Captain
Join Date: Jun 2012
Posts: 1,764
# 21
10-24-2012, 09:15 PM
Quote:
Originally Posted by husanakx View Post
Its not a bad idea....

2.5% X when piloting an Cruiser
2.5% Y when piloting an Sci ship
2.5% Z when piloting an Escort

Would work perfectly... of course I don't think half the Cryptic guys work at all with the other half... so what ever... they have till this launches to either force me on a lifelong vacation from STO or not I guess.
Doesn't help that their own devs can't code as well as they ought to. I understand that globals are easier to program, but... the globals are ironically favoring a certain build, or a certain something, instead of everyone. :/
Quote:
Originally Posted by Lt. Comm. Pion
What should I wish upon the endless universe;
To be able to smile and forgive everything;
That's right, if we light up the dream in our hearts without averting our eyes;
We should be able to walk whatever tomorrow comes...

I am V. Adm. Kha Yuung, and I approve of this message.
Empire Veteran
Join Date: Jun 2012
Posts: 6,541
# 22
10-24-2012, 10:04 PM
i HATE every last one of the new passives especially the kinetic penetrate. whats the point of all that crap? how are the sandbox bound pve kiddies even going to notice a difference as they slam their forehead on the space bar? this is a 100% pvp addition, take ownership of it guys, its ours, for it is pvp that this will effect, nothing else.

and it just... its such a terrible addition, there are no words. all these stupid passives, its just more chance of random i win button going off, turning the player vs player experience on its head. slam forehead on space bar, wait for i win proc, receive victory. it lessens the skill requirement, just waiting for blind luck to win for you, and it WIDENS the gap between pedestrian and min maxed to the extreme builds. again, this is going to hurt low skill players the most, and have a universally bad effect on pvp as a whole.

NOTHING in game would piss me off more then some DHC crit, also procing kinetic and killing me even though i have a strong active defense that it takes some measure of skill to keep intact. and when i trap someone is plasma, and let loose with my critH3 guns, am i going to be healing him more then harming him?

oh and every energy weapon causing a plasma proc, good job devs you really fixed the plasma weapon problem here didn't you. NOOOOOOOOOOOOOOOOOT. so now everyone will be setting everyone on fire forever, regardless of what color your beam is. that wont seem kind of absurd or anything right? this isn't in fact an insult to everyone that just wanted it to be viable to use actual plasma weapons, and have the exclusivity of that proc, right? oh wait it IS

just like how an actual romulan faction is made impossible by season 7: smoother the romulans with kindness, there will also never be a day were we can equip plasma weapon, that require plasma energy tactical consoles, viably. this kills that, this is their fix. every plasma weapon drop will remain worthless forever, 1/6 of all possible energy weapons we can use.

this is really getting desperate, no one at cryptic is qualified to introduce stuff like this unless they FRICKING PVP. if you devs don't, you CANT know what your doing. and you cant just take away these stupid additions after you introduce them and they prove game breaking! the kiddies NEEEEEED them to kill their npcs now

this is different from over reacting about ES and RSP, this is a fundamental change to what ends up happening every time you fire your weapon. something you can do 1000-10000 times in a match EASILY.
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Career Officer
Join Date: Jun 2012
Posts: 54
# 23
10-24-2012, 11:01 PM
Welcome to phased tetryplasdisruptorons... let's just do every proc there is in one weapon.

I do like the suggestion of different procs depending on the type of ship piloted. I think that has real potential, and shouldn't be that hard to program, I wold imagine. Barring bugs, which never happen in STO
Commander
Join Date: Jun 2012
Posts: 438
# 24
10-24-2012, 11:46 PM
Quote:
Originally Posted by husanakx View Post
they have till this launches to either force me on a lifelong vacation from STO or not I guess.
I'm not too proud to say I've been wrong before about cryptics decisions so I'll wait to see the finished product that is season 7 when they release it. This is the last chance I'm giving cryptic to see if they're listening or not. As those stats and passives are now, something has to be done to not completely screw up pvp. If they decide not to listen, it'll be the death knell for me I'm afraid. The grind sounds horrible enough as it is. Making pvp even worse leaves me no reason (short of hanging out with friends) to stay.
Captain
Join Date: Jun 2012
Posts: 1,063
# 25
10-24-2012, 11:51 PM
ggs kai

