Starfleet Veteran
Join Date: Jun 2012
Posts: 240
# 11
10-12-2012, 04:40 PM
Quote:
Originally Posted by altlexington View Post
Hi Captains,

Do you think Khitomer Accord space elite has been made way to hard ?
I do.
I have been at it now for weeks trying to get that last piece of proto-tech to complete my STF collection, I have all except the Omega MK XII Engine, even all the Accolades.
When I say weeks I mean all day every day, in fact its taken me four months to get this far since I began STF's.
I've seen all the video's and read all the Wiki and other posts several times over and over to know what Im doing, I even bought a new stronger ship and kitted it out properly, and yet still no proto-tech.
If its taken me an all day every day player four months to get this far then my advice to week end players is "Dont waste your time doing STF's".
I mean, what does it take to get the proto-tech, a billion trys where 99% of atemps end in a failed mission.
If the drops that contain the proto-tech are just random chance then its not fair because a noobie could get the proto-tech first try when an elite regular could play a thousand trys and still not get it.
There has to be some set rules on what must be done to get the proto-tech or we are all just wasting our time only to loose it to noobs.
Ive got nothing against noobs since I was one once myself and I hate the way they get all the abuse just for mistakes when trying to learn, but still, proto-tech should be ernt not given away randomly.
Anyway my point is Khitomer Accord space elite is way way to hard even for elite.

Now I will wait for all the people to brag here saying how easy they find it.

Please explain to us the circumstances in which you are having difficulty with the STF, and those of us with a higher-than-High-School social adjustment will see if there's some way we can address your concerns.

After all, I believe it's the role of us veterans who have flown hundreds of these Elite STFs to help out those who have not yet committed to that many hours of play and experience.

If you are basing a 'failure' on the fact that you do not get the drop you want (I am assuming here), then what was mentioned earlier should be kept in mind: The difficulty does not affect the drop rate of prototype tech.

The Artist Formerly Known As Nikotaka ][ Join Date: Jan 2010
"Can anyone remember when we used to be explorers...?"
Ensign
Join Date: Jun 2012
Posts: 18
# 12
10-13-2012, 02:37 AM
For the record I did mean the Cure mission not the Khitomer Accord mission, I got the names the wrong way round.

The mission itself is way to hard when all it does is end in failure most of the time and even with a stronger ship and better equiped it hasnt changed a thing, still die all the time.

The other missions I get through quite well its just Cure that throws me.

First you kill Nanite probes atached to cubes starting with the bottom ones or else warship will apear to early, well when I do that I get agro from the Cube every time and die.

If I defend the Kang from any ships that are launched I die, no matter how much I try.

If I do a combination of both I die.

The only time I seem to be ok is when its time to pop the Cubes because when everyone is focused on the same Cube as they should be the Cube will then ignore me most of the time.

Im also ok fighting the carrier at the end, but the mission usually fails long before that when the Kang is destroyed.

Basically the Cube kills you if you destroy probes no matter where your posistioned and the ships kill you if you defend Kang.

Now thats the mission straightened out onto the drops.
Are drops random chance for getting proto-tech because it seems that way due to playing missions where I was the star player and still didnt get the engine.
If it is random then its not fair, it should be ernt instead or a noob would get the drop before some one who has been hard at it for weeks.
Ensign
Join Date: Jun 2012
Posts: 18
# 13
10-13-2012, 06:51 AM
And now isnt it odd that just 2 trys on cure after creating this thread, on the very next day, I get the proto-tech that I wanted.
The mission was a failed opptional and I wasnt really trying, Ive done way better on previous trys, so why now.
Captain
Join Date: Aug 2012
Posts: 3,553
# 14
10-13-2012, 06:56 AM
Whether or not you get the opt has no effect on end mission loot. Also thank you for the clarification, CSE can be a pain in the rear, whereas KASE is stupidly easy.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Tired of Wasting EC and Time trying to get Superior Romulan Operative BOffs? Here's a cheap and easy way to get them, with an almost 100% chance of success.
Why the Devs can't make PvE content harder.
Captain
Join Date: Jun 2012
Posts: 892
# 15
10-13-2012, 03:23 PM
Quote:
Originally Posted by altlexington View Post
For the record I did mean the Cure mission not the Khitomer Accord mission, I got the names the wrong way round.

The mission itself is way to hard when all it does is end in failure most of the time and even with a stronger ship and better equiped it hasnt changed a thing, still die all the time.

