Career Officer
Join Date: Jun 2012
Posts: 790
# 11
09-01-2012, 07:06 PM
they are hard to get for a reason you get in better loot pool
not everyon wants to get it or care about it

infected ground needs major redo so many bus in last 2 crew

I have foun sniperd ruin that option timer is to fast
cure space forget it
Khitomer ground need to start at second elite not first

cure space write that one off in elite
Commander
Join Date: Jun 2012
Posts: 387
# 12
09-01-2012, 08:41 PM
Quote:
Originally Posted by sean2448 View Post
they are hard to get for a reason you get in better loot pool
not everyon wants to get it or care about it

infected ground needs major redo so many bus in last 2 crew

I have foun sniperd ruin that option timer is to fast
cure space forget it
Khitomer ground need to start at second elite not first

cure space write that one off in elite
yup, tell me about it...
a huge portion of the posts in the stf horror story thread are cse. all are the same: no one defends kang, or 4 guys defend kang and FAIL at it.
When in doubt, (hehe) c4!
This sig dedicated to the many random objects the Mythbusters crew has blow to smitherines
Commander
Join Date: Jun 2012
Posts: 432
# 13
09-02-2012, 03:47 AM
I actually like that idea of the loot being per teammate or a buff of some kind.
Ensign
Join Date: Aug 2012
Posts: 5
# 14
09-26-2012, 03:08 PM
I do agree, in my opinion we all work to make the optional, not saying that it is not easy but I think we all deserve a good prize. I always do the optional and never get a good prototype borg salvage
Captain
Join Date: Jul 2012
Posts: 2,295
# 15
09-26-2012, 03:26 PM
Gents -

I used to fear playing CSE - insert all of the above problems already listed.

I found a solution. I have completed CSE over 100 times successfully, 12 sets of MACO/OMEGA acquired, while having fun.

My Secret? Join one of the other, non-public chat channels dedicated to those who like to complete STF's with optionals. The channels I use are:
  • EliteSTF - this channel requires an invite to join, and they have stiff rules (but worth it).
  • PublicEliteSTF - open to all, some rules, greater flexibility and you will find more non-elite missions.

In both channel cases above, you will be more likely to find serious players. In many cases they will even help you learn all of the tips and game plans. If you are lucky, some players even call out strategy in-game (@sharpe- is one of the best regardless of character, @sitaillyria is a lady of amazing skill).

CSE strategy is the most complicated if your DPS is moderate. when I say Moderate DPS, I mean 2500-3000. If you're above 5000, there's NO reason why you can have the optionals complete.

A strategy for CSE I like (my prefereance, but not the only strategy for sure) is MRRMLL. With one escort on Kang for defence, the rest follow this basic strategy:
  1. 'M' - middle probes, and first spawns of BOP and Neghvars
  2. 'R' Right side probes & spawns
  3. 'R' right side cube & spawns (if you are slow)
  4. 'M' spawned raptors and Middle Cube
  5. 'L' Left negvars & then probes. Ignore the second set of negvars.
  6. 'L' Cube, and then the Negvars.

Couple of points:
- few players have the skill to manage all of the waves on BOPs on thier own while defending Kang (other than those mentioned above). If you're approaching a wave, shred them as you pass. Drop a turret or two as you pass.
- as each cube spawns something, kill the cube first (that stops the spawns)
- don't leave pets attacking the first cube if possible.
- the first cube should drop by the 9 min mark left on the timer.

Kang is virtually unhit AND you can complete CSE with 7 minutes to spare (record for any team I have been with was 9:10 left on the clock).

Admiral Thrax

Last edited by ddesjardins; 09-26-2012 at 03:34 PM.
Lieutenant
Join Date: Aug 2012
Posts: 57
# 16
09-28-2012, 06:52 PM
This is all well and good but the drop rates on the space elite STF's has changed of late to non existent.

Rare Borg prototypes are so rare now, over 50 STF's completed and 1 rare prototype borg shield salvage the whole time. It's an absolute joke. I don't know why they've been turned down as they were rare enough three months ago, but now, totally ridiculous to the point where STF's simply aren't worth playing at all. Factor in the people who haven't got a clue how to do them, and class XII equipment might just as well not exist.
Captain
Join Date: Jun 2012
Posts: 3,289
# 17
09-28-2012, 07:41 PM
I think the main problem with optional loot is that when multiple salvage is given it all goes to one player, it should only be 1 per player.
Captain
Join Date: Jun 2012
Posts: 681
# 18
09-29-2012, 09:47 AM
To me the biggest problem with the optional's loot, and the main loot at the end for that matter, is that its often all worthless junk. With the optional most often its 1 piece of salvage and then 3 or 4 items that are worthless, couldn't even flip them on the exchange for 10k ec.
Career Officer
Join Date: Jul 2012
Posts: 5,065
# 19
09-30-2012, 09:57 AM
Quote:
Originally Posted by wargibbon View Post
This is all well and good but the drop rates on the space elite STF's has changed of late to non existent.

Rare Borg prototypes are so rare now, over 50 STF's completed and 1 rare prototype borg shield salvage the whole time. It's an absolute joke. I don't know why they've been turned down as they were rare enough three months ago, but now, totally ridiculous to the point where STF's simply aren't worth playing at all. Factor in the people who haven't got a clue how to do them, and class XII equipment might just as well not exist.
I heard it on good authority (1,000+ day experienced vet player), that Cryptic actually changed the drops to have the spoils go to the one who did the most DPS. It looks like he's right, from what I can tell: being on a tact toon, he can (innately) do more DPS than I can, as an engineer. Hence, he almost always walks off with tons of purple gear and Borg Tech, whereas the rest of us get nothing but Mk XI blue crap... if we're lucky even.

And no, I don't think that's fair, and needs to be changed back.
Career Officer
Join Date: Aug 2012
Posts: 117
# 20
10-01-2012, 12:02 AM
Either healing counts too or they've changed it back. Playing Sci Medic, I got the Purple PSG tech on a team with all tacticals and lets face it, if I did the most damage, what does that say about them?
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