Commander
Join Date: Jun 2012
Posts: 318
I'd make a guess that this is likely a buff for the C store Odessey in regards to fleet, Vesta and ect but in case it is a bug.

The tactical Odessey now has 6 bridge officer stations. It seems to be +1 an ensign universal.

Really scary ship now, cruiser that can run 2 TT 2 cannon abilities 2 Hazard emitters, rotate EPTS + 3 other engi and a freebee universal still leftover thats crazy powerful.
Will check other Odyssey ships types in a bit.

Star cruiser Odyssey from the anniversary event, the Sci and Engi C store have 6 stations as well.

Last edited by hroothvitnir; 10-27-2012 at 02:54 AM.
Rihannsu
Join Date: Jun 2012
Posts: 641
Yes, you heard me right, SEVEN BOFF Stations on a Defiant and they all work!

How you ask? Did I unlock some sort of super secret C-store un-lock, am I a Cryptic dev at my day job?

No, my friends, and I will tell you how you to can have up to seven BOFF stations on the ship of your choice!

First, go to a ship selector at some star base, any one will do. you will notice that you can select a ready ship for both your starship and your shuttle. Pick which ever ones you like, then beam back into space with your starship selected as you current ship. Please note there is a difference between current and ready.

You will notice your starship now has extra BOFF stations. Apparently someone your chief engineer has listening to your whining and hooked up your shuttle into the systems of your starship, allowing BOFFs on your shuttle to pull their weight. Now go forth my brave captains, and explore what you can do with this.

Yeah, pretty sure this is a bug, so putting it here. I didn't try flying my shuttle to see if I could get all my starship BOFF powers on it, but I probably could. To everyone else on Tribble, enjoy, I know I did.

And to the devs, sorry about the use car salesman act, but it was just to much temptation to pass up.
Commander
Join Date: Jun 2012
Posts: 318
# 3
10-27-2012, 10:44 AM
Well that solves the mystery of my 6 station Odyesey. Good at least that makes far more sense now.
Captain
Join Date: Jun 2012
Posts: 510
# 4
10-27-2012, 11:14 AM
Intresting, any chance of a screenshot of the UI? Be intresting to see how well the UI supports more than the ushual number of boff slots.
Cryptic Studios Team
Join Date: Jun 2012
Posts: 59
# 5
10-27-2012, 11:53 AM
This is because you are carrying both your ship and your shuttle at the same time, which allows for both sets of boff stations at once. It is a known issue and will be fixed before Season 7 goes live.

In the meantime, enjoy your crazy OP ships.
Rihannsu
Join Date: Jun 2012
Posts: 641
# 6
10-27-2012, 11:58 AM
Ensign
Join Date: Jun 2012
Posts: 6
# 7
10-28-2012, 06:14 AM
Or if you put the "Active ships" to shuttle you will always end up with a shuttlecraft no matter where you go. Ending up in elite infected space STF with a runabout with 6 BOFF slots was kind of an unwelcome surprise
Captain
Join Date: Jun 2012
Posts: 543
# 8
10-29-2012, 12:11 PM
On a related note, I have found that when I try to visit my starship's interior, I often find myself sent to the shuttle interior instead. I think that some signals are getting crossed on having the starship and stuttle active at the same time.
Lt. Commander
Join Date: Jun 2012
Posts: 157
# 9
10-29-2012, 03:22 PM
Quote:
Originally Posted by farktoid5000 View Post
This is because you are carrying both your ship and your shuttle at the same time, which allows for both sets of boff stations at once. It is a known issue and will be fixed before Season 7 goes live.

In the meantime, enjoy your crazy OP ships.
so its not goin 2 stay i thought it was a test of the first officer Boff station thing i was hearing about never mind...
Career Officer
Join Date: Jun 2012
Posts: 1,423
# 10
11-02-2012, 04:25 PM
In the voice of Christopher Walken, "Thats Crazy."
nynik | Join Date: Dec 2009
<Dev> Oaks@dstahl: *checks for CBS listening devices in the office*
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