Lt. Commander
Join Date: Jun 2012
Posts: 190
# 61 Map with black textures
09-17-2012, 11:09 AM
B'tran cluster exploration map
Facikity J665-R
ZoneMap: Dyn Sc 0000 0509:Sc_I (chopped off?)
GS/Ptn ID: 173042829(1)

Screenshot:
http://hendric.smugmug.com/Other/Vid...2657&k=f4SprgK
Ensign
Join Date: Sep 2012
Posts: 1
# 62
09-21-2012, 06:00 PM
I'm probably not the person best suited to tell about black spots but i might as well. So far I've seen ships like the galaxy, intrepid,akira type classes and Prometheus were all fixed. Other ships still having issues are frigate, all tier 1, olympic, defiant has minor issues, almost all tier 5 and just about every klingon ship. Maybe my computer is just a fail but anyway just wanted to share my findings with people who may have the same issues. Appreciate if this was fixed because new ships make the game feel newish. No i don't know my computer specs.
Starfleet Veteran
Join Date: Jun 2012
Posts: 891
# 63
09-21-2012, 06:24 PM
They really need to fix the two big black triangles on the Defiant model. Its one of the most popular ships in game - how has this one been left unfixed while others have recieved some pretty nice update work?
Lieutenant
Join Date: Aug 2012
Posts: 62
# 64 Another one for ya
09-22-2012, 06:01 AM
KDF mission Blood of the Empire: Almost the whole room -
Blood of the Empire texture error
Blood of the Empire texture error (map area detail)

Last edited by penclrtist; 09-22-2012 at 06:28 AM.
Career Officer
Join Date: Jun 2012
Posts: 1,474
# 65
09-26-2012, 04:48 AM
Are we ever going to get any fixes for the stuff mentioned in here? Most of it continues to be ignored! How long can it really take to fix a triangle on the bottom rear of the Defiant for example? Do you think you can answer that, tacofangs?

Edit: I do know ships is not your department. I'm just curious how much time it could actually take to fix that, even if just a guestimate. Personally, I'd say a half hour tops but I want to say more like 5 minutes.

Last edited by jcsww; 09-26-2012 at 04:59 AM.
Career Officer
Join Date: Jun 2012
Posts: 1,474
# 66
10-04-2012, 05:04 PM
Is anything posted in here going to be fixed by Season 7?
Community Moderator
Join Date: Jun 2012
Posts: 860
# 67
10-12-2012, 01:26 PM
I shall refer this thread Started yesterday.

http://sto-forum.perfectworld.com/sh...61#post6064761
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If you wish to speak to someone on the community team, file a 'forums and website' support ticket here, as we are not able to respond to PMs regarding moderation inquiries.
Career Officer
Join Date: Jun 2012
Posts: 1,474
# 68
10-16-2012, 08:06 PM
Hopefully the latest Tribble patch actually adds some stability. There are a couple of spots in Into The Hive that I noticed with missing textures. If the force field wasn't busted at the time (never dropping to let anyone back in), I'm sure I would have found more.
Rihannsu
Join Date: Jun 2012
Posts: 148
# 69
10-22-2012, 09:26 PM
The deep space science vessels are really messed up on Dx11 lots of missing textures on them.
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Founder and Current XO of Gamma Strike Force
Career Officer
Join Date: Jun 2012
Posts: 1,474
# 70
11-25-2012, 08:28 AM
I am very disappointed with the resolution to the issues posted in this thread. Tumorboy specifically stated this was the best place to post them and they would be addressed on a case by case basis. How much of what is posted in here has been addressed? Very little!
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