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Thanks SO MUCH for all your support, and we'll see you in-game!
as best I can tell you the way things 'used' to work is that if an object was in collision with another object, the game would 'bump' them above the object to avoid them becoming stuck. Now my thought is that y coordinate=y coordinate with no adjustment. That is fine, but if people have been guessing incorrectly about how tall an object is they migth create a spawn point on top of, well like I said go watch In Theory and see what teh result is, only you are buried alive....buried alive