Empire Veteran
Join Date: Jun 2012
Posts: 1,079
So what do you think which species annoys you the most?

Personally, I think Fek'Ihri are quite annoying. They make some funny noise which takes powers out of your ship systems. Then their frigate can cloak which forces you to change the target till they decloak.


But nevertheless, it is fun to kill them as well
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Rihannsu
Join Date: Jun 2012
Posts: 3,753
# 2
09-21-2012, 06:41 AM
The Fek'Ihri are a pain in fleet blockade, as they are very good at bypassing the freighters shields.

The breen i seem to remember are pretty tough in 'no win' as one of their abilities makes the freighters shields drop.

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Career Officer
Join Date: Jun 2012
Posts: 4,294
# 3
09-21-2012, 07:22 AM
Any that drop Aceton Assimiliators - almost everyone shoots their energy weapons at them - lost count of the number of times I've had to break off from whatever my contact was (especially annoying when playing sci as loose sensor anaylis lock) to fire a HY torpedo salvo or torpedo spread at an Aceton because some idiot(s) were firing energy weapons at it and damaging themselves, and anyone else nearby, in the process.

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Captain
Join Date: Jul 2012
Posts: 1,273
# 4
09-21-2012, 12:40 PM
Quote:
Originally Posted by notapwefan View Post
So what do you think which species annoys you the most?

Personally, I think Fek'Ihri are quite annoying. They make some funny noise which takes powers out of your ship systems. Then their frigate can cloak which forces you to change the target till they decloak.


But nevertheless, it is fun to kill them as well
Actually, the Fek'lhri aren't using cloaks. That's the Jam Sensors ability. It makes the enemy disappear from your screen until they've done enough damage to you to negate it, or until the timer runs out. It's irritating nonetheless, but it can be cleared with Sci Team (which is only really practical on cruisers and sci BoPs).
Captain
Join Date: Jun 2012
Posts: 3,265
# 5
09-21-2012, 01:10 PM
Fek'Ihri.

Their fighters make kamikaze runs. Which sucks.

Their frigates drop tricobalt mines. Which sucks even more.

Their escorts fire tricobalt torpedoes and can phase shift, which makes them untargetable. Which sucks most of all.

Their battleships can launch fighters and dump their warp plasma into your engines. Which sucks almost as much as the phase shifting.

Their dreadnoughts can teleport (or something). Which sucks as well.


Breen are tricky as well, though at least I can actually shoot at them (unlike those Fek'Ihri escorts...)
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Community Moderator
Join Date: Jun 2012
Posts: 862
# 6
09-21-2012, 01:33 PM
On the ground? I hate the Jem'Hadar, they stealth is rather infuriating.

In space? To be honest I don't see enough of anything other than Klingons at the minute to tell you sadly.
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Republic Veteran
Join Date: Jun 2012
Posts: 239
# 7
09-21-2012, 02:04 PM
I think I did a Fleet blockade with Fek'Ihri once, and I didn't find them memorable. But it was only once, so maybe that's not enough.

Personally, I hate the ones with tractor beams. They slow down the freighters, so no matter how well you play, it's usually impossible to do better than 18.
Career Officer
Join Date: Jun 2012
Posts: 1,413
# 8
09-21-2012, 02:09 PM
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Rihannsu
Join Date: Jun 2012
Posts: 3,753
# 9
09-21-2012, 02:13 PM
Quote:
Originally Posted by travelingmaster View Post
Actually, the Fek'lhri aren't using cloaks. That's the Jam Sensors ability. It makes the enemy disappear from your screen until they've done enough damage to you to negate it, or until the timer runs out. It's irritating nonetheless, but it can be cleared with Sci Team (which is only really practical on cruisers and sci BoPs).
The escorts use a sort of phase cloak (the player carrier has one as a console). they can still fire energy weapons bit cant be targeted.

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Captain
Join Date: Jul 2012
Posts: 1,273
# 10
09-21-2012, 02:38 PM
Quote:
Originally Posted by captainrevo1 View Post
The escorts use a sort of phase cloak (the player carrier has one as a console). they can still fire energy weapons bit cant be targeted.
Ah, thanks for the clarification. I've seen 'em go completely invisible via the Jam Sensors ability, I think.
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