Empire Veteran
Join Date: Jun 2012
Posts: 2,777
# 121
10-24-2012, 02:14 PM
Quote:
Originally Posted by f2pdrakron View Post

Dont come here complaining about a combo everyone and their gandmother uses because its OP and its basic a exploit being nerfed when science skills been so nerfed they rendered science ships nearly moot, same goes with the B'rel that made Feds piss on their pants so much the whole thing falls apart in a strong breeze because it have no hull and still they moaned until the "Advanced" battlecloak made it a non-choice for PvE.

This "nerf"? had it coming and would had come if I was running things.
That is one thing this is the science ships and b'rel's design needs to be reworked since transphasics fireing one after other so much you are basically a sitting duck if you try to kill your enemy where as the downside of no shielding does not balance out with how much damage you do for the downsides.

I've heard the cutting beam would be something torpedo boat captains would want to use but the way it sounds like a beam array the b'rel couldn't use this in its EBC mode. The omega torpedo launcher I'm kind of seeing with the heavy nerfs to science there isn't a feasible way this torpedo is going to be worth anything other than a collectors item tbh.
Empire Veteran
Join Date: Jun 2012
Posts: 2,777
# 122
10-24-2012, 02:16 PM
Quote:
Originally Posted by dastahl View Post
Statistically speaking, this is untrue.

Even starting from scratch, maxing out the new Reputation system will take you approximately 60% less STF runs than the chances you have of getting the last gear drop you need. This is what we meant by the system is far more favorable for most players. When the drop rate is so low, you'd have to run STFs "X" number of times for a likely chance to get the tech drop.

In the new system, the number of STF runs needed to get that last piece of gear is reduced down to a definite cost that has a finite number of STF runs to obtain which is 60% less than what it would have been previously in the random odds table.

Sure you might get lucky and get the last piece of gear you need in the next two months, but the odds are against you in the current reward table. You are more likely to get the last piece of gear you need by leveling up the Rep system than leaving it to chance.
I see your positive side tho toons I don't have it on be mostly feds or newer KDF ones could be used to get them up to par having near 20 toons up in mk xii gear in a few months time is better than being stuck on one piece on one toon giving it priority on every stf trying to get a piece of gear.
Empire Veteran
Join Date: Jun 2012
Posts: 807
# 123
10-24-2012, 02:16 PM
Quote:
Originally Posted by dastahl View Post
A few more comments to address concerns

- We are not taking existing gear sets away from you. Everything that you've unlocked via accolades or purchased via the stores will remain on your character. The only thing being converted are the 42 currencies used in the STFs which are being aggregated into 2 easy to understand currencies: Omega Marks which are earned from Borg related content, and Borg Nueral Processors which are comm
42 current STFs currencies? Is that Cryptic fail math at work again?
There are EDC, rare salvage, Proto Salvage, 3
common armor, common psg, common weapon, 3
rare shield, rare armor, rare weapon, 3
proto armor, proto shield, proto weapon, 3
Thats 9 for ground gear, same number for space gear. Thats 18 for direct gear purchasing, plus 3 multi use currencies. makes 21


And why exactly i'm do do with all the omega marks i'm getting when i open my omega box at t5. When i already need to grind all the STFs again to even get to be able to open it. And earn a ton of omega marks athat way? Throw them away, convert them to dil?

And you know. Don't believe your players are to stupid to chose what they want. Give them the information they need to make a informed decision and they will do if they care about it. Don't take away the choices because you think the players are to stupid.
The players will only be as smart as the game allows them to be.
And sadly STO is operating on the concept that the players are total morons. Which of course becomes true if you treat the players like morons. Treat them as intelligent beings and the game will improve. And never ever tell the players that they are to stupid. It is highly insulting at best, and will cost you players at worst. In that light you serious want to reword your answers. Because that is exactly what you told us.

We are to stupid.

