Commander
Join Date: Jul 2012
Posts: 399
# 1 Fleet Klingon ship Request
10-30-2012, 07:51 AM
yes i know not another one these...lol

Fleet ship requests
Tier 5 Ship: Fleet Marauder Flight deck Cruiser Retrofit
BoFF Stations
Ensign Tactical Station
LT Cmd Engineer Station
LT Engineer Station
LT Cmd Science Station
LT Science Station

Consoles
3 Engineer Consoles
3 Science Consoles
2 Tactical Consoles
2 Hanger bays.

only Suggestion this because in a way i think its kinda unfair how almost all the carriers have
2 hanger bay slots and the flight deck cruisers only have 1.

Last edited by artanisen; 10-30-2012 at 07:54 AM.
Empire Veteran
Join Date: Jun 2012
Posts: 1,339
# 2
10-30-2012, 08:18 AM
Fleet dacoit.
Give it same stuff as corair but take change one boff to tac and give it canons

Fleet karfi
Give it more hp's and a 10th console. And only if you buy the cstore karfi can you use the special console



Probably too hard though
Captain
Join Date: Jun 2012
Posts: 3,186
# 3
10-30-2012, 08:19 AM
fleet ship discount.
KBF Lord MalaK
Awoken Dead

Contact support @ https://support.perfectworld.com/app/ask
to show your displeasure over the stealth mail attachment nerf
Lieutenant
Join Date: Jun 2012
Posts: 69
# 4
10-30-2012, 08:20 AM
A fleet Varanus, or at least a real science ship.
Captain
Join Date: Jun 2012
Posts: 797
# 5
10-30-2012, 08:42 AM
WTB Hegh'ta Heavy Bird-of-Prey refit (non fleet).

With the following;
- 3 eng
- 3 sci
- 4 tac
- 1x Commander universal
- 2x Lt Commander universal
- 1x Ensign Universal
- Some kind of new built in ability or universal console. (Maybe an advanced Hargh'peng Torpedo Launcher that can be affected by abilities such as torpedo HY or Torpedo spread?)

- Hull:25,500
- Standard Shields:4,500 (Mk X)
- Shield Modifier:0.9
- Turn Rate:21
- Impulse Modifier:0.20
- Inertia rating:60


*Throws money at monitor*
Head of PR - Ausmonauts


Last edited by bubblygumsworth; 10-30-2012 at 08:52 AM.
Captain
Join Date: Jul 2012
Posts: 1,273
# 6
10-30-2012, 01:02 PM
Quote:
Originally Posted by bubblygumsworth View Post
WTB Hegh'ta Heavy Bird-of-Prey refit (non fleet).

With the following;
- 3 eng
- 3 sci
- 4 tac
- 1x Commander universal
- 2x Lt Commander universal
- 1x Ensign Universal
- Some kind of new built in ability or universal console. (Maybe an advanced Hargh'peng Torpedo Launcher that can be affected by abilities such as torpedo HY or Torpedo spread?)

- Hull:25,500
- Standard Shields:4,500 (Mk X)
- Shield Modifier:0.9
- Turn Rate:21
- Impulse Modifier:0.20
- Inertia rating:60


*Throws money at monitor*
Good luck with that. Such a ship would make the fleet BoPs irrelevant. Only way they'd consider it would be if it were another fleet BoP, complete with money-siphoning character-only unlock.

If it were C-store and account-wide unlock, I'd get it at some point.
Captain
Join Date: Jul 2012
Posts: 1,273
# 7
10-30-2012, 01:05 PM
These are nice ideas, but they won't happen.

The reason why the Dacoit, Varanus, etc, didn't get fleet variants is because they don't have an independent, dedicated universal console. They have in-built powers that can't be transferred. I don't have any idea why the f**k this means anything, but that's the logic that Cryptic threw out there when people started wondering why the KDF got shafted when it came to certain ships.
Empire Veteran
Join Date: Jun 2012
Posts: 6,243
# 8
10-30-2012, 01:07 PM
Quote:
Originally Posted by travelingmaster View Post
These are nice ideas, but they won't happen.

The reason why the Dacoit, Varanus, etc, didn't get fleet variants is because they don't have an independent, dedicated universal console. They have in-built powers that can't be transferred. I don't have any idea why the f**k this means anything, but that's the logic that Cryptic threw out there when people started wondering why the KDF got shafted when it came to certain ships.
They throw a lot of logic* around, but thier accuracy with it still leaves something to be desired.

* Though the rumor mill/Conspiracy mill says that they did not make Fleet versions of the B'rel-R, Garumba, Kar'fi, or any of the other missing ships becuase it would make the KDF too powerful and the fed playerbase would get upset and not spend money. Remember, If a little OP sells lockboxes then it would make sense to make the majority playerbase " a little OP" to help sell things to them easier. Or so some of the more outlandish rumors have been saying....
He who laughs last thinks slowest.

Last edited by bitemepwe; 10-30-2012 at 01:11 PM.
Lt. Commander
Join Date: Sep 2012
Posts: 197
# 9
10-30-2012, 01:13 PM
Quote:
Originally Posted by travelingmaster View Post
These are nice ideas, but they won't happen.

The reason why the Dacoit, Varanus, etc, didn't get fleet variants is because they don't have an independent, dedicated universal console. They have in-built powers that can't be transferred. I don't have any idea why the f**k this means anything, but that's the logic that Cryptic threw out there when people started wondering why the KDF got shafted when it came to certain ships.
You mean all T5 ships right?
Captain
Join Date: Jun 2012
Posts: 797
# 10
10-30-2012, 06:06 PM
Quote:
Originally Posted by travelingmaster View Post
Good luck with that. Such a ship would make the fleet BoPs irrelevant. Only way they'd consider it would be if it were another fleet BoP, complete with money-siphoning character-only unlock.

If it were C-store and account-wide unlock, I'd get it at some point.
But the fleet BoPs suck
Head of PR - Ausmonauts

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