Lieutenant
Join Date: Jun 2012
Posts: 58
# 1 [Foundry Request]
09-13-2012, 08:48 AM
This request is specific to dialogue...

I love that you can include modifiers into dialogues when making missions (e.g., [Rank], [ShipName], etc). In the next foundry update, would it be possible to expland these modifiers to include more things?

For example, I would love a modifier that identified the ship class that a player is using, or how much crew their ship has. I was inspired by an Episode of Voyager that I watched called Scorpion. In the beginning of part one, there's a really cool sequence on a Borg probe from a Borg perspective. I loved how they identify Voyager, list it's info and then decide to assimilate it.

After seeing the episode, I was motivated to create a mission using that type of dialogue for the borg ([PhV] Daily: Ambush). However, I was sadly disappointed the the most I could include was the Ship's full name.

In possible Foundry updates, can we have more modifiers? pleeeeease.

Here's a link to the scene that inspired this request. http://www.youtube.com/watch?v=4bkw69E_C4g
Career Officer
Join Date: Jun 2012
Posts: 1,447
# 2
09-13-2012, 09:26 AM
I would like this too.

Basically everything that shows up in the info box when you click on someone
Rihannsu
Join Date: Jun 2012
Posts: 10,706
# 3
09-13-2012, 09:57 AM
I learned something yesterday.... descriptions are only visible when editing. you can write a full length Bio for an NPC in their description. But people playing the game will never see it.
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Career Officer
Join Date: Jun 2012
Posts: 786
# 4
09-13-2012, 05:55 PM
Quote:
Originally Posted by cloudinfinity View Post
I was inspired by an Episode of Voyager that I watched called Scorpion. In the beginning of part one, there's a really cool sequence on a Borg probe from a Borg perspective. I loved how they identify Voyager, list it's info and then decide to assimilate it.
The episode is actually "Dark Frontier", not "Scorpion". The linked page even says so.

"Scorpion" opens with a bunch of Borg cubes getting waxed by a single shot from what turns out to be the Undine.

As for your proposal, I'm all for it. I'd also like to see name and rank modifiers for your BOffs. Maybe even a fleet name modifier too.

Last edited by paxfederatica; 09-13-2012 at 07:56 PM.
Captain
Join Date: Jun 2012
Posts: 3,045
# 5
09-13-2012, 07:09 PM
Seconded. And I'd love for those modifiers to work in more places as well...in enemy "chat" boxes, even mob names! Imagine the possibilities!
Say NO to mandatory Arc!
Lieutenant
Join Date: Jun 2012
Posts: 58
# 6
09-14-2012, 12:15 PM
Quote:
Originally Posted by paxfederatica View Post
The episode is actually "Dark Frontier", not "Scorpion". The linked page even says so.

"Scorpion" opens with a bunch of Borg cubes getting waxed by a single shot from what turns out to be the Undine.

As for your proposal, I'm all for it. I'd also like to see name and rank modifiers for your BOffs. Maybe even a fleet name modifier too.
Whoops, you're right! My bad. I was watching clips from a bunch of different ones. Got mixed up.
Survivor of Romulus
Join Date: Jun 2012
Posts: 2,428
# 7
09-14-2012, 02:47 PM
I've seen it done, I think maybe by Rogue Enterprise, where he has you earlier in a mission answer a series of questions including what ship class you fly. This gives you a code unique to each class. At the opening of some of the maps is a dialogue to put in that code, and based on which one you put in, different dialogue occurs.

So you could do it that way. Time consuming though, since there are a lot of ship classes these days.
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Captain
Join Date: Jun 2012
Posts: 3,045
# 8
09-14-2012, 03:00 PM
Quote:
Originally Posted by drogyn1701 View Post
I've seen it done, I think maybe by Rogue Enterprise, where he has you earlier in a mission answer a series of questions including what ship class you fly. This gives you a code unique to each class. At the opening of some of the maps is a dialogue to put in that code, and based on which one you put in, different dialogue occurs.

So you could do it that way. Time consuming though, since there are a lot of ship classes these days.
Yes, but the ship had to be called "Mirror image" because RogueEnterprise couldn't name it "I.S.S. [ShipName]". What I meant in my post was that I wanted the latter to be possible.
Say NO to mandatory Arc!
Survivor of Romulus
Join Date: Jun 2012
Posts: 2,428
# 9
09-14-2012, 03:09 PM
Oh yeah, don't get me wrong I'd love to have some more tags, but in the mean time, there's a couple awkward workarounds.
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Lt. Commander
Join Date: Jul 2012
Posts: 123
# 10
09-14-2012, 04:29 PM
Yeah, I'd love more modifiers. I'd also love to be able to use the BOFFs you assign for department heads in the DOFF corner of the game. Also, I'd like to be able to use the character's ship and person for foundry missions, for the mirror universe.

Real Join Date: Jan 2012
Lieutenant, Fleet Cron-Beta
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