Career Officer
Join Date: Jun 2012
Posts: 89
# 131
10-24-2012, 02:18 PM
Quote:
Originally Posted by vestereng View Post
http://sto-forum.perfectworld.com/sh...41#post6243741

What does that mean ?

Will I be logging on to a ship with no weapons after the patch ?

And what about the ground weapons and our boff's wearing full sets and the visuals, will they lose the stf weapons and thus visuals or will there be no post season 7 visuals on them anyway ?
They probably just won't be available at the vendors anymore, like how previous lockboxes don't drop but still exist. And it's only the "standard" weapons with the [Borg] modifier. The MACO, HG, and Omega Sets will just be part of the Omega Rep system. This "retcon" has nothing to do with those, so don't worry.

Also, AFAIK, the only ones with unique visuals were the Set Weapons, weren't they? Of course, I never got a MK XII [Borg] Mod weapon, do those have their own visuals too?
Former PWE Community Team Lead
Join Date: Jun 2012
Posts: 9,047
# 132
10-24-2012, 02:20 PM
Quote:
Originally Posted by usscapital View Post
so season 7 is going to be late and you lowered the chance again to get elite kit ?
No, it's scheduled to launch next month. Dan said the following on the page prior:
Quote:
The final numbers which are being worked out calculate the average player completing the Omega Fleet Rep system around 2 months, which does require a time investment, but is a much better timeframe than "maybe someday you'll get the gear" which is what it was under the random loot drop system. Now you'll alway see how close you are to getting the gear and it won't take a year (like it has for some players.
Cheers,

Brandon =/\=
Brandon "BranFlakes" Felczer | Former Community Team Lead for Perfect World Entertainment
Lt. Commander
Join Date: Sep 2012
Posts: 137
# 133
10-24-2012, 02:20 PM
Quote:
Originally Posted by dastahl View Post
We are adding a slew of new ways to get Dilithium including most of the Fleet Actions. The Dilithium Refining cap is staying in tact for now, but may increase by the time we hit Season 8.
What actions? How much?

Why wasnt THIS mentioned far sooner than now? I've been following the season 7 changes closely but i havent seen a whit of this.

I dont want to give this game up. I see the potential in this game but then i see the decisions like what started off this thread your dev blog and i immediately have to facepalm. There are a LOT of reasons not to like season seven and one of those was the growing requirements of dilithium in all projects and the lack of increase in sources.


This is the first time you've said a thing concerning more sources and/or upgrading the cap. I still dont like the fact that i have to grind my way up to five. I do think your 2 month term is somewhat pie in the sky given the time it takes to complete some of these projects. Now If they grow shorter? Maybe it gets worth it. Or if you can run multiple at the same time. Why has this not been addressed. When people are trying to make decisions we need all the information possible. I get again trying to funnel people onto the test server but a lot of people dont like it. There are still massive bugs that need fixing and a number of things that have to be done. This felt like a cash grab till i saw that statement. But its the first time that statement has been seen and it should have been stated WEEKS sooner than this.

If this is not just a feint and a real thing you do ease a lot of the pain that is coming with season 7 and you avoid one of the bigger problems imo that season 7 as talked about and as viewed by what was on tribble to be one of the biggest issues: Choosing between fleet advancement your own advancement and buying things off the Z store for your own enjoyment. I would like to know most of all WHY this wasnt said to players sooner and why it hasnt been talked about until now.
Starfleet Veteran
Join Date: Jun 2012
Posts: 220
# 134
10-24-2012, 02:20 PM
Quote:
Originally Posted by dastahl View Post
Statistically speaking, this is untrue.

Even starting from scratch, maxing out the new Reputation system will take you approximately 60% less STF runs than the chances you have of getting the last gear drop you need. This is what we meant by the system is far more favorable for most players. When the drop rate is so low, you'd have to run STFs "X" number of times for a likely chance to get the tech drop.

In the new system, the number of STF runs needed to get that last piece of gear is reduced down to a definite cost that has a finite number of STF runs to obtain which is 60% less than what it would have been previously in the random odds table.

Sure you might get lucky and get the last piece of gear you need in the next two months, but the odds are against you in the current reward table. You are more likely to get the last piece of gear you need by leveling up the Rep system than leaving it to chance.

Despite all the comments youve made i still feel your not addressing the concern that the new systems and costs will increase the pressure on people to have to buy zen and hence force the cost of playing this game up, can you really afford to lose players ? is it not better to have a system where people are lining your pockets with money rather than over pricing every single last thing (the phrase getting blood out of a stone comes to mind) and force people to say "sorry i cant afford what sto is aksing of me im off to find a cheaper mmo"

Lets be honest here mr stahl shall we, how much of this increase in cost is by PWE demanding more money ? sure in asian countries they love to grind mmos to death but do pwe really have a grasp on the culture differences in the western market ?

I think you have got a big nerve hiking up the cost of every. WHilst I appreciate as a business cryptic has to make money i think your going the wrong way about it.
Empire Veteran
Join Date: Jun 2012
Posts: 172
# 135
10-24-2012, 02:21 PM
Quote:
Originally Posted by majortiraomega View Post
At Tier I you only use 1200 dilithium to run two projects (one costs 300, the other 900). That price goes up if you run the Tier I upgrade, but if you don't, prices remain at 1200. 1200 doesn't take a player that long to earn. You only need 26 marks between the two projects, so in one elite run you have knocked out almost all of the needed resources. The biggest downside is you need around 180,000 EC worth of materials between the two projects.

