Lt. Commander
Join Date: Sep 2012
Posts: 164
I hoping to improve mine by getting some feedback on what other players do at end game level every day. Like a daily check list. I figure theres some assignment chains I'm missing that I should always be looking for and maybe some other stuff I missing. Would love some feed back.

1. Check fleet to see if there something to donate to get fleet criedts on main.

2. Fabricate console/infuse artifact/turn in contraband on main and first mule

3. turn in contraband on 2nd, 3rd,and 4th mule.

4. Find assignments until 20 assignments is maxed on main and mules 1 thro 4 looking

5. Check the exchange

6. Do something productive in real world until 4 hour fabricate/infuse/contraband assignment time is up.

7. repeat step 2, 3 and 4

8. Get some rom marks.

9. Check Forum posts

10?

11?


Whats on your daily end game check list?

Last edited by osirisraa; 12-30-2012 at 05:45 AM.
Starfleet Veteran
Join Date: Jun 2012
Posts: 609
# 2
09-17-2012, 01:47 PM
1. Check fleet to see if there something to donate to get fleet criedts.

2. Run STF a couple of times for dilithium (boring)

3. Kill people in PvP

4. Look for "resettle colonist" assignment to get more colonist for 0/7 chain quests.

5. Check the exchange.

6. "investigate officer reports" Foundry quest to get dil and fleet marks.

7. Process Dilithium

8. Recruit for fleet.

9. Make sure the well being of my fleet is maintained.

10. Communicate with fleet members and check for promotions.


In no specific order :p

| Join Date: January 2009 | Computer | Fleet: Broken Wings |
Republic Veteran
Join Date: Jun 2012
Posts: 239
# 3
09-17-2012, 02:03 PM
DOFFing is starting to consume my life.
I'm going to have to make painful cuts when MoP comes out or work gets more intense (whichever happens first). Most likely I will just stop doing colonial support, or limit the number of exploration clusters I will target.


10:00a-10:20a Turn over contraband on my dilithium alts
10:20a-11:40a DOFF on mains, focusing on 30-45 minute and 4-8 hour assignments*
11:40a-12:00a Final pass on mains, focusing on 4-8 hour assignments*
<work>
9:00p-10:00p DOFF on mains, focusing on 30 minute to 4 hour assignments*
10:00p-11:00p Turn over contraband for dilithium alts; SFA dailies for all characters
<unstructured time>
12:00a-1:00a DOFF on mains, focusing on 30-45 minute and 20 hour assignments**
1:00a-2:00a DOFF on mains, focusing on 30 minute to 8 hour assignments*
2:00a-2:20a Turn over contraband for dilithium alts
2:20a-2:40a Final pass on mains, focusing on 4-6 hour assignments*
<sleep>

* Assignment priority is Officer Exchange > Support > Prototype Console > Asylum > Contraband > Dilithium/Prisoners > Fleet Marks > CXP > Appropriate Artifacts
** I try to let 20-hour missions take up 10/20 of my assignment slots for FED and 8/20 slots for KDF

Last edited by corgatag; 09-17-2012 at 02:07 PM.
Career Officer
Join Date: Aug 2012
Posts: 117
# 4
09-17-2012, 02:31 PM
1. Check fleet to see if there something to donate and to see who's on.

2. Try, again, with or without fleet to get those last two optionals on both Infected Ground.

3. Run some other STF's with first timers/noobs in my fleet.

4. Set up Doff assignments.

5. Check the exchange and Fleet Bank.

6. Do a Fleet Mark run (all of them except Nukara - not enough marks for the time involved).

7. Process Dilithium.

8. Recruit for fleet.

9. Make sure the well being of my fleet is maintained.

10. Communicate with fleet members and check for promotions.

11. Think about the next Fleet Update mail I'm going to send while reading Zone chat.
Lt. Commander
Join Date: Sep 2012
Posts: 164
# 5
09-17-2012, 03:11 PM
thx to everyone who responded... corg couple of questions because I think its in my assignment priority that I'm lacking... Since I'm not runing a fleet.... Can you explain what you mean by:

