Lt. Commander
Join Date: Jun 2012
Posts: 157
# 11
10-24-2012, 09:55 PM
I usually don't post much.

<Sarcasim>Honestly I'm fine with with the Dilithium reductions. On One condition. these STFs can get quickly out of hand. 480 might be worth it with for a round that goes as planned.

But how about when you get on that crappy team with 4 rainbow cruisers that struggle just to bring Donatra's shields down. That can easily turn into a 40 minute game....I just drop those now, when 1050 dilithium is at stake. You think I'm going to hesitate when its only 480 and some marks?

And I know the answer is not to PUG, but how about when we have no choice? How about you guys look at the stats and throw the low DPS guys in together? I'm sure there are states on the servers that single out these 800dps wonders. It can't be hard to put a ninja filter on the server that will do it, you like to ninja nerf everything else.

This game is all about farming now, so don't leave us stuck with the three legged mules. If you want to gut our profits, don't leave us stuck with people who waste our time.

As for those 800dps clowns....well they will figure out how to get better really quick if they get stuck together for awhile. Its not that hard to google a tutorial and make a descent build.</Sarcasim>
Career Officer
Join Date: Jun 2012
Posts: 5,560
# 12
10-24-2012, 11:32 PM
Personally, I think they need to nerf all the classic STFs down to Infected Space Elite levels for this to work.
Career Officer
Join Date: Jun 2012
Posts: 6,416
# 13
10-24-2012, 11:48 PM
I'll be brutally honest, the more I hear what Cryptic has instore for us in Season 7, the more contempt I have for this company. Everything I hear is nothing but disrespect toward us customers.

I can understand you wanting people to play Fleet Actions again, but there is a reason nobody does them anymore - ITS BORING!!!!! Don't you recall when you added Marks and Dailies and VR rewards to these things, and THAT DID NOT HELP! And adding Dilithium isn't going to help in the long term.

You nerfed the Contraband DOFF income
You just nerfed the STF income (by what 60%?)
You increased DOFF Exchange costs by 1000%
You now forcing us to buy STF items and sets with Dilithium.


You need to leave the STF Dilithium amount alone and let players choose what they want to play to earn. Set the ammounts equal and set the bonuses accordingly. If someone gets Gold in a Fleet Action, fine, they get the bonus. (BTW, you know that is going to be an Escort, so that just brings up an old sore where Escorts always get First Place.) If someone wants to do Elite STFs, let them.

But don't nerf people's income, it really sends the wrong message.

Last edited by azurianstar; 10-25-2012 at 12:14 AM.
Career Officer
Join Date: Jun 2012
Posts: 1,173
# 14
10-25-2012, 12:03 AM
Quote:
Originally Posted by stoleviathan99 View Post
Personally, I think they need to nerf all the classic STFs down to Infected Space Elite levels for this to work.
No, because that is "playing as intended" - but now that you mentioned it, they will likely put in a way to fail it, since making the other two unfailable would = more work.
Captain
Join Date: Jun 2012
Posts: 1,764
# 15
10-25-2012, 12:14 AM
Aye, I only run ISE now because its the only one to consistently get the optional, and last only 10-15 mins.

Would be interesting if PVE people just give up on the Rep system entirely and focus on the starbase, while the PVPers are haplessly grinding away. Reversal of fortunes maybe?
Quote:
Originally Posted by Lt. Comm. Pion
What should I wish upon the endless universe;
To be able to smile and forgive everything;
That's right, if we light up the dream in our hearts without averting our eyes;
We should be able to walk whatever tomorrow comes...

I am V. Adm. Kha Yuung, and I approve of this message.
Career Officer
Join Date: Jun 2012
Posts: 48
# 16
10-25-2012, 12:30 AM
Quote:
Originally Posted by azurianstar View Post
I'll be brutally honest, the more I hear what Cryptic has instore for us in Season 7, the more contempt I have for this company. Everything I hear is nothing but disrespect toward us customers.

I can understand you wanting people to play Fleet Actions again, but there is a reason nobody does them anymore - ITS BORING!!!!! Don't you recall when you added Marks and Dailies and VR rewards to these things, and THAT DID NOT HELP! And adding Dilithium isn't going to help in the long term.

You nerfed the Contraband DOFF income
You just nerfed the STF income (by what 60%?)
You increased DOFF Exchange costs by 1000%
You now forcing us to buy STF items and sets with Dilithium.


You need to leave the STF Dilithium amount alone and let players choose what they want to play to earn. Set the ammounts equal and set the bonuses accordingly. If someone gets Gold in a Fleet Action, fine, they get the bonus. (BTW, you know that is going to be an Escort, so that just brings up an old sore where Escorts always get First Place.) If someone wants to do Elite STFs, let them.

But don't nerf people's income, it really sends the wrong message.
Uhh, If you're going to reward based on performance, you should include shield and hull healing done, damaged reduced by actions performed, damaged increased by actions performed.

The strongest player in a group isn't always the guy with the highest dps. Sometimes it's the guy behind him keeping his shields up, hull at 100%, targeting shield subsystem, sub nucing those nasty power ups and applying a high powered sensor scan to boot.

Likewise on ground.

Or better yet, just leave the damn dilithium reward alone (Devs).
Republic Veteran
Join Date: Jun 2012
Posts: 365
# 17 No More Starbase Building
10-25-2012, 01:05 AM
Starbase needs dilithium
Reputation needs dilithium
Embassy need dilithium
Doffs need dilithium
Players need dilithium

Time warp alert, I feel like im in Star Wars Galaxies all over again.

They dont listen to the heavy players feedback now.

They only make changes for average two hour a week players.

Who are are also the short timers that play an average of two months.


They should poll all players for feedback.
Compare feedback to the what those players pay each year.
Make sure the deeper pocket players are taken care are taken seriously.
Survivor of Romulus
Join Date: Jun 2012
Posts: 152
# 18
10-25-2012, 01:15 AM
what worries the most is that 4 if not 5 of the stfs will be ghost towns.
everyone will only play Kage or Ise.
Captain
Join Date: Jun 2012
Posts: 891
# 19
10-25-2012, 01:28 AM
Quote:
Originally Posted by stoleviathan99 View Post
Personally, I think they need to nerf all the classic STFs down to Infected Space Elite levels for this to work.
Why? The only pug elite STF that even has a remote chance of failing is Cure Elite, and I probably have only completely failed that 2-4 times out of several hundred.
Captain
Join Date: Jun 2012
Posts: 891
# 20
10-25-2012, 01:31 AM
Quote:
Originally Posted by pwefail View Post
what worries the most is that 4 if not 5 of the stfs will be ghost towns.
everyone will only play Kage or Ise.
That's why they have timers, so you can't continually repeat one over and over again.

I do think maybe they should do running events that promote bonus rewards for different STFs though, just to encourage a healthy rotation.
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