-= ISE: 12:19 -=- CSE 12:41 -=- KASE 11:59 -=- HSe 8:06 total =-
-= KAGE 5:43 =-
[7:07] [Combat (Self)] Your Dual Disruptor Banks - Overload II deals 123086 (41096) Disruptor Damage(Critical) to Assimilated Carrier.
Empire Veteran
Join Date: Jun 2012
Posts: 6,757
# 124
10-24-2012, 02:16 PM
i already have all the stf set pieces i want, im more then happy with just mkXI on most of it, theres a very small difference. so there is little incentive for me to grind through this omega stuff. seeing as i already have what i want, and have PLENTY of left over drops, i am basically at tier 5 as far as im concerned. except i wont be, i'll have to start at tier 1 as if im not. i really should be at tier 5, or as close to tier 5 as all my stuff would allow, i wouldn't miss out on anything, i already have done everything already, except play the new ui game were i have to dump a ton of dil and ec into.
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Captain
Join Date: Jun 2012
Posts: 870
# 125
10-24-2012, 02:16 PM
Quote:
Originally Posted by dastahl View Post
Statistically speaking, this is untrue.

Even starting from scratch, maxing out the new Reputation system will take you approximately 60% less STF runs than the chances you have of getting the last gear drop you need. This is what we meant by the system is far more favorable for most players. When the drop rate is so low, you'd have to run STFs "X" number of times for a likely chance to get the tech drop.

In the new system, the number of STF runs needed to get that last piece of gear is reduced down to a definite cost that has a finite number of STF runs to obtain which is 60% less than what it would have been previously in the random odds table.

Sure you might get lucky and get the last piece of gear you need in the next two months, but the odds are against you in the current reward table. You are more likely to get the last piece of gear you need by leveling up the Rep system than leaving it to chance.
so season 7 is going to be late and you lowered the chance again to get elite kit ?
Captain
Join Date: Jun 2012
Posts: 1,960
# 126
10-24-2012, 02:16 PM
Quote:
Originally Posted by gespensterjaeger View Post
aktually it is very difficult. couse 23.5 days is still 23.5 DAYS in real life
wich means you need 8.000 dilithium per day wich means what 4-8 hours minimum play time PER DAY.

thats hmm lets see 552 hours play time we can short it down to 400 hours play time.

not a difficult thing to do ? errr

and not to mention you aktully need to wait the physical 552 HOURS?

what is so wrong with our current system "press a buttom" "get the item" "equip it" takes what 2 min ?
At Tier I you only use 1200 dilithium to run two projects (one costs 300, the other 900). That price goes up if you run the Tier I upgrade, but if you don't, prices remain at 1200. 1200 doesn't take a player that long to earn. You only need 26 marks between the two projects, so in one elite run you have knocked out almost all of the needed resources. The biggest downside is you need around 180,000 EC worth of materials between the two projects.

I understand your sentiments about the changes, in fact I agree with you on the matter. The truth is, until there is a major outcry from the community, which probably won't happen until S7 launches, it's likely nothing will change.
Captain
Join Date: Jun 2012
Posts: 3,284
# 127
10-24-2012, 02:17 PM
Quote:
Originally Posted by domjot View Post
So let me get this straight.
If we choose to not grind out this new system right away, our rewards are basically stolen from us until we do the grind.
Thats EXACTLY what Dan is saying. Guess I'll be cashing in for a mk11 3 piece, and dilith for the rest 'cause I'll be damned if I'm gonna allow this new system to hold my edc's/salvage hostage until I BUY the right to use them.


After careful consideration Dan, I've concluded that your new system SUCKS.
KBF Lord MalaK
Awoken Dead

You're gonna upgrade my Chel Grett for FREE but charge me $30 to upgrade my Kamarag ?
Career Officer
Join Date: Jun 2012
Posts: 1,028
# 128
10-24-2012, 02:18 PM
Quote:
Originally Posted by dastahl View Post
There will be Omega projects that generate Dilithium similar to how you could trade items in for Dilithium. I don't have specifics or final numbers on what the inputs/outputs of that project are yet.
When you have these sorts of specifics (specifically this sliding conversion rate a lot of us are worried about), will you give them to us, or hide them? A bit of transparency here would go a long way.
----
Captain
Join Date: Aug 2012
Posts: 1,624
# 129
10-24-2012, 02:18 PM
That's odd

From what I heard from people on tribble the payoff was you' be able to get the other faction's visuals, not the stats.

I was kind of really hoping for that :/
Career Officer
Join Date: Jun 2012
Posts: 119
# 130
10-24-2012, 02:18 PM
I understand that we are all looking in that direction.

how ever if you look in the other direction you will see all the other ways to get dilithium
other then buying it. i never buy dilithium and with a little replaining and knowing that MMO's used to be alot worse with time sinks. I am good to go for season 7
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