generator on the nebula is any good, since it used to be the case that the shield modifier of sci ships did not stack with that type of console. But i may be wrong about it.