Some truth here, I think. I just recently published my first foundry mission. Reviews:
5 Stars - "An astounding mission. You could have written an episode."
1 Star - "to(sic) long boring and stupid"
As another review stated, it's a "creative, fun Trekkish" story. So, yeah, I guess if you are not a fan of Star Trek...
What a lot of people don't get is that I am writing an entire story. With different characters with different personalities. It is based on my main character and what I would like to see in a Star Trek series. I spent an entire episode (Mission) on bringing in my Borg bridge officer into the series. No she is not like 7 of 9. She is a Starfleet officer that was assimilated and rescued by the Endeavour and crew and becomes one of the crew. The point I am trying to get at is that Star Trek is not about who the next alien of the week is, or about how much firepower a Starship. It is about compelling people and how they deal with extraordinary situations that they are put in.
It's like any creative work, there are going to be some people who just won't "get" what you're trying to do. What I do is I look at those reviews and see if maybe there's something I can glean from them as a way to make the mission better. Sometimes there isn't cause what they want is completely antithetical to what I'm trying to design, but occasionally they pick up on a plot hole or a two-dimensional character or jokes that fall flat (if the reviewers make the effort to be that specific).
But if I get even one player who really gets it and really likes it, I call that a success.
Check out the latest episode of The Foundry Roundtable at StarbaseUGC
It's like any creative work, there are going to be some people who just won't "get" what you're trying to do. What I do is I look at those reviews and see if maybe there's something I can glean from them as a way to make the mission better. Sometimes there isn't cause what they want is completely antithetical to what I'm trying to design, but occasionally they pick up on a plot hole or a two-dimensional character or jokes that fall flat (if the reviewers make the effort to be that specific).
But if I get even one player who really gets it and really likes it, I call that a success.
Yeah there's always people who hate the basic conceptof your work.