1. support?
2. prototype consoles... How does this work? are you building consoles to sell on the market every day? what are the assignment names to make concles and what do you need supply wise?
3. Asylum?
4. CXP?
5. Appropriate artifacts?
Lt. Commander
Join Date: Jul 2012
Posts: 178
# 6
09-17-2012, 03:31 PM
1. Check DOFF missions on Starfleet academy. Try to run recruiting missions.
2. Go to interior of my ship. Run DOFF missions for turret-building and battery-building.
3. Check DOFF missions to fill up the rest of my slots.
4. Starfleet academy quiz.
5. Put all samples in bank and sort bank.
6. Check fleet and donate when possible.
7. Check exchange for awesome items.
8. Check fleet bank and donate.
9. Investigate officer reports.
10. Refine dilithium.
Real Join Date: Jan 2012
Lieutenant, Fleet Cron-Beta

Last edited by startrek1wars; 09-17-2012 at 03:38 PM.
Republic Veteran
Join Date: Jun 2012
Posts: 239
# 7
09-17-2012, 04:11 PM
Quote:
Originally Posted by osirisraa View Post
thx to everyone who responded... corg couple of questions because I think its in my assignment priority that I'm lacking... Since I'm not runing a fleet.... Can you explain what you mean by:

1. support?
2. prototype consoles... How does this work? are you building consoles to sell on the market every day? what are the assignment names to make concles and what do you need supply wise?
3. Asylum?
4. CXP?
5. Appropriate artifacts?
Here are some links. Hopefully, you'll find them helpful:

1. Support = http://www.stowiki.org/Assignment:_S...zation_Efforts
Good source of Refugees/Prisoners/Purple DOFFs

2. Prototype consoles = http://www.stowiki.org/Assignment:_F...Alien_Artifact
I use purple consoles if they're the right type. The rest I put on the exchange if they're worth more than 50,000 EC. Otherwise, I just de-replicate them.

3. Asylum = http://www.stowiki.org/Assignment:_Asylum
I only do Earth, Vulcan, Andor, Tellar, and Bajor. Excess refugees go on the exchange.

4. CXP = http://www.stowiki.org/Cxp
CXP missions tend to have that yellow-orange background. A couple of the orange assignments are terrible though, still pay close attention to the rewards.

5. Appropriate = http://www.stowiki.org/Assignment:_R...eological_Site
These 20-hour missions (and their Maurading equivalent) grant a decent amount of CXP. On crit, you could get a Strange Alien Artifact (needed for Prototype consoles).
Captain
Join Date: Jul 2012
Posts: 1,273
# 8
09-17-2012, 06:04 PM
1. Lurk around Ker'rat doing PvP missions (if applicable).

2. Do a few STFs for dilithium

3. Do Fleet Alert event a few times.

4. Do the Foundry daily for the fleetmarks.
Empire Veteran
Join Date: Jun 2012
Posts: 6,764
# 9
09-18-2012, 05:45 AM
1. Lurk around Ker'rat doing PvP missions for funsies (I never see the mission option)

2. Try to get in the PvP ques if I have time to wait.

3. Annoy, kill and disrupt some Tholians on Nukura for fleetmarks.

4. Do the Foundry daily for the fleetmarks and possibly use for episode of tGoS.

5. Tinker with build ideas.

6. DOff my brains out for DL and other required goodies.

7. Try to find reason to keep playing.
Richard Hamilton (1975-2014)
goodbye good friend. We will see you in the DMZ in the sky oneday, save a shot for us.
Captain
Join Date: Jul 2012
Posts: 632
# 10
09-18-2012, 05:55 AM
1. whatever crosses my mind that sounds fun or what my fleet drag me into.
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