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Captain
Join Date: Jun 2012
Posts: 1,921
# 61
09-25-2012, 08:47 AM
Well, I guess this list might warrant another threat, but I'm lazy. So just an update thanks to Dontdrunkimshoot's remark in another threat regarding the Fleet Heavy cruiser retrofit's shields.
Quote:
Originally Posted by toiva View Post
Still, the currently confirmed "better than listed":

  • Fleet escort retrofit (Saber), about 0.96 shield mod (0.77 listed)
  • Fleet K't'inga battlecruiser retrofit, about 1.07 shield mod (0.94 listed)
  • Somraw raptor retrofit, about 0.8 shield mod (0.65 listed)
  • Fleet Somraw raptor retrofit, about 0.93 shield mod (0.71 listed)
  • EDIT: Fleet Heavy cruiser retrofit (Cheyenne), about 1.16 shield mod (0.94 listed)

And I have a feeling the K't'inga battlecruiser retrofit, listed at 0.85 does also have more. The same going for the FED Heavy cruiser retrofit (Cheyenne) that mirrors it at the same 0.85.


Then there are only two other ships I'd suspect of getting more shields than promised: (Fleet) Science vessel retrofit (Nova) listed at (1.11 for Fleet) 1.01. And finally the (Fleet) Research science vessel retrofit (Olympic) listed at (1.22 for Fleet) 1.1.
TOIVA, Toi Vaxx, Toia Vix: Bring in the Allegiance class
Toi'Va, Ti'vath, Toivia: Design that long overdue Tier 5 C-Store Raptor
Tae'Va, T'Vaya, To'Var: Give us Asylums for Romulans

Don't make ARC mandatory! Keep it optional only!
Empire Veteran
Join Date: Jun 2012
Posts: 6,939
# 62
09-25-2012, 09:36 AM
ah, was trying to remember what thread had that post so i could mention it there. the exact shield mod of the cheyenne is 1.10595, that would be more closely rounded to 1.11, maybe i posted it wrong in that other thread. with the cheyennes mod, i predict the Olympic proboly has the highest shield mod in the game
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus

Last edited by dontdrunkimshoot; 09-25-2012 at 09:38 AM.
Career Officer
Join Date: Jun 2012
Posts: 3,400
# 63
09-25-2012, 10:08 AM
Quote:
Originally Posted by toiva View Post
Well, I guess this list might warrant another threat, but I'm lazy. So just an update thanks to Dontdrunkimshoot's remark in another threat regarding the Fleet Heavy cruiser retrofit's shields.

Great info.

You might be able to drum up support and input in the main general feedback forum and crowd source some of the info - if you ever decide to work on a full list.
Captain
Join Date: Jun 2012
Posts: 1,921
# 64
09-25-2012, 04:11 PM
Quote:
Originally Posted by dontdrunkimshoot View Post
ah, was trying to remember what thread had that post so i could mention it there. the exact shield mod of the cheyenne is 1.10595, that would be more closely rounded to 1.11, maybe i posted it wrong in that other thread. with the cheyennes mod, i predict the Olympic proboly has the highest shield mod in the game
Okie dokie.

Confirmed as "better than listed":
  • Fleet escort retrofit (Saber), about 0.96 shield mod (0.77 listed)
  • Fleet K't'inga battlecruiser retrofit, about 1.07 shield mod (0.94 listed)
  • Somraw raptor retrofit, about 0.8 shield mod (0.65 listed)
  • Fleet Somraw raptor retrofit, about 0.93 shield mod (0.71 listed)
  • Fleet Heavy cruiser retrofit (Cheyenne), about 1.11 shield mod (0.94 listed)

Yet unknown:
  • K't'inga battlecruiser retrofit, listed at 0.85
  • Heavy cruiser retrofit (Cheyenne) listed at the same 0.85
  • (Fleet) Science vessel retrofit (Nova) listed at (1.11 for Fleet) 1.01
  • (Fleet) Research science vessel retrofit (Olympic) listed at (1.22 for Fleet) 1.1
TOIVA, Toi Vaxx, Toia Vix: Bring in the Allegiance class
Toi'Va, Ti'vath, Toivia: Design that long overdue Tier 5 C-Store Raptor
Tae'Va, T'Vaya, To'Var: Give us Asylums for Romulans

Don't make ARC mandatory! Keep it optional only!
Captain
Join Date: Jun 2012
Posts: 1,921
# 65
09-25-2012, 04:21 PM
First off, sorry for the double post. That darned multi-quote just won't work.
Quote:
Originally Posted by ussultimatum View Post
Great info.

