Republic Veteran
Join Date: Jun 2012
Posts: 663
# 71
10-17-2012, 07:35 AM
Quote:
Originally Posted by fulleatherjacket View Post
Ok, before season 7 the Borg set has 4 pieces:

2 pieces give you a bonus chance for hull repair which will give you up to 30% of your hull back.

3 pieces gives you a chance for a shield heal bonus which happens when your shields go below 20%.

4 pieces gives you a lame tractor beam.

Up until now, everyone has been using the borg engines, deflector, assimilated module (for the hull and shield healing set bonuses) and the MACO shield (which is the best shield in the game).

After season 7, they're removing the assimilated module as a set piece and making it a part of its own set. So, to get the 3rd set bonus shield heal I described above, you have to use the lame Borg shield.

Everyone is now QQing because of this.
You mean...

People are going to have to make choices!?

In an RPG!?

Say it isn't so!
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Career Officer
Join Date: Jun 2012
Posts: 1,020
# 72
10-17-2012, 07:35 AM
Quote:
Originally Posted by stoleviathan99 View Post
It was stated by Cryptic to be a Mk X starter set.

Why would "another option" cost 5 EDC a piece when the MACO or Omega Force Mk X costs 20?
Because it's old i.e. 'Retro' - new hotness is always expensive.

And honestly, I don't care whether it's considered Mk X, Mk XII or whatever - it didn't need this work done on it. The reasons for doing the work are not to balance it against the MACO/Omega sets or to promote diversity (they could've done that a long time ago but it's always been 'working as intended').

They've done it to make you grind again for something you already had at a different level.

They've done it because splitting up the Borg set and adding two unremarkable pieces (at two different levels) is cheaper and quicker than building something new and interesting.

The Borg set was fine as it was, and it was good value for the EDCs - heck, it even meant that players that hated STFs could get a decent set of end-game gear for relatively little pain.

Meddling with it like this is unnecessary and wasteful (two Cryptic hallmarks).
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Captain
Join Date: Jun 2012
Posts: 1,360
# 73
10-17-2012, 07:39 AM
See, this coulda been cool if they made it all a single 6-piece set so people could choose the combination that suits them. Instead, they're forcing me to choose between losing my multi-regenerative shield heal bonus, and running that POS Borg shield; between having no set bonus at all from the Module, or running a weapon type I don't @#%$ing want.

Career Officer
Join Date: Jun 2012
Posts: 1,020
# 74
10-17-2012, 07:41 AM
Quote:
Originally Posted by reyan01 View Post
Thanks for the advice

Will likely go for a combo - as I said, I have one MkXII piece of each (Omega & MACO) set so will likely go for Omega MkXII engine, MACO MkXII shield and decide on the deflector once I have the prototype tech to actually obtain one!
Choose wisely! On their own, I feel the Omega engines are inferior to the MACO ones - with the Omega deflector as well though you get the Tetryon Glider which *is* worth what you lose from the MACO side. Ultimately though you should aim for having a set of both so you can tinker with the combinations
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Republic Veteran
Join Date: Jun 2012
Posts: 663
# 75
10-17-2012, 07:41 AM
Quote:
Originally Posted by darkenzedd View Post
Id prefer more dynamic sets from the devs rather than nerfing a whole class just because the devs only know how to nerf...

That's cute. I never exploited this and I do great. I do so much damage that I end up tanking the majority of STFs I'm on, and I manage to keep myself alive without a lot of trouble. In a Hegh'ta on one character, and a Fleet Escort Retrofit on another. Nerfing a whole class indeed.
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Career Officer
Join Date: Jun 2012
Posts: 6,214
# 76
10-17-2012, 07:42 AM
Quote:
Originally Posted by weylandjuarez View Post
Because it's old i.e. 'Retro' - new hotness is always expensive.

