Captain
Join Date: Aug 2012
Posts: 1,922
# 31
09-22-2012, 05:57 AM
Balance would improve pvp

Damage caps, defense caps

Pvp will never improve under this system because
Damage is out of control

If it's not competive , They won't play
Jellico....Engineer ground.....Da'val Romulan space Sci
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng

JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
Commander
Join Date: Jun 2012
Posts: 273
# 32
09-22-2012, 07:30 AM
Quote:
Originally Posted by jellico1 View Post
Balance would improve pvp

Damage caps, defense caps

Pvp will never improve under this system because
HEALINGOMGWTFBBQHEALING is out of control

If it's not competive , They won't play
Fixed that up for ya.
Career Officer
Join Date: Jun 2012
Posts: 411
# 33
09-22-2012, 07:35 AM
Like many mention, we only have now arena and c&h. (and the kerrat battlefields)....

The arena matches are always 5vs5 (or less when ppl decline). Why not have dynamic size arena's. from 3vs3 to 10vs10. Guess this is mentioned many times before but I do it again...

But what about following 2 idea's:

1: There is one levelling mission where the cardassians fight the Jemmies and you have to mingle between them. So what about once in a while a few 3rd party ships (IU) will enter the arena and both pvp groups have to handle these changing circumstances. I can imagine that the 3rd party is neutral (shooting at both) or even takes a side (loosing team)... Lol, or Q enters and "snaps his finger"

2: And now I am thinking about a 3rd party, why not make arena and c&h available for 3 groups to enter. When the Romulans will be a playable fraction, we can have fed/klink/roms to battle eachother in one arena.

The dynamics of such a match would be very different. Also will the winning group be the group with the most kills or the groups with the less deaths..... And you can even think about teams with different goals (like in the board game risk, where some need to conquer specific continents and others need to kill one specific army) a c&h/arena hybride
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