The universal assimilated module will be part of a 3 console set.
The 2-piece bonus is not that big, but how would I have to interprete the 3-piece: reactive deflection. The discription states as follows:
"passive, When hit to drastically reduce all incoming damage for 1 second"
Is this a kind of spike counter?
If it's a hull resistance I wouldn't worry... if it's shield resistance...I may have to start some rant.
I'm going to miss my 2+2's. I think the issue with the 3+1 was kind of obvious, and I can see where they wanted to fix that. Given their going with the secondary set thing - it kind of limited their options. Still, I'm going to miss my 2+2's.
I think the Borg secondary's kind of funny - given the discussion about Plasma in PvP. Tada, Plasma Torp Launcher... /cough The kinetic damage on the beam might be interesting - once shields are down...depending on how that works.
I'm even more curious about what the Romulan Rep gear is going be like - given the changes they made to the Borg stuff.
Kind of puts things in a sort of limbo - and - buying even more character slots lurks on the horizon.
I've been looking for an excuse to use the breen set for some more torpedo damage
I deleted my Breen Borg guy this morning. He was fun to tool around in.
Front: Three Rapid Trans and a Breen Cluster
Rear: Rapid Trans, Breen Cluster, and Trans Launcher
Borg Console and Shield (I kept switching back and forth with the Deflector)
Breen Engine and Deflector (I kept switching back and forth with the Shield)
Sci in a Patrol Escort.
0 pts in SEW and SEWS. WEP set to 25.
TBR the healer, hit EM/PH/APO/Engine Battery - SNB their PH/APO. When TBR cut out - Front Cluster in front of them, DPB the Trans Launcher while passing, and fire the Rear Cluster. Pop out Photonic Fleet. APB and fire off a spread.
Killing folks with full shields up is why I called the ship U.S.S. Hullbuster.
edit: Yes, that was in PUGland...
Last edited by virusdancer; 10-18-2012 at 06:06 AM.