You might be able to drum up support and input in the main general feedback forum and crowd source some of the info - if you ever decide to work on a full list.
Uh, I fear that's beyond my possibilities, timewise. Please proceed yourself if you wish, though.
TOIVA, Toi Vaxx, Toia Vix: Bring in the Allegiance class
Toi'Va, Ti'vath, Toivia: Design that long overdue Tier 5 C-Store Raptor
Tae'Va, T'Vaya, To'Var: Give us Asylums for Romulans

Don't make ARC mandatory! Keep it optional only!
Empire Veteran
Join Date: Jun 2012
Posts: 6,939
# 66
10-08-2012, 01:17 AM
this info is outdated im afraid, its not as simple as i thought originally. explanation here

http://sto-forum.perfectworld.com/sh...11#post5987911
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Republic Veteran
Join Date: Jun 2012
Posts: 3,427
# 67
10-08-2012, 08:58 AM
With all of these tests and such to find the mods aren't the same as listed, has anyone been crazy enough to buy a Fleet Ning'tao to try and or to see if the mods are different than listed on the store?
Captain
Join Date: Jul 2012
Posts: 2,989
# 68
10-08-2012, 09:44 AM
Quote:
Originally Posted by lianthelia View Post
With all of these tests and such to find the mods aren't the same as listed, has anyone been crazy enough to buy a Fleet Ning'tao to try and or to see if the mods are different than listed on the store?
There IS no Fleet Ning'tao.

There's a Fleet Norgh, and if you've bought the Ningtao before, you can use the skin and the quaddie cannnons on it, but if you've never owned a Ning'tao before, you won't.

I have one. Shield mod appears to be closer to .8, but that COULD be the build I'm running.

(stacked blue MkXI shield gennies feeding a KHG shield with Assimilated deflector, module and engine-a fairly typical STF/light PvP build.)

base-stats-wise it's still pretty squishy, and if you get noticed by too many things, it does die VERY fast. (i.e. do NOT spec for Threat Control with this bird unless you like spending time in respawn. DO Keybind evasive and cloak minimum, and it's recommended you focus sci powers on shield boosting powers, or you're going to be very squish in PvP.)
Republic Veteran
Join Date: Jun 2012
Posts: 3,427
# 69
10-08-2012, 10:13 AM
Well used to be the Ning'tao, anywhoo...I want to fly a bop...since I'm not a bop expert I'm afraid might be to squishy. But I'm not a huge fan of the Hoh'SuS, its the ugliest bop by far imo. I suppose best just to stick with a Hegh'ta and see how things go over time.

I wish the would make a Fleet Hegh'ta, maybe make it the heavy bop and a little bit more hull and shields than the Hoh'SuS...or maybe a Kvort.
Empire Veteran
Join Date: Jun 2012
Posts: 6,939
# 70
10-08-2012, 11:35 AM
Quote:
Originally Posted by lianthelia View Post
With all of these tests and such to find the mods aren't the same as listed, has anyone been crazy enough to buy a Fleet Ning'tao to try and or to see if the mods are different than listed on the store?
sense the fleet Norgh has a mod so similar to the fleet somraw, you can expect its shields to trend similarly to the somraw retrofit, i posted its hitpoints in the other thread with the 3 shields your most likely to use. also, consider using a fleet resistant shield, closest a kdf can get to a maco, and with the lower capacity ships like the Norgh, it will favor them over a high cap KHG
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
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