Does anybody know just how the conn officers will be "adjusted"?
Likely they will be REFIXED.
Right now the Conn officer tool tip for a purple says reduces cool downs by 5 seconds... this was the NERFED value it was given after the first versions said and did 10 seconds.... However for the last 4 or 5 patches the Conn officer has been giving the 10 seconds... which was supposed to have been nerfed like 2 weeks after it was released. Of course the conn doffs also knock off there values every single second that the runaway console is running... so perhaps it does in fact give 5 seconds as its supposed to but simply applies every second evasive and the runaway is up, instead of on activation one time as intended.
So I think its safe to say Cryptic has finally realized there fix has been broken.... thank goodness to I am sick of watching Mr. TJ back to back evasive and runaway consoles every 15 seconds. LMAO