Prev Previous Post   Next Post Next
Join Date: Jun 2012
Posts: 12,526
# 21
09-19-2012, 09:49 AM
Originally Posted by drogyn1701 View Post
I think the best solution I've heard was allowing us to teleport npcs to a far-flung corner of the map. They could make it so you can't teleport them until any objective they are tied to is complete, that way they would appear to disappear, but nothing gets broken.
I doubt the coding issue is that dramatic. some Cryptic missions have NPCs that change allegiance when you talk to them. this suggests to me that the base code is in place and functional.

I can haz joystick!
MMOs aren't charities. Corporations are supposed to make a profit. It's what they do.

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off

All times are GMT -7. The time now is 12:59 AM.