Cryptic Studios Team
Join Date: Jun 2012
Posts: 369
# 41
09-18-2012, 10:18 AM
Originally Posted by martakurill View Post
Does this refer to fleet emblems or something else? I'm a little confused.
Yes, fleet emblem. I accidentally a word.

I'll fix the note now. Thanks!
Empire Veteran
Join Date: Jun 2012
Posts: 2,221
# 42
09-18-2012, 10:37 AM
Originally Posted by tehjonel View Post
not happy about the engineer ground kit change. that was big part of what made playing engineer on ground missions very enjoyable: the ability to fortress and support. stop making changes nobody asked for.


I've played through all 3 careers with only 1 kit (chosen ahead of time), and it's been fun regardless. That's how it's supposed to be played.

The way I see it, this was much needed Now if they can do the same to Tactical and Science
Was named Trek17, but still an author.

Been playing STO since Open Beta, and have never regarded anything as worse than 'meh'. I have nothing against the game/devs, nor any particular wish to talk bad about either, or praise most decisions. Still, it's better to be positive than cynical.
Empire Veteran
Join Date: Jun 2012
Posts: 123
# 43
09-18-2012, 11:05 AM
Originally Posted by zer0niusrex View Post
Yes, fleet emblem. I accidentally a word.
The whole thing?
Career Officer
Join Date: Jul 2012
Posts: 28
# 44
09-18-2012, 11:19 AM
Can you PLEASE fix the Belfast bridge (Defiant style) to have Account Bank access like the other bridges do? Thanks!
Career Officer
Join Date: Jul 2012
Posts: 1,479
# 45
09-18-2012, 11:22 AM
Whole kit revamps are supposed to be scheduled.

There isn't much abuse for tactical kits, fire team has most of the good buffs and a grenade, the photon grenade got so bad after S6 I stopped using it. Most tactical kits are just.. garbage. The operative kit cloak already stops when switching kits.

Science kits have some abuse, especially nanites, but nothing like engineering. They could make a kit slot 1/2/3/4 cool down instead of specific ability, that would be more useful.
Lt. Commander
Join Date: Jun 2012
Posts: 218
# 46
09-18-2012, 12:25 PM
what's next? ground melee nerf? tacs allowed to stack only one damage buff at a time?
Career Officer
Join Date: Jun 2012
Posts: 437
# 47
09-18-2012, 12:54 PM
looks like ill be doing the tutorial for 3 of my level 50 KDF toons.. GREAT work.

After 25 levels of FED , you really need a friggin KDF tutorial.. what for? Just if I forgot what I have been doing all along??


Love the rest, nice juicy update guys!
Lt. Commander
Join Date: Jun 2012
Posts: 119
# 48
09-18-2012, 01:12 PM
About that I.S.S.-prefix: Will it only be applyable on the two mirror universe ships or to all ships able to use the mirror skin like the Regent-class (which can use it once you have a Mirror Star Cruiser)?
Starfleet Veteran
Join Date: Jun 2012
Posts: 12
# 49
09-18-2012, 01:35 PM
When can the others speakers expect more translations?
Perfect World Europe has said, they did make a lot of translations. but cryptic desides when comes on tribble or holodeck. please change this.
Survivor of Romulus
Join Date: Jun 2012
Posts: 236
# 50
09-18-2012, 01:59 PM
Unlisted Patch notes:

All lockboxes are now updated to Tholian box standards.

They are now all white, common boxes.

As well all lockboxes (including cardie) now drop lobi at the same rate as Tholian.

All lockboxes now drop the mini doff packs as well, both gamma and standard. also they no longer drop batteries and consumables etc (like the Tholian)

Cardie box also seems to have gotten a new very rare loot item, an Elite gamma quadrant duty officer pack (gives one random ultra rare gamma quadrant duty officer)

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