Rihannsu
Join Date: Jul 2012
Posts: 3,619
# 111
10-24-2012, 02:10 PM
Quote:
Originally Posted by tfomega View Post
The problem I see with nerfing the borg set is that cryptic should have made all sets 4 pieces to begin with.
No, the issue was the Set given the heals at the lowest tiers and the things people could pass at the higher tiers.

The error was the shield heal at t3 that allowed people to run the set WITHOUT the shield, if they just changed to put the shield heal at t4 and the hull heal at t3 we would still have a bit of a problem but not as big as the current one but if they did that ...

You people would be calling "Nerf" and demanding a rollback.

Quote:
So now, years afterward, those who have built their ships around the long-standing design now have to change because the set is getting nerfed. What should have happened is that if cryptic built a 4 piece set, all sets that followed should have been 4 piece.
What? a exploit?

Dont come here complaining about a combo everyone and their gandmother uses because its OP and its basic a exploit being nerfed when science skills been so nerfed they rendered science ships nearly moot, same goes with the B'rel that made Feds piss on their pants so much the whole thing falls apart in a strong breeze because it have no hull and still they moaned until the "Advanced" battlecloak made it a non-choice for PvE.

This "nerf"? had it coming and would had come if I was running things.
Captain
Join Date: Jun 2012
Posts: 1,941
# 112
10-24-2012, 02:10 PM
Quote:
Originally Posted by josephkerr View Post
I agree with the sentiment, I'm so bloody sick of Dilithium.

To depart from the OP's comment a bit, I'm not concerned about how much DL is needed, but why it's needed at all? With so many things needing it, grinding it out becomes a less realistic option and therefore greed becomes the only explanation. Doubtless the rommie rep system will need it too.

Sure, you need to make money but it's getting a bit much. I went 14 months without spending a penny on this game, keep this up and it'll be another 14 before I consider buying any zen again.
That is correct. The materials/costs needed for the romulan system are almost identical. The marks are obviously different, but everything costs dilithium. Even one time use consumable security escorts cost 1250 dilithium each (among other things...). So for a low, low price of 1250 dilithium you can spawn a bullet taker for 60 seconds. Great isn't it?
Empire Veteran
Join Date: Jun 2012
Posts: 172
# 113
10-24-2012, 02:11 PM
Quote:
Originally Posted by josephkerr View Post
I agree with the sentiment, I'm so bloody sick of Dilithium.

To depart from the OP's comment a bit, I'm not concerned about how much DL is needed, but why it's needed at all? With so many things needing it, grinding it out becomes a less realistic option and therefore greed becomes the only explanation. Doubtless the rommie rep system will need it too.

Sure, you need to make money but it's getting a bit much. I went 14 months without spending a penny on this game, keep this up and it'll be another 14 before I consider buying any zen again.
i bet my 10 cents on STO has finacial issues and is in big trouble. only explanation i can imagine for this drastic amount of dilithium needed.
If only they fix Cloaking bugg *new message BOOM decloacked.
Lt. Commander
Join Date: Jun 2012
Posts: 214
# 114
10-24-2012, 02:11 PM
So let me get this straight.

Given my char who has run a couple hundred STFs to complete the ground sets has a 'few' unused EDC & proto salvages.

Having to start over building the omega reputation has been already a though pill to swallow, but I'm ok with it.

But locking the converted omega marks away until you reach tier 5? Really? Isn't the timegating by having to run projects enough?
Cryptic Studios Team
Join Date: Jul 2012
Posts: 185
# 115
10-24-2012, 02:11 PM
Quote:
Originally Posted by amayakitsune View Post
As it is, right now for me... I'm closer to getting the full set in the current luck based system than I am in the Reputation system.
Statistically speaking, this is untrue.

Even starting from scratch, maxing out the new Reputation system will take you approximately 60% less STF runs than the chances you have of getting the last gear drop you need. This is what we meant by the system is far more favorable for most players. When the drop rate is so low, you'd have to run STFs "X" number of times for a likely chance to get the tech drop.

