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Jolan tru Captain!
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"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
The cutting beam might be a beam arry/dbb that does kenetic with high sheild peirce, so it would benefit from it. I'm hoping it is as that would give my pve sci build a way to get more kenetic and bleedthrough at the same time as letting me use target subsystem abilities.
My guess is that it's the same thing that the Borg Tactical Cubes and Gates are using right now, and those hit you in a 'pulse' fashion that periodically damages you as it's on you though it's essentially negated by BFI or any hull heal really, it's only dangerous if you've got nothing to pop.
If that's the case then it's a major **** up by Cryptic given the bleedthrough potential that's already out there.....
I'm not keen with them fiddling with the Borg Set, best leave things well enough alone. Especially when people been comfortabily using them for so long.
As for Devs (or former Devs) being in player fleets, I don't mind as long as there is no favoratism shown to that fleet.
I played with one person on the PW / Cryptic Team on several occasions, and I know that person never abused their power even in the slightest. In fact, that person didn't exactly like to mix work with fun. Not sure about the others though.
Which pieces of the Borg set and Maco set are recommended?
if your referring to what i mentioned earlier. it WAS the Borg console + deflector + engines and the Maco Shield. because of the way the procs worked, they worked the best with higher capacity shields. if you didnt have maco usually another high cap shield usually a covariant would be substituted till you got it, or were KDF side.
Joined Sept 09.
Curse you Archived Post.... you stole all my Ideas.
I don't believe there's been one...I made a post in one of the threads that was merged in, but removed it when i saw another mod working on the same thread. I thought I'd Ninja'd my post out before anyone saw it
That is unless I missed something else.
I'm issuing a few warnings over the last few pages, please try and avoid discussing fleet names and player names guys. It's against the rules. Discussion on the power changes is of course welcome.
EDIT: Issued One Warning, my bad it wasn't plural, but please be careful guys.
Volunteer Community Moderator for the Star Trek Online Forums. My views may not represent those of Cryptic Studios or Perfect World Entertainment. If you wish to speak to someone on the community team, file a 'forums and website' support ticket here, as we are not able to respond to PMs regarding moderation inquiries.
No, i was just saying that the more recent changes have been due to pvp "balance"
Cryptic has already stated that they don't have the resources to focus on PvP. They could basically axe PvP and it wouldn't make a difference in their profits. Although they may care about the state of PvP, they'd be very reluctant to upset any sort of PvE balance.
Originally Posted by cynder2012
Are you running elite difficulty? thats when having better gear is good.
I was referring to elite. People actually play on normal difficulty?