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Lt. Commander
Join Date: Aug 2012
Posts: 118
# 21
09-23-2012, 01:38 PM
In my opinion
1- proc chance should be re-raised to 1,5% like it was when it was released, or even higher (2,5% like weapons).
2- proc should trigger an "buff removal immunity" of 45 seconds
Starfleet Veteran
Join Date: Jun 2012
Posts: 283
# 22
09-23-2012, 01:54 PM
Remember in Mech Warrior Online, that pilot name is Aldo1Raine
Nerf Klinks, Buff Rommies
Join Date: Jun 2012
Posts: 74
# 23
09-23-2012, 02:08 PM
I honestly don't PVP that often, but when I do, I've always used 3x Subnuke DOffs (on a Jem Hada Ship with the JH set, with a science officer).. it's always been fun, but today all I get is whining (never happened before today). That's my only complaint about this whole thing, last week, I could PVP without people calling me a cheater, and today, having not changed anything, all I get is horrible PMs :/
Join Date: Jun 2012
Posts: 887
# 24
09-23-2012, 02:50 PM
Between the combination of bug ships, SNB doffs, AFKers, lack of attention from Cryptic and premades trolling the queues, it's hardly a surprise.
Previously Alendiak
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Join Date: Jul 2012
Posts: 3,046
# 25
09-23-2012, 03:22 PM
I must admit with regard to the bug ship, I don't like them, I have nothing that successfully stands it their way
Career Officer
Join Date: Jun 2012
Posts: 341
# 26
09-23-2012, 03:26 PM
Originally Posted by adamkafei View Post
I must admit with regard to the bug ship, I don't like them, I have nothing that successfully stands it their way
They're just waaay too tanky for a ship with that kind of maneuverability and dps output. That's my only problem with the Bug.

Last edited by doomicile; 09-23-2012 at 03:37 PM.
Republic Veteran
Join Date: Jun 2012
Posts: 148
# 27
09-23-2012, 03:28 PM
Cryptic should just deactivate all doffs in PvP. No APO3, ET3 spamming, no BFI-Doffs etc.

Less variety in builds, but problem solved.

I should play MWO more often.

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Join Date: Jun 2012
Posts: 273
# 28
09-23-2012, 05:08 PM
1. DOff's should not stack, one per active roster, period.

2. DOff effects should not be random, but automatic.

3. DOff's should modify activated powers only.

4. DOff's should not grant abilities, especially Captain Abilities.
Empire Veteran
Join Date: Jun 2012
Posts: 6,764
# 29
09-23-2012, 08:07 PM
SNB doffs???
They sound insanely out of wack. What happens if you used then with Sensor Officer ability?
Is it the STO version of a complete shutdown?
Complete shutdown. That seems to be a theme with STO lately.
Richard Hamilton (1975-2014)
goodbye good friend. We will see you in the DMZ in the sky oneday, save a shot for us.
Join Date: Jul 2012
Posts: 363
# 30
09-23-2012, 08:54 PM
This post is true in a lot of ways.

However, the fact the fleets who had them before this latest patch kept silent (they know who they are). This falls under their responsibility to report the over powered status of these doffs. Instead, they were monopolized by the use of bots and/or an enormous amount of EC to make them their own special weapon. Well guess what Cryptic/PW screwed all of your efforts in this endeavor.

The damage is done now and those fleets are disgruntled just as much as everyone else is. I think all PvP Communities need to unite and drop their animosity for one another and make a collective approach to what needs to happen.

I have taken upon myself along side with my small group of Turkish RP Heroes, to host a TS channel named INTERNATIONAL PVP. Which will host all PvP fleets in effort to not only have verbal communication with one another but a collective "Mecca" for all of us to convene, rather than bicker on a forum that is not even taken seriously. We as a whole can take it upon ourselves to create a collective community to make our own rules to ensure the enabling of both entertaining and balanced matches.

Now I understand the mere fact nearly, if not all PvP communities have their own channel of sorts. This is to address the times we have all logged onto our TS', Mumbles, and Vents to find nobody online. Sure OrganizedPvP addresses this function in textual format, but a verbal community will serve a more efficient method to achieve our collective goal. The goal we all want, is the reviving of PvP in Star Trek Online.

Mail or PM @PaxOttomana for further details. This is the best I can do as an individual for a community that desperately needs to drop its animosity and unite. PvP revival does not rest in the hands of the devs, but those who desire it for it to be revived.

-PaxOttomana of Turkish RP Heroes (Role Playing in the PvP Queues since 2011).

Last edited by paxottoman; 09-23-2012 at 09:44 PM.
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