Rihannsu
Join Date: Jun 2012
Posts: 3,743
# 31
10-15-2012, 12:41 PM
Quote:
Originally Posted by orondis View Post
Okay first, not having to log out to change toons is one of my favourite updates!

Second, the missions sound interesting, but to be honest I was hoping there was more space. Hopefully more will appear with future updates.

All in all I'm looking forward to testing this. Just need to get a team together.
Sounds like more space maps come with the new sector block.

House of Cards - Lvl 46 Fed mission
Career Officer
Join Date: Jun 2012
Posts: 6,294
# 32
10-15-2012, 12:52 PM
Can we PLEASE have events NOT involving Queues?
NO to ARC!

Season 9.5 = STO's NGE is Here! Welcome to the Grind!
Expansion 2 - Delta Rising: Welcome to Tier 6, where everything is now obsolete. Have fun with the new Crafting!
Career Officer
Join Date: Jun 2012
Posts: 1,755
# 33
10-15-2012, 01:24 PM
Quote:
Originally Posted by azurianstar View Post
Can we PLEASE have events NOT involving Queues?
If you have a group of Friends/Fleetmates you run with - you can always just create a private instance. They did say there was a new 'Adventure Zone' (like the Borg Defera Invasion and the Nukara zones) - but guiven STO Event content requires teams, I don't see the queue system going away. Again, want to call out to friends/others in chat and form your own group? Craete a private queue and have at it.

I also hope there is some new, (old fasioned) story mission content somewhere in Season 7 thiough (although they have said FEs will be returning come Season 8.)
Formerly known as Armsman from June 2008 to June 20, 2012 http://sto-forum.perfectworld.com/image.php?type=sigpic&userid=91861979000&dateline=  1340755546
PWE Drone says, "Your STO community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
Career Officer
Join Date: Jun 2012
Posts: 513
# 34
10-15-2012, 01:34 PM
Quote:
Originally Posted by zer0niusrex View Post
  • Added buttons for "Open in Journal" and "Turn In".
  • The "Turn In" button will replace the transwarp button.
So ugh... what happens to the Transwarp button? Weren't the tray powers removed?
1hr of work @NYS Min Wage 7.25 = 725 Zen
725 x 102 (or current exchange rate) DL = 73950 DL <- can you earn that per hour in game?

Join Date: Sep 2009 - I want my changeling lava lamp!
Commander
Join Date: Jun 2012
Posts: 433
# 35
10-15-2012, 01:43 PM
Quote:
Originally Posted by azurianstar View Post
Can we PLEASE have events NOT involving Queues?
Why would you want to get rid of the queues?

You want to go back to the days of "LFG INFECTED GROUND LAST BOSS ROOM" spammed across the chat window?
Career Officer
Join Date: Jun 2012
Posts: 1,474
# 36
10-15-2012, 01:46 PM
An early build is an understatement. With less than 5 minutes in a Into the Hive on elite started, I have 2 GameClient.exe crashes! These also happened to some of my team and returning to the instance just left us stuck behind a forcefield at the beginning that would not lower to let us back in. Eventually, everyone just quit! How disappoint!
Career Officer
Join Date: Jun 2012
Posts: 113
# 37
10-15-2012, 02:05 PM
Quote:
Originally Posted by zer0niusrex View Post
Foundry:
  • A new behavior has been added for NPC Groups: Patrols!
    • You can place points for the groups to patrol to and around.
  • A new NPC Group has been added for enemy encounters: Mugato
  • There are now error messages for searching and selling on the exchange, mailing items, and accessing the dilithium exchange that say "You cannot access this while previewing a mission in the Foundry."
  • Added messaging to PvP and PvE queues while in Foundry preview that indicates that they are disabled.
There is no Patrol behaviour in this version

However we can Set NPC Contacts and Groups from Hidden -> Visible -> Hidden.. thank you :-D
Cryptic Studios Team
Join Date: Jun 2012
Posts: 351
# 38
10-15-2012, 02:06 PM
Quote:
Originally Posted by jcsww View Post
An early build is an understatement. With less than 5 minutes in a Into the Hive on elite started, I have 2 GameClient.exe crashes! These also happened to some of my team and returning to the instance just left us stuck behind a forcefield at the beginning that would not lower to let us back in. Eventually, everyone just quit! How disappoint!
If you get a crash, please give us the error number that displays in Cryptic's error handling program.

Thanks.
Starfleet Veteran
Join Date: Jun 2012
Posts: 424
# 39
10-15-2012, 02:09 PM
Quote:
Originally Posted by zer0niusrex View Post

Known Issues:
  • Deploying hangar pets causes all power levels to increase.
    • This is not working as intended.
  • In the Mine Trap event, broken doors do not draw if you have low graphics.
  • Cutscenes and audio for the new content are still works-in-progress.
  • Foundry: Pop-up dialogs are being counted as Objectives.
  • Some NPCs you are escorting may follow a little too closely to you.
    • They seem to have forgotten the concept of "personal space".
  • Events and STFs accessed through the PVE Queues may not yet grant you the proper rewards upon completion.
  • When Borg adapt to your weapons, the 'Adapted' text is upside-down.

You forgot "you can't actually access the Tau Dewa Sector" in your "Known Issues"
Cryptic Studios Team
Join Date: Jun 2012
Posts: 351
# 40
10-15-2012, 02:16 PM
Quote:
Originally Posted by cerberusfilms View Post
There is no Patrol behaviour in this version

However we can Set NPC Contacts and Groups from Hidden -> Visible -> Hidden.. thank you :-D
I'll update the patch notes. Looks like we were both misinformed about patrols. (Look for them in the next Tribble build, though.)
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