Join Date: Aug 2012
Posts: 284
# 241
10-21-2012, 06:03 AM
This is absolutely ridiculous, how are we supposed to grind for two Reputation systems, Starbases and DOFFs. Starbase projects are going to cease to progress.
Lt. Commander
Join Date: Jun 2012
Posts: 128
# 242
10-21-2012, 06:12 AM
Originally Posted by luxchristian View Post
Do any PUG Elite STF. Most of the time 50% of them even don't know that distance reduces your damage. Even people with over 100STF's and 6500accolades points. They don't care !!!
The horror... recently I did a pug ISE... they failed the optional in the first 2 minutes and if I hadn't been there with my dps escort they still would kill spheres..

And its not like there where only standard ships... more like the opposite.
Join Date: Jun 2012
Posts: 1,134
# 243
10-21-2012, 06:23 AM
Good job, just kill the DOFF system, the only good thing STO has.


Division Hispana
Join Date: Jun 2012
Posts: 13,583
# 244
10-21-2012, 06:32 AM
Originally Posted by carl103 View Post
Then tell me, what are yiou supposed to do with all those white doffs if you don;t have a SB to fee them to, what are SB's a T3+ supposed to do to get mass quantaties of greens?

The grinder is the only thing that makes them useful. I might as well just dismiss them with this change, and since bassiclly all doffs are white from the recruitment missions that means i might as well stop using them at all.
Most of them get sent to Bajor/Cardassia/wherever the Karemma and Paradans live. :p

works nicely and I get a nice number of blues and purples out of the deal.

@Mewi: the Devs do pay attention, but they ignore NerdRage. So.... if you have comments, skip the Nerdrage.

I can haz joystick!
MMOs aren't charities. Corporations are supposed to make a profit. It's what they do.
Republic Veteran
Join Date: Jun 2012
Posts: 710
# 245
10-21-2012, 06:49 AM
who in the blue hell thought this was a smart change that would be healthy for the game? the changes are so steep it's f'n vertical! far far too negative on the game. best leaving it as it was? as some one else said if it's not broken why change it?
Career Officer
Join Date: Jun 2012
Posts: 557
Cryptic/PWE/CBS; what in all that's holy were you thinking of when you thought this would be a good idea??

I'm seriously worried for STO right now, I really am.

I was right there when SOE/LA forced the NGE on the unsuspectingg player base, and look how that turned out in the end... What SOE/LA did was inexcuseable in so many ways, and utterly boneheaded.

Most of S 7 reminds me eerily of the thing that brought my beloved SWG down in flames, the NGE disaster.

Do not repeat their mistakes with these kind of quiet frankly idiotic changes. It will only end up hurting the game and not least the players.

This could easily turn into the last Season for STO if nothing is done....

Last edited by otowi; 10-21-2012 at 07:20 AM.
Career Officer
Join Date: Aug 2012
Posts: 114
# 247
10-21-2012, 08:42 AM
This F2P model is the worst ive yet to see. While i understand the need for PWE/Cryptic to make money somehow using this model, i believe they are just exploiting the fans of Star Trek. Lets face it, if this was any other game named XYZ, this MMO would have closed shop 2 years ago.

Cryptic has used the dedication of its players base to fleece the same players out of Real World Money since the inception of the Cstore, and now it is even worst. There is no compelling reason that Dilithium needs to be part of everything in game, absolutely none. Return to the already cash heavy policy of getting ships and some rare doffs, but leave the rest of the game alone.

We now need to spend Dilithium on reputation gains, Star base construction, any crafted item worth a damn, all the new reputation store items, after we spend Dilithium to open that particular tier of store, all new doff acquisition, and the list goes on, and on, and on......, yet we still can only refine 8K a day, not very well thought out, unless you want it to take a year to complete a set at tier 5, or you just want the avg player to sepnd 100 Dolars U.S. each month? that then defeats the whole F2P model no?

Time for PWE/Cryptic to give a bone to the player base, and stop crying your not making enough money for the oh so small total efficient stff that has been claimed to be the saving grace of their model of game development. ****e, bring back subscriptions for all i care, it would COST me less than this F2P/P2W model.

Last edited by trenttyler; 10-21-2012 at 08:46 AM.
Join Date: Jun 2012
Posts: 633
# 248
10-21-2012, 09:05 AM
Most of them get sent to Bajor/Cardassia/wherever the Karemma and Paradans live. :p

works nicely and I get a nice number of blues and purples out of the deal.

@Mewi: the Devs do pay attention, but they ignore NerdRage. So.... if you have comments, skip the Nerdrage.
Haven't actually had one of the repetables pop for me yet, (only got 3 of them done across 6 toons so not great odds i admit), but i was under the impreshion that like the refugee misisons they required sopecific doffs. Not to mention completing the chain without green opr above is a major PITA in any case.

Oh yeah and just how often do they pop if you have them all? I cna generate 36 doffs every 12 days without the general recruitment asdsignment. Yeah i can see how thats going to work greeat /sarcasam.

p.s. also a quick check on the wiki shows it will still only get you mostly geens/blues. You want purples your still gonna have to pay through the nose.
Career Officer
Join Date: Sep 2012
Posts: 1
# 249
10-21-2012, 09:18 AM
I have to agree with the majority of people posting about the dilithium changes. Putting a dilithium price on almost everything, then making it harder to obtain it outside of spending real money is a sure-fire way to make people decide that the grind isn't worth it and quit.
"We're locked into the moon's gravitational pull! What do we do?"
The commander stoically met his lieutenant's frightened gaze and replied,
"We die."
Join Date: Jun 2012
Posts: 1,270
# 250
10-21-2012, 09:18 AM
Originally Posted by trenttyler View Post
This F2P model is the worst ive yet to see..
This just tells me you haven't played many f2p games. STO offers EVERY piece of content without putting it behind a pay wall. Maybe these changes bring item acquisition and end-game gearing to a point where they take longer. Certainly most subscription MMOs take longer to gear up!

The question is : what's your hurry? Does it really matter if it takes a little longer to get a full set of DOFFs or gear?

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