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View Poll Results: Which of these features would you like to see most in 2013?
More Feature Episodes 628 17.07%
More KDF Content 699 19.00%
More Fleet Missions / STFs 270 7.34%
More Foundry Improvements 63 1.71%
More Rare Ships 97 2.64%
Playable Romulans 1,123 30.52%
Improve PVP 315 8.56%
Improve Duty Officer System 73 1.98%
Improve Crafting 116 3.15%
Improve Exploration 295 8.02%
Voters: 3679. You may not vote on this poll

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Join Date: Jun 2012
Posts: 15,709
# 951
09-19-2012, 06:10 AM
Originally Posted by majesticmsfc View Post
We all know the Federation is full of Undine infiltrators, the KDF are trying to expose them hence the war. Federation council declaring the Klingon-Gorn war is illegal. Sounds like Undine influence to me.

I agree.
Absolutely. We already know several of the high level Federation diplomats and Admirals got replaced. I think the next FE series needs to be done Conspiracy style!

I can haz joystick!
MMOs aren't charities. Corporations are supposed to make a profit. It's what they do.
Join Date: Jul 2012
Posts: 142
# 952
09-19-2012, 02:37 PM
Then the Hirogen should be destined for the KDF since it's the only faction that makes sense for them from a consistent story standpoint.
Empire Veteran
Join Date: Jun 2012
Posts: 1,251
# 953
09-20-2012, 06:37 AM
Originally Posted by markhawkman View Post
Absolutely. We already know several of the high level Federation diplomats and Admirals got replaced. I think the next FE series needs to be done Conspiracy style!
I agree and two unique FE series, one for the Federation and one for the Klingons.

Originally Posted by kadieras View Post
Then the Hirogen should be destined for the KDF since it's the only faction that makes sense for them from a consistent story standpoint.
If you say so, they have been intertwined into the Path to 2409 and into the game itself. There is a whole Federation campaign with them in nearly as many missions as the Romulans. They are no doubt here to stay and as I do with the Gorn on the KDF, you'll have to learn to ignore them if a Romulan faction was ever made.

First rule when it comes to anything, you can't make everyone happy. Cryptic got the approval for the Hirogen in the Romulan Empire and I doubt they would just leave them out for a few fans making complaints on the forums, when they could make a fair amount of money having them in and selling their ships in the c-store.
Originally Posted by macronius View Post
Cryptic is sloppy. Breaking News at 11. This is what happens when there is no outline or plan and you just make up **** as you go along.
Originally Posted by shredder75 View Post
We can tell our great grandchildren, "In my day, our cloaks were so sensitive that even dialogue broke them and we couldn't change our clothes!"
Career Officer
Join Date: Aug 2012
Posts: 315
# 954
09-21-2012, 02:39 PM
Sort of a quick reply - huge thread! So, sorry if it duplicates other suggestions.

I'd like to see more sandbox or higher-level (ie, bird's eye view) gameplay. Certainly, there's a war going on, and at least two factions. While I'm not exactly thinking a MMO version of Civilization or Alpha Centauri, some of the ideas present in those games would be interesting.

Indirect PVP. Ways for players to compete with each other, but not directly. For instance, having some way for different players/playstyles to engage in their interests to give buffs to their faction, or strip buffs from the other side. For instance:
  • Players can commit resources towards developing new weapons or defenses of some kind. Once they achieve a goal, they get an appropriate, temporary buff. Other players can develop a direct counter to the buff, speed up the decay of the buff (essentially, hastening the return of status quo), or work on a strength somewhere else. Ideally, there should be multiple factions/groups the players can work with.
  • Certain goals/activities can contribute to the influence of a faction within the game. As a result, the more influential your particular faction is, the more benefits you get (or at least bragging rights). Naturally, influence should die off with time, thus needs to be maintained (ie, scoreboard reset).
  • Players can go around, doing missions, DOFFs, etc., to try and spread the influence of their faction(s), and a map showing how much influence they're exerting on the areas. Not only on a star chart, but in various areas corresponding with the different DOFF mission types (diplomacy, trade, research, development, etc). Sort of like a cultural or economic win versus military...
  • Stock market. You could even tie it into Champions if you're clever. "And how is Evil Inc. doing today?" "Not good..."
  • A developed Espionage system.

PVP as Sport. This would be an additional PVP format, rather than a replacement. Entering a PVP Sport event puts everyone on the same level with scaling weapons set to the match's level, so even a lowly Miranda would be firing weapons of the same power as a Caitian Atrox (albeit far fewer of them). In theory, anyways, by leveling out the equipment/stats, players would rely more on their skill, usage of Bridge Officer skills, teamwork, etc. Leaderboards would need to be established, and really, presented in a sport-like format (teams, leagues, etc). Having an energy-credit, latinum, or dilithium buy-in would provide a pool for winnings matches, tournaments, etc., as well.

Living battlefields. As much as I like the whole Defara Borg ground action, it still feels too MMO-ish rather than alive. An old game by Richard Garriott had these fantastic group activities where you laid siege to a building/location held by PVE enemies, and so long as you held it, you'd have control of its resources. Another game I've played has those locations serving specific functions, and serving as necessary, strategic assets (PVP activity).

