> > > Hi Captains! The team is investigating an issue where some players may be stuck on a loading screen. Thanks for your patience! < < <
We are aware there is a queue to log in at this time.
We're aware of a Skill Points issue some Romulans may be experiencing, as well as players not being able to delete mail, and are working towards a resolution.
Jolan tru Captain!
Welcome to Legacy of Romulus!
If you have purchased a Legacy or Starter Pack, please see this thread for instructions on how to claim your items in-game. (Please see the yellow text in the linked thread for instructions on creating a Reman.) (Not seeing your pack in-game? Please see the lime-green text in the linked thread above for information.)
If you have additional questions about the Legacy or Starter pack, please read this FAQ.
Thanks SO MUCH for all your support, and we'll see you in-game!
- The Star Trek Online Team
***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
But there's something I really don't like or miss: If I queue for any event/mission I really miss to see how many other players already queued.
Just an example: if I see that for a 20 player mission 17 players already queued I can at least calculate (more or less) how much time it will take until the mission starts. But without that hint it's just a blind guess. Which means without knowing it could take me a lot of minutes/hours to wait. But then at some point I either drop the mission or start playing a foundry mission... On whatever: in both ways I won't play the mission I queued for.
I really like the new and user friendly UI of the PvE Queues. But please bring back the "timer" or "counter" for the players. This would be very helpful to decide if I/or others would like to join a game.
what pvp changes? i dont remember them saying anything about pvp updates this season.
*Me*Why don't you just step away from the weapons console. You and I both know that you couldn't hit that cube, even if it was right in front of us.
*Junior Tactical Officer* But sir the cube IS right in front of us.
*Me* EXACTLY! Its right in front of us and you still missed it! Just step away from the console.
what pvp changes? i dont remember them saying anything about pvp updates this season.
There are some Siphon Drone, BFI/Shield Distribution Officer, and Sub-nuc DOff changes in the works purportedly.
Mai, S7 won't be out today, and this is hardly the whole of it. Whether or not the changes show up soon or not, you've gotta now they'll probably be in one of the later updates. Give 'em 'til next Friday, then break out the pitchforks and torches, ok?
Ok the Char Selection button is great, I'll give you that; however, with all the UI messing you all seem to be doing there doesn't seem to be a fix for the toolbar scramble mini-game that is such a complete pain in the rear. I know you can fix toolbar issues, you've dont it before, and this one has been around for...well a really really long time now. Just putting that out there so you all don't "forget".
Thus, the writing on the wall is that PvP will continue as is for the duration of Season 6 and will slowly begin to improve in Seasons 7 through 9, with the end goal of having an awesome and fun PvP "battleground" like map by the time Season 9 ships. Not exactly the best news if you are waiting for new PvP maps, but at least it gives a clear view of what we are doing.
Season 8 is slated for early 2013. I'd guess Season 9 is mid-to-late 2013.
I have to agree with some of the earlier posts. The new queue UI looks nice, but without knowing how many are currently in the queue its impossible to tell when the queue will fill and kick off. I queued up for the Hive and it was constant countdowns because people were queued up but not clicking the accept button. Since it was several minutes between times the button would appear, I have to think that people were joining then going afk while they waited since they had no idea when it would start. They would then miss the window when it popped up.