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Career Officer
Join Date: Jun 2012
Posts: 3,400
Yes, I know it has a cloaking device.

Yes, I know it has 5 Tac consoles which makes some people drool and others rage.


My issue with the Fleet Defiant is the 3rd Tactical Ensign slot.

It forces me to either:

A) Use a Torpedo Launcher, which has proved less overall DPS in a variety of situations.

B) Use a DBB, which is quite clearly worse than a DHC. I personally don't feel BO 1 has enough value to justify losing a DHC over - if BO 1 had less post-use weapon drain, maybe. Right now BO 1 drains as much as BO 3, with a much reduced effect.


I feel like the Fleet Defiant is an overall great ship, with 1 Tactical Ensign slot that generally does nothing but devalue the overall package - and that's the only thing continually stopping me from buying the Fleet version of this ship on several characters.


Maybe I'm alone in this, what are other people's thoughts?

Captain
Join Date: Jun 2012
Posts: 3,159
# 2
10-13-2012, 03:14 PM
A few other ideas for the third ensign slot are using subsytem targeting with a DBB, put a chroniton torp in the rear instead of front and use THY1 for snares, or just let the slot go to waste and run 4 DHC and 3 turrets, you will still have more firepower then a 4DHC patrol escort just less heals.

These wouldnt be so efective in pve though, in pve better off just using a coventional 3DHC 1 torp up front setup and the Defiants BOff layout works perfect for that. I've used DPS parsers and my escorts using a torp up front always do more dps in STFs then my 4 DHC builds. 4 DHC builds can do more dps in pvp though.
Lt. Commander
Join Date: Sep 2012
Posts: 200
# 3
10-13-2012, 05:25 PM
Looking at the Sao Paolo (refit) it has 2 eng boff slots. I find it strange that the retrofit suddenly replaces that 1 eng ensign slot with a tac one.

My suggestion is then to keep the Sao Paolo (refit) layout for boffs. Or make the ensign slot a universal but that would probably make the Defiant the best ship around.
Captain
Join Date: Jun 2012
Posts: 1,764
# 4
10-13-2012, 09:59 PM
Quote:
Originally Posted by intrepid74656 View Post
that would probably make the Defiant the best ship around.
Exactly why this is working as intended. The only ship to be "perfect" is the FPE, but it also has the problem of only 4 tacs and no way of getting a discount.
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Career Officer
Join Date: Jun 2012
Posts: 3,400
# 5
10-13-2012, 10:27 PM
Quote:
Originally Posted by khayuung View Post
Exactly why this is working as intended. The only ship to be "perfect" is the FPE, but it also has the problem of only 4 tacs and no way of getting a discount.

Except it isn't.

The third tactical ensign slot is fairly low in value, if there were better options for escorts - especially all cannon escorts - at Ensign level, the ship would be in better shape.

Career Officer
Join Date: Jun 2012
Posts: 1,000
# 6
10-14-2012, 12:40 AM
I just use it to keep tac team up and running all the time, add the Temporal console and now it as the same DPS and turn of the Bug.
Hi, my name is: Elim Garak, Former Cardassian Oppressor

LTS, here since...when did this game launch again?
Lt. Commander
Join Date: Sep 2012
Posts: 200
# 7
10-14-2012, 01:55 AM
Quote:
Originally Posted by trhrangerxml View Post
I just use it to keep tac team up and running all the time, add the Temporal console and now it as the same DPS and turn of the Bug.
I already have a problem with shared cooldowns with 2 conn officers for tac team.

TY1 or if you run a beam BO1 would be better imho.
Career Officer
Join Date: Jul 2012
Posts: 3,128
# 8
10-14-2012, 05:35 AM
Quote:
Originally Posted by ussultimatum View Post
Yes, I know it has a cloaking device.

Yes, I know it has 5 Tac consoles which makes some people drool and others rage.


My issue with the Fleet Defiant is the 3rd Tactical Ensign slot.

It forces me to either:

A) Use a Torpedo Launcher, which has proved less overall DPS in a variety of situations.

B) Use a DBB, which is quite clearly worse than a DHC. I personally don't feel BO 1 has enough value to justify losing a DHC over - if BO 1 had less post-use weapon drain, maybe. Right now BO 1 drains as much as BO 3, with a much reduced effect.


I feel like the Fleet Defiant is an overall great ship, with 1 Tactical Ensign slot that generally does nothing but devalue the overall package - and that's the only thing continually stopping me from buying the Fleet version of this ship on several characters.


Maybe I'm alone in this, what are other people's thoughts?

Completely agree. That station should be a universal ensign station, so you can use it for EPtS1. Hence, reluctantly, I went back to my 'lowly' Shipyard Tier 1 Fleet Patrol Escort, which tanks endlessly better as a result of it.
Career Officer
Join Date: Jun 2012
Posts: 3,400
# 9
10-14-2012, 09:46 PM
Quote:
Originally Posted by trhrangerxml View Post
I just use it to keep tac team up and running all the time, add the Temporal console and now it as the same DPS and turn of the Bug.
You can only ever utilize 2 copies of tac team.

Forcing an all cannon build1 Ensign slot to fill, that forces you into a Torpedo or a DBB whether you like it or not.

Or you could just leave it empty, losing a BOFF slot.

Captain
Join Date: Jun 2012
Posts: 1,015
# 10
10-15-2012, 07:27 AM
You could lose a turret for a beam array and run TSS:E. But yeah, my favorite was the person who said the Defiant ensign tac station is used for bring your child to work day.
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