Career Officer
Join Date: Jun 2012
Posts: 6,416
# 21
10-10-2012, 04:14 AM
The Chimera is a good ship that performs en par with the other escorts and the BO slots easily replaces the older T5 ships with basically a Universal Ensign slot to choose what we want as an Escort. Or more of a Cruiser format with higher survivability with either a LTC Engineering or Science Slot.

The only things I do NOT like is that I wish they did something about that huge Guppy Mouth with Vektor's original design. It's the one aspect I always hated.

Second, having a mix of Blue and Red Impulse Engines? Make up your mind designers? Either both red or both blue.

And that Transformation? I honestly HATE it, for now on I am going to call it "Hamburger Mode", because of those ridiculous gold bumpers. When I heard about transformations, I was thinking you have something like Photon Launchers poping out of the saucer and you got a revealing of another phaser bank. But this? /facepalm
Career Officer
Join Date: Sep 2012
Posts: 225
# 22
10-10-2012, 04:27 AM
by the sounds of it the new ship doesnt seem all that great
Captain
Join Date: Jun 2012
Posts: 750
# 23
10-10-2012, 04:48 AM
Quote:
Originally Posted by reyan01 View Post
Yeah, but the D'Kora doesn't have the 'I win' modes that the 'I-Win' class has.
And the fact that you think those modes will be "I-win" is ridiculous. Cryptic has never operated that way and they're not about to start now. Phaser/disruptor blossom won't be a "kill everything" button. It'll be marginally good and have a long cooldown. It won't make you uber.
Career Officer
Join Date: Jun 2012
Posts: 4,297
# 24
10-10-2012, 05:54 AM
Quote:
Originally Posted by fulleatherjacket View Post
And the fact that you think those modes will be "I-win" is ridiculous. Cryptic has never operated that way and they're not about to start now. Phaser/disruptor blossom won't be a "kill everything" button. It'll be marginally good and have a long cooldown. It won't make you uber.
Closest thing to an I win button that this game has produced so far though.

STAR TREK BATTLES - HIGH DPS PLAYERS NEED NOT APPY
Starfleet Veteran
Join Date: Jun 2012
Posts: 64
# 25
10-10-2012, 06:09 AM
Quote:
Originally Posted by azurianstar View Post
And that Transformation? I honestly HATE it, for now on I am going to call it "Hamburger Mode", because of those ridiculous gold bumpers. When I heard about transformations, I was thinking you have something like Photon Launchers poping out of the saucer and you got a revealing of another phaser bank. But this? /facepalm
I have to admit, it looks silly and uncannon. Phaser banks don't look like that. Its just saying 'HEY THIS IS WHERE MY BIG GUNS ARE, TARGET ME HERE, I EVEN PUT A GOLD STRIPE ON THEM'. Mind, the KDF version looks even more stupid. You wouldn't have a big block of green to fire something from.
-------------------------------------------------------------
President of Alpha Solaris, a Federation fleet.

I used to be Sinsofasolarempire
Career Officer
Join Date: Jun 2012
Posts: 34
# 26
10-10-2012, 07:41 AM
Do not forget, Innate 15% accuracy bonus with the attack mode. That is in my opinion a huge plus.
Lt. Commander
Join Date: Jun 2012
Posts: 149
# 27 reply
10-10-2012, 08:23 AM
the bumpers and the big green cylanders on klink think of it like this a marriage of the phaser lance with a beam array and the reasomn it looks so huge is because its not on a big arse galaxy but a smaller ship around the size of a large escort . i have been waiting for a good reason to buy lifetime member ship and this just might be it. i am very excited about universal bo slots more than anything. now if only my photon point defense module was able to be mounted on it sigh.
Lieutenant
Join Date: Jun 2012
Posts: 32
# 28
10-10-2012, 09:03 AM
FYI, Phaser Lotus and Tachyon Inversion Beam each have a 5 minute cool down. You can switch between modes while one ability is on cool down and use the other ability within about 20 seconds (it takes about 20 seconds to 'transform'). EDIT: Going to Tactical Mode is essentially instant (haven't tried in combat, so I'm not sure if it affects weapons), but there's a 20 second cool down after to change back into Defense Mode.

STOwiki.org states that the Tactical Mode gets +10 to weapon power, but the official site post states it's only +5. I will double check next time I'm in game. EDIT: Checked in game - Tactical Mode does in fact receive +5 to weapon power, and Defense Mode receives +5 to auxiliary.

Other fun facts:

Adding +30 to my 99 in Starship Targeting Systems sent my accuracy from 22.7 to 27.3. No change in Critical Chance or Severity.

In defense mode, with 84 already in Starship Shield Systems upped my shields from 7634 to 8188 (VA, MACO Mk XII, no field generators).

Like the Dreadnought's Spinal Phaser Lance, the Phaser Lotus is improved by Tactical Phaser Relay Consoles.

Last edited by deletedgear; 10-10-2012 at 09:37 AM.
Career Officer
Join Date: Jun 2012
Posts: 719
# 29
10-10-2012, 09:30 AM
Just got my Fed vet ship... I didn't use the DTS as I swapped it out with the Tachyokinetic Console instead as it's 1 part RCS console & 1 part Borg console.

I decided on this BOFF layout since I have a uni Lt. Cmd. slot:

Cmd Tac:
TT1, HYT2, CRF2, APB3

Lt. Eng:
ET 1, DEM 1

Ens Eng:
EPtS1

Lt. Cmd. Sci:
ST1, HE2, GW1

Lt. Sci:
TSS1, TB2
Starfleet Veteran
Join Date: Jun 2012
Posts: 41
# 30
10-10-2012, 09:36 AM
Quote:
Originally Posted by retrosrages View Post
by the sounds of it the new ship doesnt seem all that great
Quote:
Originally Posted by reyan01 View Post
Yeah, but the D'Kora doesn't have the 'I win' modes that the 'I-Win' class has.
Quote:
Originally Posted by fulleatherjacket View Post
And the fact that you think those modes will be "I-win" is ridiculous. Cryptic has never operated that way and they're not about to start now. Phaser/disruptor blossom won't be a "kill everything" button. It'll be marginally good and have a long cooldown. It won't make you uber.
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