I understand your sentiments about the changes, in fact I agree with you on the matter. The truth is, until there is a major outcry from the community, which probably won't happen until S7 launches, it's likely nothing will change.
so true so true.

untill its live people wont stand up against the cryptic machine.

by then its to late.

i need to get my last toon equipped mk XII long before this comes live or i will regret it for the rest of my sto play life.

my experiance after equipping 5 toons with full mk XII is that our old system may be random but at least it dident force you to pay vast amount of dilithium or Physical time.

you could come and go as you wished with equal chances.

new system will sadly not be so forgiving it will be worse.

true the old system may not grant some people gear. but in the end never forced them to pay the price eaither.

( speaking only about MK XII at the moment ive never had the mk X or MK XI )
If only they fix Cloaking bugg *new message BOOM decloacked.
Lt. Commander
Join Date: Jun 2012
Posts: 204
# 136
10-24-2012, 02:22 PM
Quote:
Originally Posted by dastahl View Post
The final numbers which are being worked out calculate the average player completing the Omega Fleet Rep system around 2 months, which does require a time investment, but is a much better timeframe than "maybe someday you'll get the gear" which is what it was under the random loot drop system. Now you'll alway see how close you are to getting the gear and it won't take a year (like it has for some players.

There will be Omega projects that generate Dilithium similar to how you could trade items in for Dilithium. I don't have specifics or final numbers on what the inputs/outputs of that project are yet.

All existing gear you've purchased via STFs will remain on your character. The Omega set is not going away at all. There are some slight changes happening to the Borg Space set in that you only will need 3 set pieces to get all 4 of the set bonuses, and a second additional set (2 weapons and a console) is being introduced that uses the console that is being taken out of the original set (but the bonus still remains). So the only change is that the set is getting better. Again - these changes will be available on Tribble soon for those that want to see it in action.
So in other words the 500 STFs I have ran to get the MK xii gear and have only received 1 out of the 3 pieces I will have to do all over again, well this is a complete turn away for most of us veteran players who have already worked extremely hard just to be too told do all that work again just to get to the tier 5; then hope the amount of marks you get is enough to buy the gear that you cannot even look at on tribble until you hit T5. So in the end we will find out nothing about the numbers we need and just have to hope the amount we get is enough.

Join date: January 2010
Rihannsu
Join Date: Jul 2012
Posts: 2,976
# 137
10-24-2012, 02:23 PM
Quote:
Originally Posted by lostusthorn View Post
Thats 18 for direct gear purchasing, plus 3 multi use currencies. makes 21
Now add the requisitions since you dont direct buy them from the store, the actual currency is is requisitions.

(Edit: its over 30).
Lt. Commander
Join Date: Sep 2012
Posts: 137
# 138
10-24-2012, 02:23 PM
Quote:
Originally Posted by dastahl View Post
We are adding a slew of new ways to get Dilithium including most of the Fleet Actions. The Dilithium Refining cap is staying in tact for now, but may increase by the time we hit Season 8.
Quote:
Originally Posted by pointedears View Post
Despite all the comments youve made i still feel your not addressing the concern that the new systems and costs will increase the pressure on people to have to buy zen and hence force the cost of playing this game up, can you really afford to lose players ? is it not better to have a system where people are lining your pockets with money rather than over pricing every single last thing (the phrase getting blood out of a stone comes to mind) and force people to say "sorry i cant afford what sto is aksing of me im off to find a cheaper mmo"

Lets be honest here mr stahl shall we, how much of this increase in cost is by PWE demanding more money ? sure in asian countries they love to grind mmos to death but do pwe really have a grasp on the culture differences in the western market ?

I think you have got a big nerve hiking up the cost of every. WHilst I appreciate as a business cryptic has to make money i think your going the wrong way about it.
You've missed one key quote that i put in my new post that DOES address the dilithium issue at least partially. I am by no means a koolaid drinker and i want answers to questions but there is hope.
Empire Veteran
Join Date: Jun 2012
Posts: 172
# 139
10-24-2012, 02:23 PM
Quote:
Originally Posted by srafaorasp View Post
I understand that we are all looking in that direction.

how ever if you look in the other direction you will see all the other ways to get dilithium
other then buying it. i never buy dilithium and with a little replaining and knowing that MMO's used to be alot worse with time sinks. I am good to go for season 7
There is no other way to get dilithium than to buy it from ZEN or to do Elite Stfs.

all other ways to get dilithium takes sadly way to long for so little reward.

480 dilithium for 30 min play time when 1 elite stf takes 15 min for 1100 dilithium ?

when u got ur 8.000 limit you only option is to whipp out ur credit card and pay out ur nose.

and ur kids screaming for new cloths is echoing.

does cryptic hear them ? proboly not
If only they fix Cloaking bugg *new message BOOM decloacked.
Cryptic Studios Team
Join Date: Jul 2012
Posts: 185
# 140
10-24-2012, 02:24 PM
Quote:
Originally Posted by usscapital View Post
so season 7 is going to be late and you lowered the chance again to get elite kit ?
You're reading that wrong.

Season 7 ships in November just like we've always said. The argument was that if we left everything is it is now, the odds of getting the prototype tech drops are so low that it would take a long time to get them. Once Season 7 hits, you'll now have a definite finish line of approximately 2 months to finish the Omega Rep and get the gear.

Or another way of looking at it:

(Existing Way)
- Statistical number of STF runs needed to get a specific prototype drop = X

(New Reputation Way)
- Number of STF runs needed to max out Omega Fleet and acquire gear = 60% less than X

If you then have existing items that are being converted in Season 7, once you max out Omega Fleet, it will be even cheaper to acquire the gear because we're giving you credit for the currencies you've saved up to buy the gear.
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