Star Trek Online
Builds, Powers, and Game Mechanics
For the Dreadnought Users who need help!
Mark Forums Read
Join Date: Jun 2012
10-16-2012, 07:01 PM
I'd drop the field emitter for ICC or the Jump console to run from time warps, and the AMS for the TKC for more crit.
If you go jump, you can add a Tractor beam in place of HE1, then shove your lance up the timeship's shuttle bay.
Originally Posted by
Lt. Comm. Pion
What should I wish upon the endless universe;
To be able to smile and forgive everything;
That's right, if we light up the dream in our hearts without averting our eyes;
We should be able to walk whatever tomorrow comes...
V. Adm. Kha Yuung
, and I approve of this message.
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