If the same Borg ground action had similar attack, hold/defend to gain benefits (or more appropriately, access to missions, respawn points, etc), that'd be great and far more interesting. As is, I stopped playing because my friends would only hole up in a location and efficiently/boringly grind/farm Borg. There was no real loss or risk! As such, well, I never bothered going there anymore because its dull and undynamic

Giving us things to win and gain is great, but its not as interesting as having the give/take, risk/reward dynamic I've seen in other games/situations. Working to get it and keep it is pretty awesome, IMO, and more so than XP/loot pinatas.

Sub-Factions Instead of trying to start off with top-to-bottom new factions and content, why not start with them, creating a seed to start with? Offer the race, some ships, some new content (preferably tied into systems mentioned above), and let them grow with time. There's a lot of common ground for all races to play with already, so give them sandbox goals/desires based on their wants as a people. Romulans might well focus on colonization. Cardassians on espionage. Vulcans on science. Ferengi on trade. Bajorans on spirituality. And, be sure for every race they're countered by at least one other, goal wise.

Stories can be added over time, definitely, but the right set of systems in place, coupled with their motivations, will give a great groundwork for future building. And, honestly, players will burn through stories FAR faster than they will a good, interesting, dynamic system.

Uhm... that's it for now :p
Updated 2/11/13! Buying Zen with Energy Credits | Upgrading Duty Officers without Dilithium.
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Last edited by chikahiro; 09-21-2012 at 02:45 PM.
Join Date: Aug 2012
Posts: 21
# 955
09-22-2012, 08:20 AM
For Cryptic to do a playable romulan character as a member of the federation would be ....just plain NASTY. I just cant see a federation crew manning the bridge of a romulan warbird.To use the current state of affairs between the feds and the klingons to explain the romulans suddenly being willing to "suffer" fed membership (since theres no way any self respecting romulan would serve in the same place as a klingon any other way) would be the biggest cop out in galactic history.

I DO agree that cryptic needs to be MORE specific on the difference between "playable romulan" and "playable romulan FACTION"...so they will have NO EXCUSE to say we voted for character when we are really asking for faction.

We want romulan FACTION cryptic....this means warbirds,uniforms,seperate homeworld,seperate storyline...just like the stinky little klingons have.

...and DONT EVEN THINK about trying to use "romulan lockboxes" to pacify us either,cryptic...
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,997
# 956
09-22-2012, 09:01 AM
Easy PvP fix:

Anyone who wants to PvP is targetable upon that choice when loading a Toon.

Anyone who doesn't choose to PvP is NOT targetable.

Could make some one sided battles, but there's that PvP excitement for those who crave it without the usual depressing slaughter of those not professionally invested in PvP.
Join Date: Sep 2012
Posts: 6
# 957 How about a Mac version?
09-23-2012, 06:54 AM
What I'd love to see is a Mac version finally!
Career Officer
Join Date: Jun 2012
Posts: 6,786
# 958
09-23-2012, 12:42 PM
On the PVP point a couple of posts back:

I think the problem is that direct PvP can be self-esteem crushing whereas most pitches I see for Indirect PvP sound a touch... boring.

I'd like to see some Battletoads/Lego Indiana Jones type stuff in the vein of the sci-fi classic Enemy Mine or TOS episodes like Day of the Dove.

As in, a system where players (who are enemies) are put onto a map. They must cooperate to survive. They compete for loot.
Join Date: Sep 2012
Posts: 1
# 959 Sol System not equal to Earth
09-24-2012, 09:30 AM
Why everytime we enter Sol "System" and we end up seeing Earth's Orbit, and all we can go is the boring Spacedock or Academy. I want to go to Jupitor Station or Utopia Planitia Fleet Yards on Mars to.Would it be better that we have the option to choose to go to when we enter Sol "SYSTEM".
Join Date: Jun 2012
Posts: 15,709
# 960
09-24-2012, 01:05 PM
Hmm... Romulans just keep going UP in the ratings. getting close to 31% now.

More Feature Episodes 609 16.94%
More KDF Content 693 19.28%
More Fleet Missions / STFs 263 7.32%
More Foundry Improvements 62 1.73%
More Rare Ships 94 2.62%
Playable Romulans 1,101 30.63%
Improve PVP 298 8.29%
Improve Duty Officer System 72 2.00%
Improve Crafting 113 3.14%
Improve Exploration 289 8.04%

More Feature Episodes 591 17.22%
More KDF Content 670 19.52%
More Fleet Missions / STFs 250 7.28%
More Foundry Improvements 57 1.66%
More Rare Ships 88 2.56%
Playable Romulans 1,045 30.44%
Improve PVP 290 8.45%
Improve Duty Officer System 64 1.86%
Improve Crafting 102 2.97%
Improve Exploration 276 8.04%

More Feature Episodes 451 16.80%
More KDF Content 564 21.01%
More Fleet Missions / STFs 194 7.23%
More Foundry Improvements 44 1.64%
More Rare Ships 68 2.53%
Playable Romulans 780 29.05%
Improve PVP 244 9.09%
Improve Duty Officer System 51 1.90%
Improve Crafting 72 2.68%
Improve Exploration 217 8.08%

Playable Romulans 543 28.06%
More KDF Content 437 22.58%
More Feature Episodes 315 16.28%
Improve PVP 186 9.61%
Improve Exploration 163 8.42%
More Fleet Missions / STFs 131 6.77%
Improve Crafting 53 2.74%
More Rare Ships 42 2.17%
Improve Duty Officer System 33 1.71%
More Foundry Improvements 32 1.65%

I can haz joystick!
MMOs aren't charities. Corporations are supposed to make a profit. It's what they do.
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