ggs

have fun kill bad guys
Banned
Join Date: Jun 2012
Posts: 846
# 26
10-24-2012, 11:55 PM
So, Mai Kai are you ready to come over to MWO yet?
Captain
Join Date: Jun 2012
Posts: 668
# 27
10-25-2012, 12:09 AM
Quote:
Originally Posted by falloutx23 View Post
I'm not too proud to say I've been wrong before about cryptics decisions so I'll wait to see the finished product that is season 7 when they release it. This is the last chance I'm giving cryptic to see if they're listening or not. As those stats and passives are now, something has to be done to not completely screw up pvp. If they decide not to listen, it'll be the death knell for me I'm afraid. The grind sounds horrible enough as it is. Making pvp even worse leaves me no reason (short of hanging out with friends) to stay.
Ya at this point I would say the only thing saving them is the fact that there is no really good space MMO alternative out there right now... if there was a MMO 90% of my friends agreed was worth playing every night... there really would be no reason to be here.

They have season 7 basicly ya... I will live with a bit of extra grind... if its insane I might be annoyed enough with that alone. If the passives and other junk they are introing are as PvP breaking as they look like on paper. Indeed I don't have it in me to leave and come back again, I'll gift my account to someone. lol
Lt. Commander
Join Date: Aug 2012
Posts: 118
# 28
10-25-2012, 12:10 AM
Guys honestly i don't understand why some are complaining about the new passive powers from reputation system.
As long as they are not random oneshotting abilities, they:
- are available to all toons and ships
- have an internal cooldown and low proc
- are not p2w consoles
- are in the form of more damage or more healing, just like the doff procs

We will adapt to them, as we always do when there are new things.
Usually we complain because we have no time to test things on tribble and things go live broken, but this time we have this possibility and we can contribute with our feedback to make those power more balanced if this is the case.

Personally, i'm happy with the changes because they add more variables to our builds and they add possibilities to the existing ones.
Remember what happened with the ES\RSP cooldown thing? We complained and then the change was good. Of course there were times when the changes were wrong and we were not heared (psw nerf, bort, c'mon fix it plz), but we should thanks Borticus because this community finally has a dev listening and doing things, and this is good for us and for the game.
Lt. Commander
Join Date: Jun 2012
Posts: 230
# 29
10-25-2012, 12:30 AM
Quote:
Originally Posted by francescos772 View Post
We will adapt to them, as we always do when there are new things.
How is your defense against 15 SNB doffs coming along? Any breakthroughs?

Quote:
Originally Posted by francescos772 View Post
Usually we complain because we have no time to test things on tribble and things go live broken, but this time we have this possibility and we can contribute with our feedback to make those power more balanced if this is the case.
So you have found a super fast way to level up reputation to T5 prior to the release of S7? Or how exactly do you test these new abilities?
Captain
Join Date: Jun 2012
Posts: 1,764
# 30
10-25-2012, 12:39 AM
Quote:
Originally Posted by reallydumbpwe View Post
Welcome to phased tetryplasdisruptorons... let's just do every proc there is in one weapon.
Ultimaron Weapons - 2.5% to do a proc which grants a random number of random weapon procs!

Quote:
Originally Posted by reallydumbpwe View Post
I do like the suggestion of different procs depending on the type of ship piloted. I think that has real potential, and shouldn't be that hard to program, I wold imagine. Barring bugs, which never happen in STO
Exactly. I half expect them to break the replicators while trying to program a boff skill. Like how they somehow broke the exchange over and over again.

(The devs really have a fetish for DS9...)

I'll just plod along slowly. First thing first, the starbase and building up a good doff portfolio. Maybe they'll nerf the rep system someday, and I'd rather not have sunk anything into that when it happens. But before that happens I need to have a good starship, and its not like the Romulans are giving out D'deridexes at T5.

So starbase and doffs. And saving up for an attack bug. Screw S7. And pvp for that matter.

Quote:
Originally Posted by ghostyandfrosty View Post
So, Mai Kai are you ready to come over to MWO yet?
Are you guys forming a merc corp called Starfleet? If so, I'm ditching my House Kurita badge.
Quote:
Originally Posted by Lt. Comm. Pion
What should I wish upon the endless universe;
To be able to smile and forgive everything;
That's right, if we light up the dream in our hearts without averting our eyes;
We should be able to walk whatever tomorrow comes...

I am V. Adm. Kha Yuung, and I approve of this message.
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