In the new system, the number of STF runs needed to get that last piece of gear is reduced down to a definite cost that has a finite number of STF runs to obtain which is 60% less than what it would have been previously in the random odds table.

Sure you might get lucky and get the last piece of gear you need in the next two months, but the odds are against you in the current reward table. You are more likely to get the last piece of gear you need by leveling up the Rep system than leaving it to chance.
Captain
Join Date: Aug 2012
Posts: 1,513
http://sto-forum.perfectworld.com/sh...41#post6243741

What does that mean ?

Will I be logging on to a ship with no weapons after the patch ?

And what about the ground weapons and our boff's wearing full sets and the visuals, will they lose the stf weapons and thus visuals or will there be no post season 7 visuals on them anyway ?
Lieutenant
Join Date: Oct 2012
Posts: 69
# 117
10-24-2012, 02:12 PM
Quote:
Originally Posted by gespensterjaeger View Post
it is still random mate.

when dilithium is added into the calculations it is random. since you need to REFINE it.

and you can only refine 8.000 per day.

wich means if u forget 1 day you are set back 24 hours....
I can see you do not understand the meaning of the word "random", but just to help you out, whether you forget to do something you have complete control over has nothing to do with it.
Career Officer
Join Date: Jun 2012
Posts: 283
# 118
10-24-2012, 02:13 PM
Quote:
Originally Posted by dastahl View Post
Anwers to some of the questions:

- The time involved to rank up the Omega Fleet Rep will require a few months of projects, but the resources required should be easily obtainable within limits of standard game play. It also allows us to introduce the Reputation system without an entire subset of the game population skipping it via auto-completion - which isn't fun or in the nature of the design. This is about rebooting how the STFs should have worked in the first place, while giving players the purchasing power to be in similar footing when they finish it.

- There is a subset of players who will have one or two pieces that now have two choices. A) they have until early November to try to get the remaining pieces. B) wait until after Season 7 releases, and then level up the Omega Fleet and have a much clearer and easier path to getting the gear they are missing. Once again, we do not want some players "Skipping" the new Reputation system by getting a free pass because of the STF's they've run. Players will get a conversion crate, but we want all players to make choices at each tier about which powers they select.
I strongly disagree with this.

First of all, there's at least two new grinds (Embassy and Romulan) on top of the already all-consuming starbase grind. We're not going to be starved of things to do if we bypass the fourth grind.

Second, a leg up in getting a reputation tier increase is not unprecedented in STO: I got to skip out the entire Diplomacy XP track on DOFFing thanks to my previously-ground diplomacy missions. I still had *plenty* of DOFFing to do.

I guess a work-around for those of us who are one or two parts away from finishing a set would be a two-week period in which we get one "free" Mk XII special reserve requisition.

IGE and CGE are finished the day Season 7 goes live.
Empire Veteran
Join Date: Jun 2012
Posts: 172
# 119
10-24-2012, 02:14 PM
Quote:
Originally Posted by l3dz3p85 View Post
I can see you do not understand the meaning of the word "random", but just to help you out, whether you forget to do something you have complete control over has nothing to do with it.
never heard of comet falling from the sky and you needed to take shelter for 1 week.

never heard of your sick ?

allthose things are random and can make you "forget" and you lose 1 day 2 days 7 days of dilithium refinement.
If only they fix Cloaking bugg *new message BOOM decloacked.
Career Officer
Join Date: Jun 2012
Posts: 90
# 120
10-24-2012, 02:14 PM
It says they're new sets, and that basically they allow both factions to have the capabilities of the others' unique set.

The "Adapted MACO" has the stats and abilities of the Klingon Honor Guard, the only difference between the two being visual appearance (in the case of the ground version*). Same with the "Adapted Honor Guard" and standard MACO. At least, this is what I took from the blog.

*The ground Adapted sets will have unique, new costume unlocks, but the Adapted space sets will look like the normal versions (i.e. adapted MACO looks just like regular MACO, same for HG and Adapted HG). Personally, I kinda hope they consider giving the adapted space sets unique visuals too, but it's in the devs' hands now...
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