Ensign
Join Date: Jun 2012
Posts: 5
# 1 No Impulse Trails
10-23-2012, 08:52 AM
Hey everyone!

My ship doesn't have any impulse trails anymore... Or a warp out effect.

Is there a graphic setting that I may have inadvertently turned off by accident?

Any help would be appreciated!
Career Officer
Join Date: Jun 2012
Posts: 189
# 2
10-23-2012, 09:02 AM
Quote:
Originally Posted by chrisdorey View Post
Hey everyone!

My ship doesn't have any impulse trails anymore... Or a warp out effect.

Is there a graphic setting that I may have inadvertently turned off by accident?

Any help would be appreciated!
The only "impulse effect" I know of comes from the engines of the Aegis set. Did you posibly change those out recently? If not press U goto your ship tab and right click on the engines, look for an "enable visuals" option
Starfleet Veteran
Join Date: Jun 2012
Posts: 306
# 3
10-23-2012, 09:23 AM
Certain set items have graphics that seem to overwrite the impulse trails with their own. If you turn off the visuals for those set items, you end up without even the default.

It's not usually a problem, although there are times when the lack of a visual speed indicator leaves me unable to determine how fast I'm moving.
Captain
Join Date: Jun 2012
Posts: 1,041
# 4
10-23-2012, 10:18 AM
one of the graphics settings does affect it. try putting everything to maximum, and see if then you have it.

if so, then scale it back in small steps
Captain
Join Date: Jun 2012
Posts: 934
# 5
10-23-2012, 10:23 AM
im pretty sure you can get your engine trails back by going to

options > video > adavnce

have;

Performace:
Anti aliasing x2 or higher

Effects:
Post processing: On
Visual FX: Mid/High

Hope that helps
Career Officer
Join Date: Jun 2012
Posts: 5,000
# 6
10-23-2012, 10:34 AM
I want my impulse trail gone too... This is so unfair...
My name may say "PWE member", but I will never be.
-NEVER Forget the Screwups and ignorance made towards the people who supported the game through 2011
Don't look silly, don't call it "Zen-Store" - Don't waste devs time, Post proper bug-reports
Starfleet Veteran
Join Date: Jun 2012
Posts: 306
# 7
10-23-2012, 11:33 AM
I can see the impulse trails on other ships. I cannot see the impulse trails on my own ship unless I activate the visuals for all my set items.
Captain
Join Date: Jun 2012
Posts: 1,791
# 8
10-23-2012, 11:44 AM
From my playing with the settings, it's the "vfx quality" that affects the appearance of trails (except Aegis, Borg and Breen that seem to appear all the time, unless disabled manually on the engine itself).

If you choose "high", trails will appear. Any lower quality won't show them.

Note that the change in trails appearing and disappeaing takes effect after logging out/back in.

Well, that's how it worked for me.
TOIVA, Toi Vaxx, Toia Vix: Bring in the Allegiance class
Toi'Va, Ti'vath, Toivia: Design that long overdue Tier 5 C-Store Raptor
Tae'Va, T'Vaya, To'Var: Give us Asylums for Romulans

Don't make ARC mandatory! Keep it optional only!
Lt. Commander
Join Date: Jul 2012
Posts: 146
# 9
10-28-2012, 03:21 PM
Ive seen it on the flora and the temporal science vessel. It is ship specific and maybe item specific.

I had issues with khg engine on Dkora and omega engine on TSV.
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