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Ensign
Join Date: Sep 2012
Posts: 1
# 91
09-29-2012, 02:18 AM
So I am posting here because it seems this forum has no actual location for support tickets. I have had a PW account for a bit now and it has been active but I seem to not have "permission" to start a thread. Which I don't understand how to ask for help other then to post in here which it doesn't belong.

But that issue aside. I am trying to create an account. It keeps telling me character creation failed. But alas, for who knows what reason, it gives no reason why it failed. So I have to guess at what the issue was(name taken, inappropriate name, wrong ship name, etc) and redo the process. I looked this up on google and it seems to be a incredibly common issue that seems to get no real replies back. So I am looking for help otherwise this was a useless download and long attempt to play.
Any support would be appreciated but please do not reply saying anything generic that I have seen. Thank you.
Ensign
Join Date: Oct 2012
Posts: 25
# 92
10-08-2012, 06:16 AM
Sound is terrible, Any Fleet Defense or STF it cuts in and out, most of the time all you hear is the initial weapon fire then it's completely silent, it's actually giving me and my guild a headache.....This problem has been around for awhile.....Did the developer in charge of the sound walk away or what, this is terrible
Career Officer
Join Date: Jun 2012
Posts: 10
# 93
10-29-2012, 01:34 AM
My sound issue is simple: I can't hear my weapons fire on 1 particular ship, the Peghqu' Heavy destroyer. This has been ongoing for several weeks and is a significant issue, given that the narrow firing arc of DHC's requires both visual and auditory feedback when aiming your weapons. It doesn't seem to matter what weapons I equip, either regular disruptor, Borg variant, or Polarized disruptor. My PC has been rock solid to date with no other issues: WinXP Pro, up to date sound and video drivers, simple USB Logitech behind the ear stereo headset. Out of 6 toons (3 Fed, 3 KDF) using a variety of weaponry, this is the only one affected. I won't be playing this ship until the issue is resolved which is a shame as it's one of my more powerful and popular toons. Intend to submit a ticket on the issue asap. A quick poll of others via Zone Chat indicated I'm not alone in a sound issue such as this.
Ensign
Join Date: Oct 2012
Posts: 2
# 94 i got no item
10-30-2012, 08:05 AM
When i be scan all particle and spend 60 . i be got nothing on my inventory and be still same number of lithium . or when i kill enemies i grab stuff i got nothing again. what i can do
Survivor of Romulus
Join Date: Oct 2012
Posts: 1,336
# 95
01-10-2013, 02:27 AM
After gaining an accolade planetside, the sound blip doesn't play until I beam to ship and are in sector space. This is how it's been since I started to play STO, almost forgot to report it.
Lieutenant
Join Date: Nov 2012
Posts: 48
# 96
01-18-2013, 04:22 AM
Nice to see in the todays patch that you solved some sound issues - but there?s still one in the Tau-Dewa-Sector. During the patrol the voice of the Enterprise is coming up reapeatedly.

thanks in advance ^^
Career Officer
Join Date: Nov 2012
Posts: 13
# 97
02-24-2013, 08:55 AM
Quote:
Originally Posted by captainoblivous View Post
This thread details that bug. I also posted my own not long before but it seems to have dropped off the face of the forum!

It's also happening on fed side and causes insane cpu usage from an already overly cpu intensive game.
Getting the same bug here, would be nice to see it fixed, now that Fleetbase Defense is fun and rewarding with the bonus added.
Lieutenant
Join Date: Nov 2012
Posts: 31
# 98
03-02-2013, 01:33 PM
I recently get 2 overlapping musics on Defera when doing a hard run and then returning to camp. The battle music keeps playing, while the normal Defera music kicks in at the camp. Leaving the camp doesn't help, I have to leave Defera in order to fix that one.
Ensign
Join Date: Dec 2012
Posts: 11
# 99
04-02-2013, 05:58 AM
Civilian freighters and supply ships are outbound. Requesting escort to the warp out traffic beacons.
New enemy forces near Delta Group!
New enemy forces near Delta Group!
Freighter Group Alpha away!
Enemy reinforcements attacking Group Bravo!
Freighter Group Alpha away!
Freighter Group Brave away!
Civilian freighters and supply ships are outbound. Requesting escort to the warp out traffic beacons.

Ect. ect.

Starbase Fleet Defense. I won't get into the whole "audio breaking because too much is happening at once" thing because that's kind of expected. But the broken voice announcements and "ghost looping" are incredibly annoying.

It's fixed by turning voice off in the volume options of course, but still.
Lt. Commander
Join Date: Feb 2013
Posts: 135
# 100
04-07-2013, 07:40 PM
Quote:
Originally Posted by bigcheese256 View Post
Civilian freighters and supply ships are outbound. Requesting escort to the warp out traffic beacons.
New enemy forces near Delta Group!
New enemy forces near Delta Group!
Freighter Group Alpha away!
Enemy reinforcements attacking Group Bravo!
Freighter Group Alpha away!
Freighter Group Brave away!
Civilian freighters and supply ships are outbound. Requesting escort to the warp out traffic beacons.

Ect. ect.

Starbase Fleet Defense. I won't get into the whole "audio breaking because too much is happening at once" thing because that's kind of expected. But the broken voice announcements and "ghost looping" are incredibly annoying.

It's fixed by turning voice off in the volume options of course, but still.
This is actually a more serious bug than just an annoyance. It causes a critical fault that leads to massive lag and eventual crashing for some people. My fleet mates and I ran a few back to back fleet events and it seems to me that if you do not logout between runs you will get bad buffer issues. My entire group dropped to 5 or less frames per second and all complained about this same bug happening the entire time. Every time this bug occurs I have to log out after the mission to fix it if I don't crash when trying to leave.
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