The other missions I get through quite well its just Cure that throws me.

First you kill Nanite probes atached to cubes starting with the bottom ones or else warship will apear to early, well when I do that I get agro from the Cube every time and die.

If I defend the Kang from any ships that are launched I die, no matter how much I try.

If I do a combination of both I die.

The only time I seem to be ok is when its time to pop the Cubes because when everyone is focused on the same Cube as they should be the Cube will then ignore me most of the time.

Im also ok fighting the carrier at the end, but the mission usually fails long before that when the Kang is destroyed.

Basically the Cube kills you if you destroy probes no matter where your posistioned and the ships kill you if you defend Kang.

Now thats the mission straightened out onto the drops.
Are drops random chance for getting proto-tech because it seems that way due to playing missions where I was the star player and still didnt get the engine.
If it is random then its not fair, it should be ernt instead or a noob would get the drop before some one who has been hard at it for weeks.
class & build would help if you're still trying this, especially in PuGs...

But, two things:

1. Pair up, if you're an escort, then get a cruiser to tank with/for you...
2. Come in low. While the cube has more diameter than the probes, the cube is higher than the probes, so if you come in from "under" the structure, you can get probes in range but not have the cube in 10km of you...
50: S'Leth/Eurthyr/S. Dareau/Ardrian/Krudge/Annlova Not: Jadja
Still at it. CBS "restrictions" fell by wayside with freebie Breen. Time to re-examine ENT and ToS at tier 5, repurpose the Connie into Sci and rebuild an Akira escort into the "NX". 6 "eras", spread evenly over all the classes...
Captain
Join Date: Jul 2012
Posts: 517
# 16
10-15-2012, 02:31 AM
Funny. I think the STF Elites have been made way to easy. I can tank a tac cube with my escort. Isn't that a clear sign? Surely there's a way to increase the difficulty without reintroducing the "one shot and you're down" setting?
Captain
Join Date: Aug 2012
Posts: 1,738
# 17
10-15-2012, 03:30 AM
For the record I did mean the Cure mission not the Khitomer Accord mission, I got the names the wrong way round.

The mission itself is way to hard when all it does is end in failure most of the time and even with a stronger ship and better equiped it hasnt changed a thing, still die all the time.

The other missions I get through quite well its just Cure that throws me.

First you kill Nanite probes atached to cubes starting with the bottom ones or else warship will apear to early, well when I do that I get agro from the Cube every time and die.

If I defend the Kang from any ships that are launched I die, no matter how much I try.

If I do a combination of both I die.

The only time I seem to be ok is when its time to pop the Cubes because when everyone is focused on the same Cube as they should be the Cube will then ignore me most of the time.

Im also ok fighting the carrier at the end, but the mission usually fails long before that when the Kang is destroyed.

Basically the Cube kills you if you destroy probes no matter where your posistioned and the ships kill you if you defend Kang.

Now thats the mission straightened out onto the drops.
Are drops random chance for getting proto-tech because it seems that way due to playing missions where I was the star player and still didnt get the engine.
If it is random then its not fair, it should be ernt instead or a noob would get the drop before some one who has been hard at it for weeks.


---------------------------

Cure cubes made easy

Have the guy guarding Kang come over and attack the cube
Until the cube attacks him , he then leaves
And goes back to Kang, the cube will keep targeting him
Even though he is out of range.

Now you can attack the nanite regenerators
And the cube won't attack you unless you use a Aoe
Attack, Don't .

Tykens rift is very useful to drain weapon power
From the bad guys here, tractor repulsers are
Very good as well to defend Kang

If your I'n a cruiser read the shield threads
And tank threads
Jellico....Engineer.....Stargazer KDF Tac
Saphire.. Science.....Ko'el Rom Kdf Tac
Leva........Tactical.....Mailu KDF Sci

JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
Career Officer
Join Date: Jun 2012
Posts: 1,346
# 18
10-15-2012, 03:39 AM
All day ?
Every day ?
For four months ?

I'm sure others will give you great advice on how to improve your play in the STF.
I just want to take a moment to implore you to find other hobbies as well as video games.

Also, how do you do all day, every day ?
Do you have a job ?

Seriously, this game is great.
I think we all love it, in our own way, despite the loud complaining here on the boards some days. But man, all day, every day for four months is not healthy, I am actually concerned here, not trying to be an @$!

I hope you get your tech.
Please. Spend less time in the game.
Real Life can be pretty cool some times.
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