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Jolan tru Captain!
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***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
So I just released two new missions. Duritanium Man and The Galaxy's Fair. I haven't officially announced it yet because I want them to get a few plays to get the bugs ironed out first.
The Galaxy's Fair is a non-combat, run around and talk to people and interact with objects. I put it in the description as well, in BIG CAPITAL LETTERS because I knew some people might pick it up expecting pew pew.
I didn't know whether to laugh (okay I did laugh) or cry (I did not), but after the initial feeling of amusement I became very discouraged. This might be more of a rant thread than anything else because I don't think there's much we, as foundry authors can do about things like this.
I'll post a different thread with cohesive thoughts on the rating system separately...
I got a one star review from someone on Dereliction Duty that said something about how bigotry and hatred had no place in Star Trek. I'm not even sure what the hell he was talking about?
Bad reviews from idiots are inevitable. All you can do is be happy if the majority of reviews are positive, and improve your mission if the majority of reviews are negative.
I was rated 1 star in my mission because it included a temporal rift and the player told me that this mission would be "impossible because a photon torpedo detonation from the space combat near the rift would have caused it to close and therefore the rest of the adventure would not have been possible."
I mean... we gladly suspend disbelief enough to play and enjoy Star Trek Online, watch the shows/movies, read the books... but a mission is ruined all because of the fictional physics of a photon torpedo detonation.
Yea, I've been 1 stared with absolutly no comment before and other not 1 star but un-helpful comment saying "very hard".. to which I just laughed imaging a skittle tac or airheading beam boat trying to do the missions, towards that end any multi-color weapon builds are gonna have a tough time with any foundry mission especially with us having so little control over spawns.. pretty much there's nothing much you can do except laugh it off, and maybe replay that mission with your friends so they can encourage you again.
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"We are the Borg. We will add your biological and technological distinctiveness to our own. Resistance is futile."
Sincerely,
The Cube Assimilating Your Ship Right Now
Yea, I've been 1 stared with absolutly no comment before and other not 1 star but un-helpful comment saying "very hard".. to which I just laughed imaging a skittle tac or airheading beam boat trying to do the missions, towards that end any multi-color weapon builds are gonna have a tough time with any foundry mission especially with us having so little control over spawns.. pretty much there's nothing much you can do except laugh it off, and maybe replay that mission with your friends so they can encourage you again.
My rainbow boat will destroy your puny NPCs. :p
But yeah, it's hard to get the difficulty of a mission just right. There's a grey area where some people will ROFLstomp the enemies and some will have a hard time not dying.
You know, it sounds really mean and ignorant saying it, but I bet every game company or software developer has said it at some time. It's that one bit of advice I feel I should give to every new author that shows up in the foundry starry eyed.
Your players are idiots.
Not all of them mind you. But, for every 20 intelligent people who play your mission there is going to be at least 1 who's mannerisms make it questionable if they know how to breath properly without assistance.