I've only seen this since the first S7 patch on Tribble (doesn't happen on Holodeck), and ironically, performance is noticeably better on tribble, in terms of much less "culling" of GFX in intensive scenes, more constant framerates etc etc
before I post the error, my specs are as follows;
AMD 1090t OC to 4.2GHz
1TB western digital black HDD
8GB gSkill RAM
nVidia GTX580 (1.5GB model by Inno3D, running drivers 306.97 WHQL)
running at 1080p, with most settings at max, except for things like physical debris amounts (around 50), bloom around 200% things like that. Nearly everything else is at max, and I am rendering in DX11
clicky
Apologies if this has already been posted before,
Many thanks in advance