Republic Veteran
Join Date: Jun 2012
Posts: 2,654
# 11
10-15-2012, 01:03 PM
if the proposed merger of mine/torp BO powers goes through, this wont matter that much anymore.....

honestly I wonder when they'll be done with it.
Joined Sept 09.

Curse you Archived Post.... you stole all my Ideas.
Career Officer
Join Date: Jun 2012
Posts: 3,400
# 12
10-16-2012, 07:48 AM
Quote:
Originally Posted by borticuscryptic View Post
We ran into some technical limitations that would've made it a prohibitive task to perform this change. It's not completely impossible, and not completely off the list of possibilities as far as bridge officer power changes, but not likely to happen over any sort of short-term time frame.

Instead, if it is determined that they need an increase in effectiveness to go along with their higher-rank seating requirements, that's a balance review we can perform more easily.

Would it be possible, as a part of this fix, to allow players to slot a lower tier power into a higher rank slot?

The idea would be that people like pottsey5g could keep there builds without needing to rearrange powers.

Example (of the idea):

BFAW 1 is an Ensign level skill. You would be able to slot BFAW 1 into any Ensign, Lt, Ltc or CMD slot.

BFAW 3 is a Ltc level skill. You would be able to slot BFAW 3 into any Ltc or Cmd level slot.


Player A has 1 CMD tactical Boff station on his Chimera Destroyer.

His Ltc Uni station is occupied by Sci.

Player A has the following tac powers.

TT 1 > TS 2 > HYT 3 > Dispersal Beta 3


Suddenly the developers move DPB down from Cmd to Ltc rank, and all other mine powers shift down 1.

In this event, Player A does not need to change anything, as their build is still compliant.


Player B likes Player A's build, but wants to do things a little differently.

TT 1 > TS 2 > Dispersal Beta 3 > Attack pattern Beta 3

Player B's build is also compliant.

Career Officer
Join Date: Jun 2012
Posts: 1,173
# 13
10-16-2012, 12:17 PM
Quote:
Originally Posted by borticuscryptic View Post
We ran into some technical limitations that would've made it a prohibitive task to perform this change. It's not completely impossible, and not completely off the list of possibilities as far as bridge officer power changes, but not likely to happen over any sort of short-term time frame.

Instead, if it is determined that they need an increase in effectiveness to go along with their higher-rank seating requirements, that's a balance review we can perform more easily.
IF you want to get people to use mines more, I'[m not clear why we simply don't buff their damage, reduce their threat a little and re-bind them to a DamageType: Torpeedo so people can use torp consoles for them as well, because NO ONE is going to use a Mine console for something of limited utility.

The idea should be to make it convenient fror players to incorporate mines into their current builds without selling the DPS farm in the process.
Commander
Join Date: Aug 2012
Posts: 471
# 14
10-19-2012, 07:32 PM
Quote:
Originally Posted by borticuscryptic View Post
We ran into some technical limitations that would've made it a prohibitive task to perform this change. It's not completely impossible, and not completely off the list of possibilities as far as bridge officer power changes, but not likely to happen over any sort of short-term time frame.

Instead, if it is determined that they need an increase in effectiveness to go along with their higher-rank seating requirements, that's a balance review we can perform more easily.
Mr Borticus perhaps i'm missing something here, please correct me if i'm way out.

In order to lower the dispersal patterns by a rank could you not just do the following:

1. Create 2 new Bridge Officer skills at Ensign, Lt and Lt commander, calling them Dispersal Pattern Epsilon and Dispersal Pattern Pi (or whatever you want)

2. Copy all the current programming behind Dispersal Pattern Alpha and Beta into these new skills.

3. Replace the tactical captain's ability to train Dispersal Pattern Beta III with the ability to train DP: Epsilon III and Pi III.

4. Perform a server wide replace of all occurances of Dispersal Pattern Alpha with Cannon Rapid Fire and all occurances of Dispersal Pattern Beta with Cannon Scatter Volley. We know you can do server wide replaces because you did them when the science consoles were all changed with the skill tree revamp.

There you go. Done. Everyone has to revisit the Bridge Officer trainer to get the new Dispersal Patterns but that is hardly a big deal. Also bridge officers would not be generated with these new skills but that is no big deal either, everyone uses the trainer for rank I and II anyway.

I don't know how your programming is set up but I cant imagine it would take you guys more than a day to implement the above changes. Maybe two.
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