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Captain
Join Date: Jun 2012
Posts: 1,337
# 41
09-28-2012, 02:08 AM
Quote:
Originally Posted by majesticmsfc View Post
The idea is to make subscriptions more worth while as well as helping to keep them rare. Hence why I altered my original idea with the vet reward requestion idea.

A fleet project, any tom, richard and harry could get them and then who would play the lock box lottery. At least combine them with the vet rewards, Cryptic might get more subscriptions and lifetime members.
I see your point. However, with the number of people I see around with vet rewards active, it doesn't exactly seem like it would make the lockbox ships rare. Maybe a pretty high-level, like the 1000-day one or so would do the trick.
Empire Veteran
Join Date: Jun 2012
Posts: 6,764
# 42
09-28-2012, 05:14 AM
Quote:
Originally Posted by scurry5 View Post
I see your point. However, with the number of people I see around with vet rewards active, it doesn't exactly seem like it would make the lockbox ships rare. Maybe a pretty high-level, like the 1000-day one or so would do the trick.
The lock box ships are not rare now. The only ones that can be even called rare are the Time ships, and only becuase the boxes just started being opened. Give it a week or two and they too will be uncommon but plentiful through out STO like all the rest.
Richard Hamilton (1975-2014)
goodbye good friend. We will see you in the DMZ in the sky oneday, save a shot for us.
Captain
Join Date: Jun 2012
Posts: 1,337
# 43
09-28-2012, 07:32 AM
Quote:
Originally Posted by bitemepwe View Post
The lock box ships are not rare now. The only ones that can be even called rare are the Time ships, and only becuase the boxes just started being opened. Give it a week or two and they too will be uncommon but plentiful through out STO like all the rest.
Yeah, I guess that's true. It kinda makes you wonder what Cryptic's definition of 'rare' is. 1% of player base? 0.5%? It's difficult to see where they're going with that, or even if CBS's limitations are still in place.

Either that, or this is the most profitable model they can find.
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Join Date: Jun 2012
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# 44
09-28-2012, 10:00 AM
Quote:
Originally Posted by scurry5 View Post
Yeah, I guess that's true. It kinda makes you wonder what Cryptic's definition of 'rare' is. 1% of player base? 0.5%? It's difficult to see where they're going with that, or even if CBS's limitations are still in place.

Either that, or this is the most profitable model they can find.
If the 1% of the playerbase has even a single LockBox ship then STO is being played by far more people than anyone has ever imagined and we have been shafted on the whole, " but but Cryptic hasn't the resources.." excuses given in the past on why anything failed to make it into game becuase there are a lot of LockBox ships in the game.
Richard Hamilton (1975-2014)
goodbye good friend. We will see you in the DMZ in the sky oneday, save a shot for us.
Career Officer
Join Date: Jun 2012
Posts: 731
# 45
09-28-2012, 10:55 AM
Quote:
Originally Posted by gradstudent1 View Post
Thank you for bringing this perspective. I did not realize that this was the case. Did you hear this in an interview? Thanks again.
I heard it in an interview (with Al "CaptainGeko" Rivera) but it's been repeated many times, such as the latest Lock Box FAQ:
Quote:
Q: Why does this ship work differently from others in the game?
A: We are using the Lock Box to release starships that normally could not be put into the game or the C-Store because it would not be IP appropriate to have them widely available. Rather than simply not have them in the game, we are using this alternate way to make something special available to the player base.
Quote:
Originally Posted by cmdrskyfaller View Post
bullcrap. thats just bureaucratise for 'we can release crappy cstore ships from now on and make the real good ones be our amazing cash making lockbox gambling scam!'
Note I said that was Cryptic's position, not mine.

Quote:
Originally Posted by notapwefan View Post
They were intended to be rare but...are they that rare?
People that play frequently and in heavy volume are atypical. Play enough and you see the same people over and over again. If you looked at 1000 accounts, I doubt you'd see 5% of them with these lock box ships on their characters. However, look at 200 STF runs with the 5 ships the players bring and I'd expect you'd see something greater than that rate.

Quote:
Originally Posted by majesticmsfc View Post
They also said they were going to be not faction specific, as in Faction Neutral like the Galor, D'Kora and Jem'Hadar Attack ship. Now we get the Wells and Korath. Another promise broken, gone back on?

I think their entire stance on this whole rare and faction neutral ship thing they claimed is a load of bull. I think a lot of stuff they told us that CBS won't let them do is more their way to restrict things and make more money off.
Yes, I brought up this point earlier. Also offering lock boxes with a guaranteed amount of Lobi crystals and selling ships for a fixed amount of Lobi crystals is essentially offering it for a maximum price.
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# 46
09-28-2012, 11:51 AM
[quote]
Quote:
Originally Posted by phyrexianhero View Post
People that play frequently and in heavy volume are atypical. Play enough and you see the same people over and over again. If you looked at 1000 accounts, I doubt you'd see 5% of them with these lock box ships on their characters. However, look at 200 STF runs with the 5 ships the players bring and I'd expect you'd see something greater than that rate.

