Captain
Join Date: Jun 2012
Posts: 668
# 21
10-18-2012, 05:55 AM
Quote:
Originally Posted by sophlogimo View Post
Does anybody know just how the conn officers will be "adjusted"?
Likely they will be REFIXED.

Right now the Conn officer tool tip for a purple says reduces cool downs by 5 seconds... this was the NERFED value it was given after the first versions said and did 10 seconds.... However for the last 4 or 5 patches the Conn officer has been giving the 10 seconds... which was supposed to have been nerfed like 2 weeks after it was released. Of course the conn doffs also knock off there values every single second that the runaway console is running... so perhaps it does in fact give 5 seconds as its supposed to but simply applies every second evasive and the runaway is up, instead of on activation one time as intended.

So I think its safe to say Cryptic has finally realized there fix has been broken.... thank goodness to I am sick of watching Mr. TJ back to back evasive and runaway consoles every 15 seconds. LMAO

Last edited by husanakx; 10-18-2012 at 05:57 AM.
Starfleet Veteran
Join Date: Jun 2012
Posts: 3,345
# 22
10-18-2012, 06:39 AM
Bwah. Copying the toon to redhshirt seems to take ages...

If it is really nerfed to 5 seconds, that means three of them merely reduce the evasive maneuvers coolown to 30 seconds. Hardly a good deal anymore, then.

Edit: Looking it up with a new toon, the description seems unchanged... at least in the German version: 5 seconds first claim, 10 seconds according to detailed description.
---------------------------------------------------------------------------------
Promote what you love, instead of bashing what you hate.
https://www.youtube.com/watch?featur...lM_skuv4#t=584

Last edited by sophlogimo; 10-18-2012 at 06:46 AM.
Career Officer
Join Date: Jun 2012
Posts: 735
# 23
10-18-2012, 06:49 AM
Quote:
Originally Posted by sophlogimo View Post
Does anybody know just how the conn officers will be "adjusted"?
http://sto-forum.perfectworld.com/sh...&postcount=171

Quote:
their reduction was being applied on a per-tick basis, rather than a one-time bonus
I think the problem was it gave more reduction than it was supposed to/listed as.
Commander
Join Date: Jul 2012
Posts: 363
# 24
10-18-2012, 08:45 AM
So evidently the BFI doffs have also been nerfed?

One of my guys was making a reference to it in TS last night.

Curious, did they make altercations to it's link with Flow Capacitors?

My findings are on this post in reference to the flow caps

http://sto-forum.perfectworld.com/sh...1&postcount=27

-PaxOttomana - Turkish RP Heroes.
Career Officer
Join Date: Jun 2012
Posts: 797
# 25
10-18-2012, 08:57 AM
Quote:
Originally Posted by paxottoman View Post
So evidently the BFI doffs have also been nerfed?

One of my guys was making a reference to it in TS last night.

Curious, did they make altercations to it's link with Flow Capacitors?

My findings are on this post in reference to the flow caps

http://sto-forum.perfectworld.com/sh...1&postcount=27

-PaxOttomana - Turkish RP Heroes.
I need confirmation.
Commander
Join Date: Jul 2012
Posts: 363
# 26
10-18-2012, 09:10 AM
Quote:
Originally Posted by matteo716maikai View Post
I need confirmation.
Yeah, that's what I'm looking for. More specifically, if it's link to flow capacitors, if it's been removed or not.

-PaxOttomana of Turkish RP Heroes.
Commander
Join Date: Jun 2012
Posts: 438
# 27
10-18-2012, 09:12 AM
Quote:
Originally Posted by matteo716maikai View Post
I need confirmation.
I can confirm that pax is indeed with turkish RP. ;-)
Commander
Join Date: Jul 2012
Posts: 363
# 28
10-18-2012, 09:14 AM
Quote:
Originally Posted by falloutx23 View Post
I can confirm that pax is indeed with turkish RP. ;-)
Darn, my secret is out.
Starfleet Veteran
Join Date: Jun 2012
Posts: 3,345
# 29
10-18-2012, 10:20 AM
So, the new minimum is Cooldown for Evasive Maneuvers with three Conn Officers of the appropriate type is 30 seconds.
---------------------------------------------------------------------------------
Promote what you love, instead of bashing what you hate.
https://www.youtube.com/watch?featur...lM_skuv4#t=584
Cryptic Studios Team
Join Date: Jun 2012
Posts: 1,388
# 30
10-18-2012, 11:08 AM
Quote:
Originally Posted by matteo716maikai View Post
sadly no. they dont tell us these things.
That's not entirely true. I posted a more thorough explanation in the PvP Tournament thread.

- Conn Officers were granting too large of a cooldown reduction to Evasive Maneuvers, and have been fixed (their reduction was being applied on a per-tick basis, rather than a one-time bonus).
-=-=-=-=-=-
Jeremy Randall
Cryptic - Systems Design
"Play smart!"
Quote:
Originally Posted by Me
Kurland here...
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 12:47 PM.