I played this game quite a bit, but as a Klingon player, I got tired of seeing new things handed out to the Feds all the time, with little coming the KDF's way. As much as the crew of the IKS Valkyrja loved blowing up the new Fed toys in Ker'rat, it got pretty boring for her captain.
I left shortly after the fleet starbase rollout when I saw there was nothing much for a lone wolf like me. Adding to that, killing Feds in my torpedo boat was just too easy. What I am wondering is, has anything changed? Or should I wait a bit longer and see if anything that matters to the KDF changes?
Or you could explore new things to do with your ship. Ker'rat is a lot of fun, yes, but there is so much else to do. Do some Foundry missions. Beat the hell out of Borg fleets, roleplay if that is something for you, do some system patrol missions.
Or try to beat the No Win scenario with a premade team. Some people have come close to it.
Come back, find a fleet willing to let you stay as lone wolfy and independent as you like that is stocked with Advanced Fleet Weapons and the Fleet ship variant of your choice, retool with those and see if logistics mini-games are your thing (what Starbase projects amount to - refining DOffs in the grinder, timing recruitment missions and Foundry dailies, and funding EC based provisions with the one PvP in the game that is fair and balanced: The Exchange).
Otherwise, consider poking your head in when the new Reputation system hits in S7? Maybe pickup a timeship in between?
(But no, we aren't much further along than when you left)
Wampaq@Jnoh, Fleet Leader: ..Bloodbath and Beyond 'Iw HaH je Hoch!
Starbase 5-5-4-4 || Embassy 3-3-3 || Mine 3-3-3 || Spire 3-3-3
A laid back KDF fleet welcoming independent, casual, & part-time players and groups. Roms & alts welcome.
Send in-game mail to Wampaq@Jnoh, visit our recruitment thread and FB page for more info.