And honestly, I don't care whether it's considered Mk X, Mk XII or whatever - it didn't need this work done on it. The reasons for doing the work are not to balance it against the MACO/Omega sets or to promote diversity (they could've done that a long time ago but it's always been 'working as intended').

They've done it to make you grind again for something you already had at a different level.

They've done it because splitting up the Borg set and adding two unremarkable pieces (at two different levels) is cheaper and quicker than building something new and interesting.

The Borg set was fine as it was, and it was good value for the EDCs - heck, it even meant that players that hated STFs could get a decent set of end-game gear for relatively little pain.

Meddling with it like this is unnecessary and wasteful (two Cryptic hallmarks).
Speccing is about choices. Gear is about setting goals to get more choices.

Of course many players wouldn't care what Mark it was if they could get more out of it but from a design standpoint, Mk X outclassing Mk XI or Mk XII items that COST MORE represents a design flaw.

Costlier things should perform better.

And while we're at it, maybe a dev would take a look at why certain expensive ground weapons underperform and why 50 Lobi 29th century weapons that are less powerful than 23rd century weapons that can be had in a single mission replay.

Last edited by stoleviathan99; 10-17-2012 at 07:45 AM.
Career Officer
Join Date: Jun 2012
Posts: 6,214
# 77
10-17-2012, 07:45 AM
Quote:
Originally Posted by hanover2 View Post
See, this coulda been cool if they made it all a single 6-piece set so people could choose the combination that suits them. Instead, they're forcing me to choose between losing my multi-regenerative shield heal bonus, and running that POS Borg shield; between having no set bonus at all from the Module, or running a weapon type I don't @#%$ing want.

If they'd have made it a 6 piece, I think you could expect a restructuring of the order you get the bonuses in. Keep in mind that they're adding different MARKS of Borg gear with these changes and that set bonuses do not work with gear of different marks. A 6 piece bonus would be a nightmare to keep your bonuses up in and I suspect they would have put the shields and hull regen on the 5 and 6 piece set bonus and put less impressive bonuses at the lower tiers.
Captain
Join Date: Jun 2012
Posts: 1,095
# 78
10-17-2012, 07:45 AM
What's so POS about the Borg shields...

Other than the fact that, being regenerative, their base point count is low which means that alpha spikes and the massive 30k+ late game deathbolts get through easier?

I've lived very well with regen shields on my sci ships before, especially when I run a 50+ in base shield power (that regen makes sphere pressure DPS = nothing). However, having moved onto a more weapons/aux based power scheme for quick probe squishing, I find the extra shield points from the MACO or even Omega are more useful for keeping me alive long enough for my buddy the escort to pop a sphere and my heals handle the second sphere...
Well, with the upgrade announcement leaving NX and Connie fans in the dust again, can we restart / revisit the T5 Connie and NX threads - since they will no longer be "truly" endgame ships... (after we get the T5 versions, it'll be time to see them added to the T5U upgrade charts too...
Commander
Join Date: Jun 2012
Posts: 274
# 79
10-17-2012, 07:46 AM
awww, the squishy little escorts are gonna be squishy again, [sarcasm]What an awful shame[/sarcasm]
Career Officer
Join Date: Jun 2012
Posts: 4,872
# 80
10-17-2012, 07:54 AM
Quote:
Originally Posted by weylandjuarez View Post
Choose wisely! On their own, I feel the Omega engines are inferior to the MACO ones - with the Omega deflector as well though you get the Tetryon Glider which *is* worth what you lose from the MACO side. Ultimately though you should aim for having a set of both so you can tinker with the combinations
Thanks again!

Willdo - assuming I ever manage to obtain a prototype deflector drop, I'll go for the Omega deflector first for the Tetryon Glider.

A pity - already have a Omega Deflector, but it's on another toon and since the tech itself and the requsion for it are character-bound......
Quote:
Originally Posted by robdmc View Post
Remember, this place [Captain's Table] is so desolate that upon entering the Aenigma Nebula you will be prompted with a warp out box because the game thinks you flew there by mistake.
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