Normally I have no real conflict with how Cryptic choose to manage their MMO; however, this evening I was able to check out the upcoming Reputation System and noticed that many of the projects are similar to the Fleet Starbase and Fleet Embassy, yet on a smaller scale (i.e., dilithium, expertise, commodities, etc.). How are smaller fleets supposed to manage multiple fleet holdings while pursuing their own projects under the Reputation System? I see a future where selfless (i.e, fleet and community) and selfish (i.e., personal) interests continually compete and resources are increasingly scarce.
This isn't a post condemning either selfless or selfish actions, this is a post condemning the fact that a player in a fleet, particularly a small fleet, should ever have to be put in a position to make that decision. The impact of the Reputation System will most likely be negligible, while small fleets will most likely see a drop in contributions to Fleet Starbase and/or Embassy Holdings.
Are there others out there who think this will eventually become a problem? I could be dissuaded to think otherwise, but it is worth having a conversation about.