Head on over to MMORPG.com to read about executive producer Craig Zinkievich's take on our internal play test process for Star Trek Online. Here's a snippet:
These play tests are often the first time a lot of people are getting feedback on whatever they worked on that week. That’s really exciting; you can see people step up and ask questions of the people who had comments about their quest or system. It’s really personal; they’re getting direct feedback.
Read the rest at our MMORPG.com blog.
I was interested in the “shield buffing” on the ground part. Will personal shields (armor) like the ones perpetual had in their concept art be in the game?
I was hoping something like that idea was going to make it in.
i enjoyed it but i have to agree that getting info from that artical ls liken to geting lemmon juice form a stone.
dont get me wrong we apreashate you keeping us in to loop and we look forward to more insight as we aproch launch and some of the features get locked in, for dont forget in that artical that did say they made ajior changes to the game over the last few weeks so even if they had told us stuff most of it would have just been dated
just thought id point that out *put on flame retardent clothing*