Excellent info and thanks for that. A smaller fleet will suffer to get to this level, of this i have no doubt. Oddly i don't see dilithium as the major issue but fleet marks will be. Let's be clear here, setting up 10 chars easily clears 20,000 dilithium per day, that's just doing the lore missions and the bush mission. Spread that out among 10 players with a similar setup and you are looking at 200,000 dilithium per day. Fleet marks and doffs are a different story, Appreciate the heads up.
Small fleets like ours will grind to a halt (pardon the pun). I agree Dil wont be the issue it will be the doffs, and FM. Surely theres a programatic way they can code this to take into account the actually size of the fleets roster? At least give the little guys a chance to tier up.
Out of curiosity whats the Bush mission?
Love the Sig by the way, Carry on up the Khyber?
* The loadout wheel of fortune - Round and round it goes, what it'll remove, nobody knows! *
Yes it is. A very funny film where Sid James amongst others was in fine form. The bush mission? It's a community authored mission, do a search for 'easy as pie' in the mission list and make sure you are at starfleet academy. All will become clear
I agree the smaller fleets should have a chance to catch up as well, the devs probably thinking we should all be in giant fleets which tbh are very difficult to manage. All i'm after is about 20 regular players but even that seems a task too large tbh
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