Just a few notes.
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Tier 1: +3% Critical Chance (Ground) or +30 Weapon Proficency (Ground)
Tier 2: +3% Critical Chance (Space) or +30 Weapon Training (Space)
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There's a display bug on Tribble right now that's indicating that you'll get +30 Weapon Proficiency or Weapon Training from some of the Romulan options. These are incorrect; the alternatives to Crit Chance are Personal Shield Systems and Starship Shields Systems.
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Tier 4: 5% Chance to Placate or Shield Regeneration (Ship)
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The 5% Placate here is a bug - that was there as a placeholder. The alternative to Shield Regeneration is actually a 2.5% chance for your energy weapons to proc Kinetic damage with 100% shield penetration.
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First off, isn't Romulan weapons Disruptors, not Plasma weaponry?
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Within the scope of STO, Romulans are intended to primarily use Plasma weapons. We're also adding Plasma/Disruptor hybrid weapons to the Romulan reputation system, and some NPCs may be retrofitted to use these.
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But the Tier 4 Placate, I have to question this ability. Why a placate proc? It sounds like something counterproductive to placate a target while shooting at it, with the intention to destroy. Was the idea to reduce threat? Because most people will likely continue firing, making such a proc not very useful.
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Unlike Jam Sensors, this Placate proc isn't fragile, meaning you won't break it from dealing more damage.
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As for the Omega store, why is there no Borg DOFFs from the old STF Store?
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We'll be re-implementing these eventually, but they won't be in right at launch.
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I think this ability should be rethought. Perhaps a 5% chance to have a severe Plasma proc by plasma weaponry? (This gives players a reason to use Plasma weapons).
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One of the new suites of consoles available in the Romulan reputation system has a function similar to this. It essentially adds a Plasma proc to non-Plasma space weapons, and if you're already using Plasma space weapons it increases their raw damage. This is in addition to having other functions, such as science stat bonuses.
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Given the Romulan abilities, the first thing I have to question is these abilities only for Borg and Romulans or they are permanent power boosts? Because that could mean a player could stack Weapon abilities for a total of +60 in both space and on the ground.
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These are always on - they work much like investing skill points. That said, the fact that there are two powers displaying weapon skill is a bug. Sorry about that.
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Tier 4, another placate ability, which with the Romulan Placate could mean %10 proc (unless there is somekind of diminishing return). So what could that mean for both PvP and PvE with such an ability?
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As mentioned earlier, this is a bug. There shouldn't be any duplicate abilities; some of these were still placeholder when the patch went to Tribble. Sorry about the confusion.
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Free Medical Nanites sounds like quite a nice tool. But what of ramifications in Ground PvP? Or perhaps it could make PvE easy (even on Elite?)
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We are closely monitoring feedback from both our internal QA department and public testers on the balance of these abilities. The tier 5 abilities are intended to be powerful, but they shouldn't be game breaking.