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Captain
Join Date: Jun 2012
Posts: 953
So I've been trying to learn PvP for the last few weeks and I've just been joining the pug queue as my fleet is not really into PvP. It's been fun, albeit a bit frustrating at times with the lack of teamwork. The most annoying thing to me are cruisers that think they're actually accomplishing something by being able to tank for 5 minutes and give absolutely 0 team heals and never do enough damage to actually kill anyone.

Well, that changed last night when my queue landed me in a pre-made team with 3 Spanish Inquisition members and a Sad Panda. It turned out to be just the right mix of ships as I think we had 2 cruisers, a science ship, a Bug, and me in my Fleet Defiant. Knowing that they were a premade I just stuck near them and took my lead from how they setup. After we won the first engagement in the middle they set up this defensive line in an offensive position (middle of the map, but on the enemy's side). There were minefields and the 2 cruisers and science ship held the line near the mines.

This was the best setup I have had any team use, especially for the way I like to play. I could cloak my ship, go in for a big decloak alpha-strike on the weakest of their ships, many times killing it, and then haul ass back to the line that they had established. Many times they would try to chase me down but the defensive line was in such a great position that I was able to get back to its safety in no time, so if they were going to chase me down after my alpha strike they were going to have to deal with the cruisers, sci ship, and not to mention the Bug who was using similar tactics to mine. If they followed me back then I would just turn around and fight with my team, and if they didn't then I would use the line as a buffer to allow me to recloak. I have never been able to use cloak as much as I did in this game and it was all because of the protection my team allowed for me.

One time after I had made an alpha strike and headed back to the line, their best player Hei'Qin (unfortunately the rest of their team did not seem all that great) came in with a decloak alpha strike of his own against me, trying to use a similar tactic that I had been using all game. He tore through my shields and 60% of my hull within 1 second, and as I had just returned from my own hit-and-run attack both of my Tactical Teams and other defensive buffs were on cooldown. I had about 4 seconds left till my TT was available when my hull was down to 40%, which basically meant I had about 1-2 seconds to live and was prepared to die on his next volley. But before he get off his next volley, I think all 3 of the line-holders must have healed me because I went from no shields and 40% hull, to max shields and 100% hull and the next volley that hit me did absolutely no damage what-so-ever. At this point I popped a 180 and anchored Hei'Qin with a tractor beam, the sci ship hit him with a gravity well, and we bombarded him from all sides with fire.

Sorry about the text-wall, but I have never been in a match where I felt my team had my back so much. It allowed me to play an offensive style without worrying about being over-run or left high and dry. Every time my shields went down or I had hull damage a team mate was there to heal me. In 90% of pugs if I want to survive in my Defiant when my shields go down I have to book it completely out of the battle, transfer power to engines, and hope I can make it far enough away that I'm able to cloak and escape my pursuers. In this match, all I had to do was head back to the line they had established, which was in an amazing position, and if my pursuers were foolish enough to chase me back to the line they were as good as dead. It was a completely different experience than pretty much every other PvP I have played and it was just an awesome feeling knowing that my entire team was looking out for me. I ended up with no deaths that game, the most kills, and second highest damage next to the Bug. Thanks for the great team guys!

Last edited by skurf; 09-17-2012 at 04:18 PM.
Career Officer
Join Date: Jun 2012
Posts: 1,738
# 2
09-17-2012, 05:29 PM
Quote:
Originally Posted by skurf View Post
The most annoying thing to me are cruisers that think they're actually accomplishing something by being able to tank for 5 minutes and give absolutely 0 team heals and never do enough damage to actually kill anyone.
Yeah, if you're lucky to land on a partial premade in pug or invite it really makes the game shine.

I agree about the heals. I actually was in a pug match where I outhealed everyone in both teams and did not get one heal from anyone the entire match, no shield doffs either. Worst experience as a pug in my life.

At least we won.

These are probably the same people that actually make my healboats viable in normal STFs, when I'm screwing around for dilithium. They never heal themselves and they die so often.


Click here and here if you are interested in learning more about PvP.
Captain
Join Date: Jun 2012
Posts: 1,104
# 3
09-17-2012, 05:44 PM
there it is....

i see it...

a little glimpse........

(oh noes)


(here it comes)





pvp.



have fun kill bad guys
Empire Veteran
Join Date: Jul 2012
Posts: 512
# 4
09-17-2012, 09:39 PM
Qin is Boss. When I got home from work he mentioned this fight. Grr to the work that must be done.
-X-/Pandas - Pheo
Commander
Join Date: Jul 2012
Posts: 366
# 5
09-18-2012, 12:53 AM
No heals? Hah, if this was something new. In PuGs you at least have a chance of meeting someone who will heal you. I just spent whole night yesterday on cmdr level Ker'rat screwing up with Klinks (was fun) in my cruiser. I was trying to keep alive escorts only to see them running away just after I hit HE or Extend on them, or running after I healed them and leaving me for the wrath of three Klinks.

