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Captain
Join Date: Jun 2012
Posts: 1,764
# 11
10-15-2012, 12:19 AM
Nerf everything except the dreadnought cruiser!

Nerf Pandas and Critz too!
Quote:
Originally Posted by Lt. Comm. Pion
What should I wish upon the endless universe;
To be able to smile and forgive everything;
That's right, if we light up the dream in our hearts without averting our eyes;
We should be able to walk whatever tomorrow comes...

I am V. Adm. Kha Yuung, and I approve of this message.
Lieutenant
Join Date: Jun 2012
Posts: 75
# 12 fleet of 5 temporal ships
10-15-2012, 12:20 AM
If you want to prove your point, make a video of 5 temporal ships doing what you described as unbeatable. Then people might listen to your over powered statement. Also, I think it would be fun to see, from one Wells owner(with temporal set) to another. It might even make me think about buying the destroyer.

http://www.youtube.com/USSReckoning

Last edited by davidfloresii; 10-15-2012 at 12:24 AM. Reason: wells video
Career Officer
Join Date: Jun 2012
Posts: 145
# 13
10-15-2012, 12:29 AM
Quote:
Originally Posted by naldoran View Post
You do understand the balance implications of a significantly lowered recharge time for sub-nucleonic beam, right?

As to those cooldowns; when two AAA-class pvp teams meet, it's often 2-5 minutes between kills because you have to line up all the alphas, nukes and scans to get a kill at all. On those timescales, these cooldowns are quite workable.
I must plead ignorance of the PVP nuances. I suspect i was editing my last post a wee bit when you were writing yours. The most demanding flying i do is elite STFs, where im adequate at best not stellar (pun?)

The whole PVP things sounds quite sad to me if everyone must have the exact same builds to compete, if indeed that is how it is.
Career Officer
Join Date: Jun 2012
Posts: 145
# 14
10-15-2012, 12:32 AM
Quote:
Originally Posted by davidfloresii View Post
If you want to prove your point, make a video of 5 temporal ships doing what you described as unbeatable. Then people might listen to your over powered statement. Also, I think it would be fun to see, from one Wells owner(with temporal set) to another. It might even make me think about buying the destroyer.

http://www.youtube.com/USSReckoning


I would watch that. I also want to see 5 on 5 Tuffli class freighter match. Does any one do that??? Ive only done one on one with a fleet mate that wiped my rear.
Career Officer
Join Date: Jun 2012
Posts: 874
# 15
10-15-2012, 01:12 AM
So many ignorant PvErs converging on the same thread in the PvP section of the game without a dev post can't be a coincidence. Probably someone wanted to get his buddies to come in and back him up. Guys, you're out of your depth.

Naldoran is completely right, of course, though personally I think the Lobi set makes more sense on the temporal destroyer than the temporal science vessel thanks to the DBB.

In my book the three piece lobi set is far more problematic than the two piece console set. As far as the two piece console set goes, It can be incredibly powerful, a free kill really used in the right hands, but for the most part just ends up being incredibly annoying. Neither of those are good things. That said, the duplicate console that you need for the set bonus is complete garbage. That's not good balance -- that's just ****ty game design.

Proper design principles dictate that:
  1. The duplicate console needs to be buffed or changed to the point where it's a help and not a hindrance.
  2. The two piece console bonus needs to be changed or tuned down to the point where it's not guaranteeing a free kill to the top 1% of players while greatly annoying the rest.

Last edited by hurleybird; 10-15-2012 at 02:26 AM.
Career Officer
Join Date: Jun 2012
Posts: 4,069
# 16
10-15-2012, 02:09 AM
Disagree with the comment pertaining to Chroniton torpedoes being useless, even with the buff.

Granted, if they're being fired and one is expecting photon or quantum torpedo level damage then yeah, they're useless. But that is missing the point. They're meant to slow the quicker ship classes, and ruin their turn rates - and they usually do this pretty well, especially when fired High Yield.

STAR TREK BATTLES - HIGH DPS PLAYERS NEED NOT APPY
Career Officer
Join Date: Jun 2012
Posts: 152
# 17
10-15-2012, 04:09 AM
Quote:
Originally Posted by khayuung View Post
Nerf everything except the dreadnought cruiser!

Nerf Pandas and Critz too!
How exactly does one nerf a fleet?
12th Fleet | Sad Pandas | Starfleet M.A.C.O.
Captain
Join Date: Jun 2012
Posts: 1,167
# 18
10-15-2012, 04:22 AM
Quote:
Originally Posted by naldoran View Post
How exactly does one nerf a fleet?
Outlaw them? Disband them? Hunt them to extinction?
aka NazHuggyBear2

"No, there is no real problem with P2W in STO. Obviously, if you fight against someone with an equal level of skill in the game, better equipment will give you an edge. But usually, it is the skill level that determines the outcome, not the P2W." - Sprinkles
Rihannsu
Join Date: Jun 2012
Posts: 1,601
# 19
10-15-2012, 04:58 AM
Quote:
Originally Posted by husanakx View Post
what a complete balance destroying piece of crap.
If you need proof that its unbalanced... I'm sure we could get a Pandas/Critz 5 man sci ship team together fore you complete with 5 sets... and end the match 15-0 with zero healing on our side... cause honestly every time you come in we'll just freeze and tric bomb you to death. l
aka Lafamilia?
Joined 06.10
PvP 2010-2011
PvP 2012-2013
Lt. Commander
Join Date: Jun 2012
Posts: 140
# 20
10-15-2012, 10:15 AM
I have both ships and the lobi set. Of the OPs original list, only his concern related to #2 regarding the cooldown of SNB is valid. #1 is silly, and #3 is a situational, circumstance specific gimmick only with numerous counters that may work once unless the opponent has no counters to mines in their build.

The Temporal set + lobi set gives up a lot for a handful of gimmicks that do tie up 3 console slots, and when those gimmicks are on CD the ship is basically a weak sci ship or weak escort.
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