I do think that is the case for STO.
I see many different and new players all the time in Ker'rat and PvP in general with lockbox ships I have never see before.
I feel they are not as rare as many have been led to believe and more people spend hours playing STO than we may have previuosly thought.
Richard Hamilton (1975-2014)
goodbye good friend. We will see you in the DMZ in the sky oneday, save a shot for us.
Captain
Join Date: Jul 2012
Posts: 2,651
# 47
09-28-2012, 12:06 PM
[quote=bitemepwe;5880171]
Quote:


I do think that is the case for STO.
I see many different and new players all the time in Ker'rat and PvP in general with lockbox ships I have never see before.
I feel they are not as rare as many have been led to believe and more people spend hours playing STO than we may have previuosly thought.
This matches MY observation-you can't swing the proverbial dead cat without hitting a Lockbox ship in the hours I'm on, esp. around Kerrat or in STF's...or in the que'd PVP areas. There's usually a Galor, D'Kora, or Bugship on the other side, sometimes more than one or more than one at the same time. It's actually RARER to see teams that don't have at least one-sometimes MORE than one on the field.
Career Officer
Join Date: Jun 2012
Posts: 3,400
# 48
09-28-2012, 12:07 PM
[quote=bitemepwe;5868211]
Quote:
Or where it was derailed from that topic concerning the KDF ships lack of Cloaking?
That would be a good point sure.

Quote:
Originally Posted by bitemepwe View Post
I found it odd that the KDF ships didn't have a cloaking option (considering its a factional feature they've long had) and even submitted that I would have no issue with whatever the Devs do to offset such an advantage (especially since cloaking doesn't carry much of a handicap it seems)

Someone else asked about cannons and why they seem left off the KDF designs.
I found some canon, not that this will dissuade people from thinking that functionally identical cross faction ship designs should favor one faction with Dual Cannons on a Sci ship that has Sensor Analysis and a Cloaking Device on both.

It's always interesting to find a bit of supporting canon, eve though this game is really it's own monster. (This isn't aimed specifically at you, the insistence that the KDF versions deserve cannons and or cloaks at no loss of hull/shields or no special advantage added to the Fed ships can be found posted in multiple sub-forums).


In at least one version of the 26th century, the Klingon Empire and races such as the Ithenites, and Xindi, joined the Federation. In the 2550s of this timeline, the Federation proved instrumental in halting an invasion of the galaxy by a power known as the Sphere Builders. This action caused the Sphere Builders to try to stop the Federation from ever being formed by manipulating the Xindi into attempting to destroy Earth in 2153. (ENT: "Azati Prime") By the timeline's 31st century, the Federation had become embroiled in the Temporal Cold War, attempting to maintain the integrity and outcome of its subjective history.


http://en.memory-alpha.org/wiki/Unit...ion_of_Planets


Welcome, comrade.


Quote:
Originally Posted by bitemepwe View Post
SO maybe your own bias is giving you the mpression this is a KDF ***** threads?
You've used that phrase twice in one post, now find the post in this thread where I used that word.



Quote:
Originally Posted by bitemepwe View Post
The lock box ships are not rare now. The only ones that can be even called rare are the Time ships, and only becuase the boxes just started being opened. Give it a week or two and they too will be uncommon but plentiful through out STO like all the rest.

If they were not relatively rare, and just uncommon we wouldn't see threads like these where people basically just want these massive money makers to be in the c-store where they would make drastically less money.

At which point we'd also see them all over the place.

Last edited by ussultimatum; 09-29-2012 at 06:59 PM.
Career Officer
Join Date: Jun 2012
Posts: 542
# 49
09-28-2012, 12:19 PM
Dumb question - would you pay 7000 Zen for a Timeship? Indirectly, that's what they were going for this morning, technically. About 5500 for the Mirror.

If they ever account bind keys, they will be in for a rude awakening as to the real state of this game...
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Career Officer
Join Date: Jun 2012
Posts: 3,400
# 50
09-28-2012, 01:02 PM
Quote:
Originally Posted by jnohd View Post
Dumb question - would you pay 7000 Zen for a Timeship? Indirectly, that's what they were going for this morning, technically. About 5500 for the Mirror.
No, they're going for more than that. They're always going for more than what they are listed on the exchange.

Let's say you spend enough zen on keys to sell on the exchange for ECs to buy a Time Sci or Destroyer - there is another player who spent X amount of keys to open boxes or gather lobi to put that ship on the exchange.


The exchange prices drop due to supply and undercutting, and because there is no listing fee on the exchange which allows for some (pretty hysterically dumb) price wars - the actual % of ships unlocked never changes, nor does the number of keys purchased on average across the entire population of the game.
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