Simply get used to it when you PuG or you are in Ker'rat. It is part of what makes PuG enjoyable - you never know with whom you will end and if you win. Going all premade vs PuG would be boring with constant roflstomps, and premade vs premade can be fun but I was never into organized PvP.
Lt. Commander
Join Date: Aug 2012
Posts: 160
# 6
09-18-2012, 05:09 AM
Flying with a team makes a lot of difference in pvp enjoyment. Qin, myself, & Pheo are usually teamed up every AM on -X-treme's TS server chatting away while we pew. (Although Qin's Australian accent & crappy mike makes him a lil hard to understand sometimes ) any Klingons that want to join us just ask for the TS info & we'll provide it. And Pheo's right, Qin can bring some serious pain in his raptor. I'd go so far as to say he's Blackjack good.
Time played in game. as of 9/12/12 (on my mains) Total 2907 hours.K'zoontite has been on active duty for 34 days, 3 hours, Bot Fly has been on active duty for 55 days, 4 hours, Poppa Capp has been on active duty for 4 days, 12 hours, B'zooka has been on active duty for 12 days, 22 hours,Tater(fed) has been on active duty for 14 days, 10 hours,

Last edited by amidoinitright; 09-18-2012 at 05:35 AM.
Career Officer
Join Date: Jun 2012
Posts: 570
# 7
09-18-2012, 05:32 AM
Quote:
Originally Posted by zarathos1978 View Post
No heals? Hah, if this was something new. In PuGs you at least have a chance of meeting someone who will heal you. I just spent whole night yesterday on cmdr level Ker'rat screwing up with Klinks (was fun) in my cruiser. I was trying to keep alive escorts only to see them running away just after I hit HE or Extend on them, or running after I healed them and leaving me for the wrath of three Klinks.

Simply get used to it when you PuG or you are in Ker'rat. It is part of what makes PuG enjoyable - you never know with whom you will end and if you win. Going all premade vs PuG would be boring with constant roflstomps, and premade vs premade can be fun but I was never into organized PvP.
You're lucky to have had somebody in Kerrat at that level... As I leveled my new klink engi, I only found 2 feds in Kerrat at commander level, every other time (or at any other level) I was the only one in Kerrat and queues pop once every 1-3 hours... Cryptic, hint, hint... (that means do something, pls!)

And to the op: you're right, every now and then you run into some good pvpers that actually want to play and know how to play, and that's where the beauty of this game's pvp is... too bad it doesn't happen too often.
Hear! Sons of Kahless
Hear! Daughters too.
The blood of battle washes clean.
The Warrior brave and true.
We fight, we love, and then we kill...
Commander
Join Date: Jul 2012
Posts: 366
# 8
09-18-2012, 07:51 AM
I even had a red (though it was red-Fed) on lt.cmdr level Much luck in Ker'rat, but faaar less in queues - since almost two weeks did not have even one match.

As for lack of experienced/willing players - well, if there are no low level PvPers then there will be no high level ones. No place to learn and getting mauled after you play PvE for some time and want to try PvP is dishartening. There is a LOT of willing low ranks on lt and lt.cmdr levels - but for FvK. If they dont get it, they dont try on higher leveles - why should they? After all no one is PvPing

But everyone knows this including Cryptic, and as Cryptic is not doing anything to fix this - I end my rant here.
Banned
Join Date: Jun 2012
Posts: 846
# 9
09-18-2012, 07:55 AM
Quote:
Originally Posted by zarathos1978 View Post
I even had a red (though it was red-Fed) on lt.cmdr level Much luck in Ker'rat, but faaar less in queues - since almost two weeks did not have even one match.

As for lack of experienced/willing players - well, if there are no low level PvPers then there will be no high level ones. No place to learn and getting mauled after you play PvE for some time and want to try PvP is dishartening. There is a LOT of willing low ranks on lt and lt.cmdr levels - but for FvK. If they dont get it, they dont try on higher leveles - why should they? After all no one is PvPing

But everyone knows this including Cryptic, and as Cryptic is not doing anything to fix this - I end my rant here.
The real travesty is pvp is the only good thing about STO as a game. And it's so neglected and barebones that it needs massive help.

You can't have a successful long lasting mmo that has Jack and Crap for effective PvE content, without pvp. The pve in this game is badly written, repetitive, and the npcs are nothing more than mere Practice Dummies that you find in other mmos to help setup your keybinds and get baseline damage numbers.
Empire Veteran
Join Date: Jul 2012
Posts: 512
# 10
09-18-2012, 08:21 AM
Quote:
Originally Posted by zarathos1978 View Post
I even had a red (though it was red-Fed) on lt.cmdr level Much luck in Ker'rat, but faaar less in queues - since almost two weeks did not have even one match.

As for lack of experienced/willing players - well, if there are no low level PvPers then there will be no high level ones. No place to learn and getting mauled after you play PvE for some time and want to try PvP is dishartening. There is a LOT of willing low ranks on lt and lt.cmdr levels - but for FvK. If they dont get it, they dont try on higher leveles - why should they? After all no one is PvPing

But everyone knows this including Cryptic, and as Cryptic is not doing anything to fix this - I end my rant here.
KDF starts @ cmdr that is why there is no k in fvk queues @ LT and LTC
-X-/Pandas - Pheo
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