Career Officer
Join Date: Jun 2012
Posts: 6,416
# 51
10-15-2012, 05:41 PM
Quote:
Originally Posted by kingdoxy View Post
Why would you want to get rid of the queues?

You want to go back to the days of "LFG INFECTED GROUND LAST BOSS ROOM" spammed across the chat window?
And preytell, how is that any different than right now with the STF queues? Isn't that how people find groups for the Elite STFs? Or people on DS9 and ESD LFGs to do STFs (even in Normal queues).



New Queues, there really isn't anykind of socialzing. And practically the only conversation is regarding the STF itself or it going into insults where people are called "n00b" or other degrading comments.

Whereas the older STFs, people actually got to know one another (which friendships still remaining strong today).

If I had to choose, I pick old STFs over the new one, I'll lick the old STFs anyday of the week.

Last edited by azurianstar; 10-15-2012 at 05:46 PM.
Career Officer
Join Date: Jun 2012
Posts: 1,983
# 52
10-15-2012, 05:54 PM
Quote:
Originally Posted by azurianstar View Post
And preytell, how is that any different than right now with the STF queues? Isn't that how people find groups for the Elite STFs? Or people on DS9 and ESD LFGs to do STFs (even in Normal queues).



New Queues, there really isn't anykind of socialzing. And practically the only conversation is regarding the STF itself or it going into insults where people are called "n00b" or other degrading comments.

Whereas the older STFs, people actually got to know one another (which friendships still remaining strong today).

If I had to choose, I pick old STFs over the new one, I'll lick the old STFs anyday of the week.
Then get your group together via the chat system and make your own private instance and run it. Nothing in the current (or future Season 7 setup) is preventing you from doing justn that. I run STFs a lot; and I can count on one hand, the number of times I queued up in a Public queue to do one.
Formerly known as Armsman from June 2008 to June 20, 2012 http://sto-forum.perfectworld.com/image.php?type=sigpic&userid=91861979000&dateline=  1340755546
PWE Drone says: "Your STO community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
Career Officer
Join Date: Jun 2012
Posts: 453
# 53
10-15-2012, 06:50 PM
"All standard commodities can now be purchased in stacks of 100"

Can we add another 0 to this or perhaps just make it a flat 250 (what they stack to in your inventory)???
Career Officer
Join Date: Jun 2012
Posts: 1,474
# 54
10-15-2012, 07:01 PM
Quote:
Originally Posted by zer0niusrex View Post
If you get a crash, please give us the error number that displays in Cryptic's error handling program.

Thanks.
It doesn't generate an error number. All I got was, The GameClent.exe has stopped working. When I click, close program, there is no error report option, no "Oops", etc. It doesn't even ask me to force verify. However... I do notice on the load screen before getting the character screen that I get a warning in very small text in the bottom left-hand corner about something to do with shadowning. It disappears too fast to read.
Career Officer
Join Date: Jun 2012
Posts: 3,400
# 55
10-15-2012, 07:33 PM
Quote:
Originally Posted by zer0niusrex View Post

UI:
  • Improved comparative tooltips for ship weapons.
    • It will now try to compare weapons based on what type they are, eg. Beams vs. beams.
  • Added Shield Regen Rate to ship status window.
    • Note that this only works while in space.

Tears of joy.


Maybe one day, we will get shield resistance values in the UI as well.

Rihannsu
Join Date: Jun 2012
Posts: 281
# 56
10-15-2012, 09:00 PM
Quote:
Originally Posted by zer0niusrex View Post
  • It is now possible skip logout and go directly to character select!
    • A button has been added to the game menu to go to character selection.
    • The slash command is /GotoCharacterSelect.
Thank You! Thank You! Thank You! ^1000

It even got a slash command

*dances with joy*
MikeWard1701 (Special Envoy)

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Career Officer
Join Date: Jun 2012
Posts: 6,416
# 57
10-15-2012, 10:00 PM
Quote:
Originally Posted by crypticarmsman View Post
Then get your group together via the chat system and make your own private instance and run it. Nothing in the current (or future Season 7 setup) is preventing you from doing justn that. I run STFs a lot; and I can count on one hand, the number of times I queued up in a Public queue to do one.
Don't you think I do that already? Just that sometimes it's nice to do things outside of queues. Because if the game is nothing but queued events, then whats the reason to even leave Earth? This is Star Trek, where we go where "no man has gone before".

As for PuGs...... best not say anything.
Empire Veteran
Join Date: Jun 2012
Posts: 820
# 58
10-15-2012, 10:18 PM
Regarding the color coded boffs in the U window.
It is a nice to see what quality your slotted boffs have. However the way chosen looks very amateur. Plus it is not actually needed in the list. It should be relocated into the individual boff screens i think. If it has to stay in the list, i think a better way would be a simple small color dot in the lower right of the name tap. Much less visual offensive.

-= ISE: 12:19 -=- CSE 12:41 -=- KASE 11:59 -=- HSe 8:06 total =-
-= KAGE 5:43 =-
[7:07] [Combat (Self)] Your Dual Disruptor Banks - Overload II deals 123086 (41096) Disruptor Damage(Critical) to Assimilated Carrier.
Career Officer
Join Date: Sep 2012
Posts: 221
# 59
10-15-2012, 10:49 PM
Quote:
Originally Posted by zer0niusrex View Post
UI:
  • It is now possible skip logout and go directly to character select!
    • A button has been added to the game menu to go to character selection.
    • The slash command is /GotoCharacterSelect.
While this feature is pure awesomeness and i was really waiting for that for a long time... could you guys take this opportunity to also fix the pvp logoff-before-death problem ?

Because having this command makes it actually easier/faster for people exploiting logout to avoid deaths in pvp, so what we need here is some mechanic that keeps people 15 seconds longer in the game after logging/disconnecting if they did so while under red alert.
Career Officer
Join Date: Jun 2012
Posts: 409
# 60
10-15-2012, 11:58 PM
Glad to see the Mugato mobs on the foundry now, but there's something new that wasn't put on the release notes that I saw. Foundry contacts can now be made to disappear! Thank you!
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